Player Matchup

Ratatoskr
Ratatoskr
Dvilmar
Ratatoskr
Level 99
God Stats
43W - 36L
1,633 SR
Queue Stats
226W - 274L
1,486 Elo+
Party 2
He Bo
He Bo
GodOfPororoca
He Bo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Rayprig
Danzaburou
Level 102
God Stats
10W - 12L
1,467 SR
Queue Stats
247W - 299L
1,487 Elo+
Party 2
Ares
Ares
WalkerSins
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
timbaiano1604
Achilles
Level 61
God Stats
8W - 3L
1,796 SR
Queue Stats
50W - 64L
1,435 Elo+
Party 2
Team Averages
Level 104
1,579 SR
1,472 Elo+

VS

Team Averages
Level 115
1,550 SR
1,569 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ApoloGamer157
Tsukuyomi
Level 109
God Stats
10W - 7L
1,325 SR
Queue Stats
207W - 224L
1,494 Elo+
Solo
Tyr
Tyr
FedeeShadow12
Tyr
Level 101
God Stats
19W - 8L
1,453 SR
Queue Stats
274W - 235L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
Hykuo
Nu Wa
Level 160
God Stats
15W - 5L
1,796 SR
Queue Stats
213W - 115L
1,764 Elo+
Party 3
Cerberus
Cerberus
jonii5310
Cerberus
Level 48
God Stats
7W - 4L
1,678 SR
Queue Stats
289W - 252L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dvilmar
Ratatoskr
11
1 / 6 / 2
6,549
504
3,527
10,002
2,551
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 0 / 1
6,287
484
3,529
5,893
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rayprig
Danzaburou
10
0 / 5 / 3
5,972
459
3,901
10,016
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 3
5,329
410
2,294
10,496
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
timbaiano1604
Achilles
11
0 / 2 / 0
5,915
455
3,596
10,374
8,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
10 / 1 / 3
8,760
674
7,056
8,148
2,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
ApoloGamer157
Tsukuyomi
13
2 / 2 / 1
7,784
599
2,128
7,458
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 1
8,187
630
4,833
6,055
4,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Hykuo
Nu Wa
14
4 / 0 / 4
8,481
652
13,062
4,651
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jonii5310
Cerberus
12
2 / 1 / 11
7,727
594
6,122
8,644
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
19
19
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
3
11.5
W
Tsukuyomi
ApoloGamer157
Tsukuyomi
2
2
1
1.25
L
Ratatoskr
Dvilmar
Ratatoskr
1
6
2
0.33
W
1
0
1
1.5
L
3
0
1
3.5
W
Nu Wa
Hykuo
Nu Wa
4
0
4
6
L
Danzaburou
Rayprig
Danzaburou
0
5
3
0.3
L
0
6
3
0.25
W
Cerberus
jonii5310
Cerberus
2
1
11
7.5
L
Achilles
timbaiano1604
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,847
Damage
33,201
46,781
Taken
34,956
19,656
Mitigated
17,936
9,992
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,056
5,062
0
4,978
8,148
2,583
1,542
1,693
6,455
0
47,834
W
Tsukuyomi
ApoloGamer157
Tsukuyomi
2,128
358
0
3,446
7,458
2,838
40
1,107
6,351
0
51,584
L
Ratatoskr
Dvilmar
Ratatoskr
3,527
1,028
0
2,633
10,002
2,551
0
4,356
5,408
0
34,115
W
4,833
338
0
2,958
6,055
4,911
138
0
6,055
0
49,808
L
3,529
56
0
2,151
5,893
1,717
0
4,091
1,518
24,207
0
W
Nu Wa
Hykuo
Nu Wa
13,062
2,841
0
1,902
4,651
1,593
2,104
777
3,874
60,067
0
L
Danzaburou
Rayprig
Danzaburou
3,901
1,856
0
3,751
10,016
2,355
105
2,474
7,418
0
35,031
L
2,294
216
0
1,156
10,496
4,580
0
4,360
5,996
10,235
0
W
Cerberus
jonii5310
Cerberus
6,122
476
0
2,627
8,644
6,011
132
2,246
6,398
19,121
0
L
Achilles
timbaiano1604
Achilles
3,596
1,087
0
301
10,374
8,453
0
2,943
7,257
0
31,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
40,939
242
Minions Killed
439
0
Camps Cleared
0
1,226,063
Distance Traveled
1,339,806
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,760
674
95
7
0
228,494
2
W
Tsukuyomi
7,784
599
104
8
0
286,235
3
L
Ratatoskr
6,549
504
78
6
0
234,767
0
W
Tyr
8,187
630
99
8
0
282,728
4
L
He Bo
6,287
484
41
3
0
253,412
3
W
Nu Wa
8,481
652
105
8
0
256,069
4
L
Danzaburou
5,972
459
59
5
0
206,867
4
L
Ares
5,329
410
7
1
0
250,022
5
W
Cerberus
7,727
594
36
3
0
286,280
2
L
Achilles
5,915
455
57
4
0
280,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role