Player Matchup

Tiamat
Tiamat
JaviNatioN
Tiamat
Level 104
God Stats
55W - 55L
1,432 SR
Queue Stats
116W - 116L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Limseks
Nu Wa
Level 68
God Stats
4W - 14L
1,306 SR
Queue Stats
259W - 326L
1,322 Elo+
Party 1
Khepri
Khepri
Totoxenberg
Khepri
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
426W - 506L
1,350 Elo+
Party 1
Neith
Neith
agent-good-speed
Neith
Level 68
God Stats
42W - 43L
1,441 SR
Queue Stats
94W - 114L
1,348 Elo+
Party 1
Hera
Hera
ronce_pur
Hera
Level 88
God Stats
7W - 7L
1,576 SR
Queue Stats
305W - 376L
1,406 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,368 Elo+

VS

Team Averages
Level 79
1,461 SR
1,322 Elo+
Chernobog
Chernobog
Riftiq
Chernobog
Level 89
God Stats
5W - 2L
1,509 SR
Queue Stats
55W - 40L
1,501 Elo+
Solo
Geb
Geb
The_Ashura7
Geb
Level 79
God Stats
1W - 3L
1,288 SR
Queue Stats
8W - 23L
1,291 Elo+
Party 2
Set
Set
blackivanF10
Set
Level 62
God Stats
6W - 16L
1,511 SR
Queue Stats
12W - 33L
1,269 Elo+
Party 2
Janus
Janus
er_zamasu19
Janus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,202 Elo+
Party 2
Erlang Shen
Erlang Shen
marcosfire8
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JaviNatioN
Tiamat
17
2 / 4 / 1
10,252
466
13,424
19,156
16,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Limseks
Nu Wa
17
3 / 3 / 2
10,520
478
15,272
10,182
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
0 / 5 / 2
8,808
400
6,020
13,597
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 2
8,120
369
10,261
10,451
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
17
7 / 3 / 1
11,219
510
11,307
11,444
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Riftiq
Chernobog
18
4 / 1 / 7
10,808
491
15,403
17,372
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 8
9,054
412
5,948
18,676
17,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 1 / 4
12,475
567
9,789
13,777
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 4
11,053
502
6,670
11,798
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
marcosfire8
Erlang Shen
17
4 / 4 / 6
11,345
516
12,438
23,288
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
12
Kills
19
20
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JaviNatioN
Tiamat
2
4
1
0.63
L
Nu Wa
Limseks
Nu Wa
3
3
2
1.33
W
Chernobog
Riftiq
Chernobog
4
1
7
7.5
W
1
2
8
2.5
L
Khepri
0
5
2
0.2
L
0
5
2
0.2
W
7
1
4
9
W
3
4
4
1.25
W
Erlang Shen
marcosfire8
Erlang Shen
4
4
6
1.75
L
Hera
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,284
Damage
50,248
64,830
Taken
84,911
36,878
Mitigated
43,894
15,433
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JaviNatioN
Tiamat
13,424
1,837
0
7,764
19,156
16,396
0
2,685
16,384
71,610
7,692
L
Nu Wa
Limseks
Nu Wa
15,272
4,060
0
1,278
10,182
3,279
470
1,692
8,392
64,651
0
W
Chernobog
Riftiq
Chernobog
15,403
9,370
0
7,604
17,372
6,803
2,862
7,884
9,256
0
85,161
W
5,948
368
1,225
4,091
18,676
17,291
456
8,955
9,435
23,971
0
L
Khepri
6,020
135
0
1,734
13,597
10,028
136
1,927
11,662
32,774
0
L
10,261
2,915
0
3,278
10,451
3,580
698
2,219
8,192
0
53,224
W
9,789
4,368
0
5,326
13,777
5,880
60
5,634
7,887
0
82,488
W
6,670
25
0
1,579
11,798
3,960
1,369
7,362
4,068
61,618
0
W
Erlang Shen
marcosfire8
Erlang Shen
12,438
5,977
0
8,932
23,288
9,960
1,641
14,292
8,403
0
72,608
L
Hera
11,307
2,730
0
1,379
11,444
3,595
549
3,612
7,582
68,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
54,735
519
Minions Killed
541
0
Camps Cleared
0
1,894,542
Distance Traveled
2,133,390
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,252
466
128
6
0
390,382
2
L
Nu Wa
10,520
478
115
5
0
376,056
2
W
Chernobog
10,808
491
154
7
0
412,012
2
W
Geb
9,054
412
23
1
0
388,225
2
L
Khepri
8,808
400
58
3
0
411,878
2
L
Neith
8,120
369
82
4
0
297,974
6
W
Set
12,475
567
134
6
0
467,880
4
W
Janus
11,053
502
116
5
0
445,011
0
W
Erlang Shen
11,345
516
114
5
0
420,262
1
L
Hera
11,219
510
136
6
0
418,252
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role