Player Matchup

Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AMAZING_THOR
Thanatos
Level 18
God Stats
8W - 15L
1,323 SR
Queue Stats
44W - 60L
1,255 Elo+
Solo
Loki
Loki
Wildboi norm
Loki
Level 25
God Stats
16W - 19L
1,393 SR
Queue Stats
31W - 27L
1,268 Elo+
Solo
Fenrir
Fenrir
a187angel
Fenrir
Level 15
God Stats
1W - 3L
1,340 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Sol
Sol
wssdswsxxcdf
Sol
Level 21
God Stats
1W - 4L
1,194 SR
Queue Stats
69W - 78L
1,376 Elo+
Solo
Team Averages
Level 21
1,350 SR
1,325 Elo+

VS

Team Averages
Level 16
1,501 SR
1,237 Elo+
Hera
Hera
HistoryGEEK1
Hera
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 29L
1,205 Elo+
Solo
Kumbhakarna
Kumbhakarna
KING BAJIE
Kumbhakarna
Level 20
God Stats
7W - 3L
1,664 SR
Queue Stats
25W - 17L
1,328 Elo+
Party 1
Izanami
Izanami
Ragnar11L
Izanami
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
24W - 27L
1,021 Elo+
Solo
Cupid
Cupid
SHADoo Ray
Cupid
Level 13
God Stats
6W - 3L
1,278 SR
Queue Stats
8W - 3L
1,391 Elo+
Party 1
Tiamat
Tiamat
lumalnar
Tiamat
Level 7
God Stats
3W - 0L
1,786 SR
Queue Stats
7W - 16L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 9 / 6
10,379
944
11,102
25,686
28,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
AMAZING_THOR
Thanatos
17
5 / 6 / 6
11,042
1,004
6,605
22,947
10,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 5
10,702
973
9,451
17,584
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
a187angel
Fenrir
15
0 / 11 / 8
9,270
843
3,317
25,176
12,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 11 / 11
11,010
1,001
14,040
27,387
10,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 25
11,494
1,045
18,019
3,017
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
KING BAJIE
Kumbhakarna
17
5 / 8 / 19
10,852
987
9,340
15,673
17,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Ragnar11L
Izanami
20
28 / 0 / 11
16,465
1,497
52,649
9,044
4,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cupid
19
5 / 2 / 27
12,332
1,121
13,207
10,976
9,736
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
lumalnar
Tiamat
18
2 / 7 / 24
11,081
1,007
12,395
11,538
9,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
150
17
Kills
44
44
Deaths
17
36
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
9
6
0.78
L
Thanatos
AMAZING_THOR
Thanatos
5
6
6
1.33
W
4
0
25
16.5
W
Kumbhakarna
KING BAJIE
Kumbhakarna
5
8
19
1.81
W
Izanami
Ragnar11L
Izanami
28
0
11
33.5
W
Cupid
5
2
27
9.25
L
5
7
5
1.07
L
Fenrir
a187angel
Fenrir
0
11
8
0.36
W
Tiamat
lumalnar
Tiamat
2
7
24
2
L
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
105,610
118,780
Taken
50,248
70,199
Mitigated
42,948
19,922
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,102
4,513
0
1,366
25,686
28,533
0
9,627
16,059
0
22,332
L
Thanatos
AMAZING_THOR
Thanatos
6,605
4,254
0
9,973
22,947
10,610
0
7,144
15,803
0
36,215
W
18,019
8,154
0
747
3,017
1,453
0
488
2,504
33,679
0
W
Kumbhakarna
KING BAJIE
Kumbhakarna
9,340
2,910
0
0
15,673
17,632
0
5,035
10,425
17,877
0
W
Izanami
Ragnar11L
Izanami
52,649
49,962
0
2,606
9,044
4,765
0
2,939
5,980
0
80,348
W
Cupid
13,207
8,026
0
976
10,976
9,736
0
3,781
7,070
0
28,881
L
9,451
4,340
0
788
17,584
7,288
0
7,801
9,783
0
18,471
L
Fenrir
a187angel
Fenrir
3,317
2,091
0
1,034
25,176
12,827
0
8,786
16,390
0
11,924
W
Tiamat
lumalnar
Tiamat
12,395
2,848
0
1,580
11,538
9,362
0
1,797
9,614
24,253
0
L
14,040
4,613
0
6,761
27,387
10,941
0
6,396
20,991
35,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
62,224
153
Minions Killed
190
2
Camps Cleared
3
972,570
Distance Traveled
862,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,379
944
19
2
0
204,666
0
L
Thanatos
11,042
1,004
57
5
2
170,549
0
W
Hera
11,494
1,045
28
3
0
174,186
3
W
Kumbhakarna
10,852
987
15
1
0
165,438
0
W
Izanami
16,465
1,497
91
8
0
172,187
0
W
Cupid
12,332
1,121
40
4
0
173,830
0
L
Loki
10,702
973
12
1
0
228,824
0
L
Fenrir
9,270
843
13
1
0
188,745
0
W
Tiamat
11,081
1,007
16
1
3
177,294
2
L
Sol
11,010
1,001
52
5
0
179,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role