Player Matchup

Erlang Shen
Erlang Shen
Albertkiaba
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,363 Elo+
Party 2
Tiamat
Tiamat
CaelWolfsbane
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,680 Elo+
Solo
Susano
Susano
Grommis
Susano
Level 46
God Stats
67W - 81L
1,448 SR
Queue Stats
96W - 125L
1,442 Elo+
Solo
Scylla
Scylla
Pikachu4567
Scylla
Level 79
God Stats
10W - 8L
1,264 SR
Queue Stats
47W - 59L
1,363 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
solenlunar
Ah Muzen Cab
Level 69
God Stats
1W - 6L
1,534 SR
Queue Stats
181W - 190L
1,518 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,473 Elo+

VS

Team Averages
Level 76
1,540 SR
1,534 Elo+
Artio
Artio
CobraNightmareY
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kavalok
Guan Yu
Level 47
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 17L
1,546 Elo+
Party 1
Hera
Hera
hydramage
Hera
Level 62
God Stats
1W - 0L
1,567 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Rama
Rama
mAttiBOYxD
Rama
Level 148
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 14L
1,509 Elo+
Party 1
Janus
Janus
mogzur
Janus
Level 59
God Stats
6W - 3L
1,613 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Albertkiaba
Erlang Shen
17
1 / 13 / 2
10,205
928
11,461
32,356
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 0
9,048
823
1,173
4,058
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Grommis
Susano
16
3 / 14 / 1
11,054
1,005
14,195
23,843
8,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
1 / 11 / 1
9,966
906
11,473
22,781
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
solenlunar
Ah Muzen Cab
16
0 / 5 / 2
10,166
924
11,246
16,649
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 29
12,847
1,168
7,683
11,747
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Kavalok
Guan Yu
19
6 / 0 / 27
12,073
1,098
13,586
14,132
12,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
19
7 / 3 / 28
12,009
1,092
15,895
9,227
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 0 / 24
14,256
1,296
31,287
10,366
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
mogzur
Janus
20
11 / 2 / 25
12,538
1,140
24,811
8,386
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
179
5
Kills
46
46
Deaths
5
6
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Albertkiaba
Erlang Shen
1
13
2
0.15
L
0
3
0
0
W
6
0
29
20.5
L
Susano
Grommis
Susano
3
14
1
0.25
W
Guan Yu
Kavalok
Guan Yu
6
0
27
19.5
L
Scylla
1
11
1
0.14
W
Hera
7
3
28
7
W
16
0
24
28
W
Janus
mogzur
Janus
11
2
25
11.75
L
Ah Muzen Cab
solenlunar
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
93,262
99,687
Taken
53,858
39,608
Mitigated
38,446
4,186
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Albertkiaba
Erlang Shen
11,461
4,689
0
1,430
32,356
17,199
0
15,973
16,383
865
23,956
L
1,173
146
0
820
4,058
2,066
0
1,819
2,239
8,527
0
W
7,683
1,023
1,594
3,661
11,747
14,472
0
4,220
7,277
18,424
0
L
Susano
Grommis
Susano
14,195
1,851
0
142
23,843
8,017
0
11,195
12,648
0
36,657
W
Guan Yu
Kavalok
Guan Yu
13,586
3,926
4,068
3,614
14,132
12,209
0
3,519
10,488
170
25,825
L
Scylla
11,473
298
0
730
22,781
6,936
0
13,038
9,743
39,114
0
W
Hera
15,895
5,011
1,020
1,553
9,227
3,898
0
1,425
7,727
41,759
0
W
31,287
21,089
0
5,765
10,366
4,610
0
2,303
7,963
0
48,946
W
Janus
mogzur
Janus
24,811
1,074
0
0
8,386
3,257
0
2,044
6,292
45,229
0
L
Ah Muzen Cab
solenlunar
Ah Muzen Cab
11,246
3,036
0
1,064
16,649
5,390
0
6,528
10,121
0
49,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
63,723
215
Minions Killed
257
7
Camps Cleared
5
913,896
Distance Traveled
1,189,556
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,205
928
22
2
2
215,432
0
L
Tiamat
9,048
823
18
2
2
78,010
0
W
Artio
12,847
1,168
31
3
1
259,108
0
L
Susano
11,054
1,005
45
4
1
217,207
2
W
Guan Yu
12,073
1,098
28
3
1
249,268
0
L
Scylla
9,966
906
61
6
0
191,546
0
W
Hera
12,009
1,092
69
6
0
220,396
0
W
Rama
14,256
1,296
75
7
2
229,998
1
W
Janus
12,538
1,140
54
5
1
230,786
0
L
Ah Muzen Cab
10,166
924
69
6
2
211,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role