Player Matchup

Nike
Nike
FERICK9126
Nike
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 75L
1,668 Elo+
Solo
Skadi
Skadi
OrcishPrime
Skadi
Level 16
God Stats
4W - 1L
1,949 SR
Queue Stats
38W - 37L
1,651 Elo+
Solo
Janus
Janus
SledgeMain7621
Janus
Level 24
God Stats
1W - 5L
1,249 SR
Queue Stats
142W - 126L
1,729 Elo+
Solo
Cerberus
Cerberus
jr_gaming1
Cerberus
Level 29
God Stats
3W - 4L
1,783 SR
Queue Stats
61W - 63L
1,620 Elo+
Solo
Thoth
Thoth
vJanus
Thoth
Level 29
God Stats
2W - 1L
1,894 SR
Queue Stats
74W - 33L
1,730 Elo+
Solo
Team Averages
Level 25
1,675 SR
1,680 Elo+

VS

Team Averages
Level 23
1,750 SR
1,729 Elo+
Zhong Kui
Zhong Kui
Bizeesleepin
Zhong Kui
Level 24
God Stats
3W - 0L
1,794 SR
Queue Stats
69W - 50L
1,745 Elo+
Solo
Erlang Shen
Erlang Shen
Fear7641
Erlang Shen
Level 12
God Stats
3W - 1L
1,740 SR
Queue Stats
96W - 86L
1,976 Elo+
Solo
Sol
Sol
McSmurfin3561
Sol
Level 20
God Stats
4W - 1L
1,842 SR
Queue Stats
15W - 16L
1,506 Elo+
Solo
Mercury
Mercury
PapiChiludo8180
Mercury
Level 29
God Stats
4W - 3L
1,598 SR
Queue Stats
216W - 128L
1,779 Elo+
Solo
Sun Wukong
Sun Wukong
smoke4_dayz
Sun Wukong
Level 28
God Stats
11W - 12L
1,778 SR
Queue Stats
65W - 68L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 0
10,589
481
9,750
16,875
18,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 6 / 2
11,223
510
20,223
15,909
7,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 5 / 1
7,548
343
1,045
9,869
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
jr_gaming1
Cerberus
15
2 / 4 / 9
10,300
468
9,118
21,120
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
vJanus
Thoth
19
6 / 4 / 3
12,148
552
15,865
11,873
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bizeesleepin
Zhong Kui
18
4 / 3 / 6
12,016
546
10,089
17,090
14,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Fear7641
Erlang Shen
17
3 / 4 / 8
11,818
537
6,987
17,354
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 6 / 5
10,985
499
12,452
21,400
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 3 / 2
14,805
673
14,095
13,973
7,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
smoke4_dayz
Sun Wukong
19
2 / 1 / 5
12,345
561
10,671
15,703
9,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
17
Kills
22
22
Deaths
17
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bizeesleepin
Zhong Kui
4
3
6
2.33
L
1
3
0
0.33
W
Erlang Shen
Fear7641
Erlang Shen
3
4
8
1.75
W
1
6
5
0.58
L
8
6
2
1.5
W
12
3
2
4.33
L
0
5
1
0.1
L
Cerberus
jr_gaming1
Cerberus
2
4
9
1.63
W
Sun Wukong
smoke4_dayz
Sun Wukong
2
1
5
4.5
L
Thoth
vJanus
Thoth
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,001
Damage
54,294
75,646
Taken
85,520
54,851
Mitigated
47,569
15,886
Healing
31,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bizeesleepin
Zhong Kui
10,089
398
0
9,512
17,090
14,180
403
10,152
6,392
68,823
0
L
9,750
1,192
0
3,725
16,875
18,708
0
1,171
15,704
0
79,544
W
Erlang Shen
Fear7641
Erlang Shen
6,987
2,795
0
4,561
17,354
9,547
563
4,420
12,849
0
50,706
W
12,452
3,309
0
12,861
21,400
6,871
677
5,798
15,446
94,448
0
L
20,223
11,131
0
1,290
15,909
7,152
1,667
7,051
8,858
0
93,476
W
14,095
8,910
0
490
13,973
7,866
0
3,655
10,138
0
160,236
L
1,045
286
0
511
9,869
2,449
0
710
9,159
37,692
0
L
Cerberus
jr_gaming1
Cerberus
9,118
1,000
0
8,202
21,120
21,962
0
10,600
10,520
41,698
0
W
Sun Wukong
smoke4_dayz
Sun Wukong
10,671
2,428
0
4,269
15,703
9,105
371
1,036
14,667
0
86,180
L
Thoth
vJanus
Thoth
15,865
914
0
2,158
11,873
4,580
65
3,009
8,864
88,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
61,969
615
Minions Killed
714
0
Camps Cleared
0
1,893,531
Distance Traveled
2,168,632
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,016
546
127
6
0
395,003
7
L
Nike
10,589
481
159
7
0
411,940
1
W
Erlang Shen
11,818
537
69
3
0
446,891
3
W
Sol
10,985
499
148
7
0
353,992
4
L
Skadi
11,223
510
130
6
0
363,473
0
W
Mercury
14,805
673
199
9
0
539,839
3
L
Janus
7,548
343
64
3
0
337,025
0
L
Cerberus
10,300
468
86
4
0
400,027
15
W
Sun Wukong
12,345
561
171
8
0
432,907
3
L
Thoth
12,148
552
176
8
0
381,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role