Player Matchup

Cernunnos
Cernunnos
Gold V
BananaBossTnc24
Cernunnos
Gold V
Level 128
God Stats
3W - 2L
1,352 SR
Queue Stats
76W - 70L
1,478 MMR
Solo
Tyr
Tyr
Gold V
ChupaMatracas3k
Tyr
Gold V
Level 61
God Stats
3W - 1L
1,702 SR
Queue Stats
63W - 58L
1,479 MMR
Solo
Xing Tian
Xing Tian
Bronze III
RNG6
Xing Tian
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 6L
1,458 MMR
Solo
Ne Zha
Ne Zha
Silver II
SuchZz
Ne Zha
Silver II
Level 43
God Stats
3W - 4L
1,694 SR
Queue Stats
450W - 459L
1,462 MMR
Solo
Scylla
Scylla
Gold V
mFFajita
Scylla
Gold V
Level 159
God Stats
10W - 6L
1,534 SR
Queue Stats
238W - 236L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,557 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,524 SR
1,476 MMR
Jormungandr
Jormungandr
Bronze III
BarryAced
Jormungandr
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold II
Chersbutthole
Danzaburou
Gold II
Level 148
God Stats
1W - 2L
1,555 SR
Queue Stats
185W - 179L
1,482 MMR
Solo
Achilles
Achilles
Gold V
Meliok
Achilles
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
hif5ve
Eset
Silver I
Level 102
God Stats
1W - 4L
1,563 SR
Queue Stats
85W - 102L
1,481 MMR
Solo
Camazotz
Camazotz
Silver II
wildmachina
Camazotz
Silver II
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 50L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BananaBossTnc24
Cernunnos
20
2 / 0 / 10
16,780
559
21,383
23,195
10,349
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 12
16,151
538
8,674
29,376
30,776
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
RNG6
Xing Tian
19
3 / 3 / 12
15,109
504
9,164
27,841
33,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
SuchZz
Ne Zha
20
9 / 4 / 12
18,928
631
18,389
25,763
12,504
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
mFFajita
Scylla
20
13 / 2 / 7
19,026
634
21,586
16,096
6,488
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneTsukuyomiSetCu ChulainnNu Wa

VS

Bans
JanusApolloNemesisCupidOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BarryAced
Jormungandr
20
2 / 4 / 7
14,288
476
21,556
28,240
25,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Chersbutthole
Danzaburou
20
3 / 3 / 3
16,396
547
15,161
17,351
8,085
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Meliok
Achilles
20
2 / 5 / 5
11,686
390
15,783
27,000
21,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
hif5ve
Eset
20
3 / 8 / 2
13,485
450
10,972
13,982
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
wildmachina
Camazotz
20
3 / 9 / 1
13,346
445
8,039
27,243
14,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
29
Kills
13
13
Deaths
29
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BananaBossTnc24
Cernunnos
2
0
10
7
L
Jormungandr
BarryAced
Jormungandr
2
4
7
1.38
L
Danzaburou
Chersbutthole
Danzaburou
3
3
3
1.5
W
2
4
12
2
L
Achilles
Meliok
Achilles
2
5
5
0.9
W
Xing Tian
RNG6
Xing Tian
3
3
12
3
W
Ne Zha
SuchZz
Ne Zha
9
4
12
3.75
L
Eset
hif5ve
Eset
3
8
2
0.5
W
Scylla
mFFajita
Scylla
13
2
7
8.25
L
Camazotz
wildmachina
Camazotz
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,196
Damage
71,511
122,271
Taken
113,816
93,168
Mitigated
74,631
52,990
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BananaBossTnc24
Cernunnos
21,383
13,334
0
17,968
23,195
10,349
8,485
3,631
19,455
0
175,391
L
Jormungandr
BarryAced
Jormungandr
21,556
3,935
0
8,940
28,240
25,702
221
8,016
20,080
101,903
0
L
Danzaburou
Chersbutthole
Danzaburou
15,161
6,465
0
4,161
17,351
8,085
1,056
5,301
12,026
0
140,617
W
8,674
637
0
11,374
29,376
30,776
900
12,404
16,718
0
89,237
L
Achilles
Meliok
Achilles
15,783
2,964
0
8,457
27,000
21,214
0
9,584
17,236
0
72,430
W
Xing Tian
RNG6
Xing Tian
9,164
1,000
0
7,549
27,841
33,051
1,047
5,068
22,004
38,466
0
W
Ne Zha
SuchZz
Ne Zha
18,389
4,019
0
8,484
25,763
12,504
1,808
9,554
15,687
0
169,510
L
Eset
hif5ve
Eset
10,972
641
811
1,423
13,982
4,830
100
3,574
10,284
96,453
0
W
Scylla
mFFajita
Scylla
21,586
3,621
624
6,991
16,096
6,488
3,027
2,773
13,085
142,104
0
L
Camazotz
wildmachina
Camazotz
8,039
2,972
0
11,837
27,243
14,800
20
3,695
23,440
0
87,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,994
Gold Earned
69,201
797
Minions Killed
823
0
Camps Cleared
0
2,994,554
Distance Traveled
2,794,478
36
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,780
559
204
7
0
576,524
11
L
Jormungandr
14,288
476
158
5
0
553,668
6
L
Danzaburou
16,396
547
235
8
0
524,610
11
W
Tyr
16,151
538
161
5
0
668,606
3
L
Achilles
11,686
390
84
3
0
587,650
19
W
Xing Tian
15,109
504
32
1
0
573,355
10
W
Ne Zha
18,928
631
203
7
0
586,583
3
L
Eset
13,485
450
187
6
0
566,520
10
W
Scylla
19,026
634
197
7
0
589,486
9
L
Camazotz
13,346
445
159
5
0
562,030
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role