Player Matchup

Hel
Hel
Drakhaan
Hel
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 12L
1,684 Elo+
Party 1
Pele
Pele
Hitchiro
Pele
Level 89
God Stats
7W - 16L
1,997 SR
Queue Stats
48W - 82L
1,638 Elo+
Party 1
Bacchus
Bacchus
Nirvanadas
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,740 SR
1,607 Elo+

VS

Team Averages
Level 62
1,433 SR
1,467 Elo+
Heimdallr
Heimdallr
Bestapsion
Heimdallr
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Rexzz
Tiamat
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
StevenSpeemen1
Sobek
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 78L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
8,770
626
7,040
12,581
5,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
12
4 / 8 / 3
9,125
652
8,697
15,025
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Nirvanadas
Bacchus
12
3 / 5 / 5
9,101
650
7,659
16,152
14,841
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bestapsion
Heimdallr
14
8 / 5 / 8
11,396
814
16,769
9,749
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Tiamat
Rexzz
Tiamat
13
3 / 2 / 10
9,841
703
9,765
7,560
5,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 2 / 9
10,391
742
7,364
11,828
11,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
17
17
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bestapsion
Heimdallr
8
5
8
2.4
L
2
4
6
1.25
L
Pele
4
8
3
0.69
L
Bacchus
Nirvanadas
Bacchus
3
5
5
1.1
W
Tiamat
Rexzz
Tiamat
3
2
10
4
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
33,898
43,758
Taken
29,137
25,559
Mitigated
20,055
9,874
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bestapsion
Heimdallr
16,769
9,410
0
1,127
9,749
3,455
1,281
5,978
3,771
0
50,911
L
7,040
988
3,522
3,174
12,581
5,592
0
6,339
6,242
30,120
0
L
Pele
8,697
2,569
0
1,615
15,025
5,126
126
4,869
10,155
0
32,726
L
Bacchus
Nirvanadas
Bacchus
7,659
869
264
1,299
16,152
14,841
0
6,372
9,780
23,084
0
W
Tiamat
Rexzz
Tiamat
9,765
1,998
0
2,680
7,560
5,231
255
3,934
3,626
42,921
0
W
7,364
695
540
2,542
11,828
11,369
329
4,960
6,868
24,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
31,628
119
Minions Killed
137
0
Camps Cleared
0
824,417
Distance Traveled
784,353
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,396
814
63
5
0
234,984
2
L
Hel
8,770
626
44
3
0
243,282
1
L
Pele
9,125
652
43
3
0
313,772
0
L
Bacchus
9,101
650
32
2
0
267,363
4
W
Tiamat
9,841
703
46
3
0
263,692
4
W
Sobek
10,391
742
28
2
0
285,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role