Player Matchup

Bellona
Bellona
AurangeJr
Bellona
Level 14
God Stats
3W - 1L
1,706 SR
Queue Stats
45W - 33L
1,759 Elo+
Party 2
Tiamat
Tiamat
IN-Vasion23
Tiamat
Level 126
God Stats
17W - 8L
1,849 SR
Queue Stats
157W - 159L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
PkmnGamer32
Sylvanus
Level 102
God Stats
11W - 11L
1,548 SR
Queue Stats
28W - 35L
1,447 Elo+
Party 3
Thor
Thor
Proteek93
Thor
Level 25
God Stats
22W - 16L
1,637 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 3
Danzaburou
Danzaburou
moneyXshot360
Danzaburou
Level 89
God Stats
4W - 2L
1,751 SR
Queue Stats
33W - 35L
1,543 Elo+
Party 2
Team Averages
Level 71
1,698 SR
1,577 Elo+

VS

Team Averages
Level 97
1,688 SR
1,501 Elo+
Artio
Artio
Im-Jxck-Dxniels
Artio
Level 149
God Stats
7W - 5L
1,649 SR
Queue Stats
477W - 441L
1,574 Elo+
Party 1
Thanatos
Thanatos
Jecc95
Thanatos
Level 137
God Stats
10W - 4L
1,831 SR
Queue Stats
34W - 40L
1,608 Elo+
Party 1
Poseidon
Poseidon
Oradon49Bis
Poseidon
Level 28
God Stats
0W - 1L
1,723 SR
Queue Stats
16W - 12L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TTimaI
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,738 SR
Queue Stats
207W - 195L
1,489 Elo+
Party 1
Hachiman
Hachiman
toro-arisco701
Hachiman
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 47L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AurangeJr
Bellona
20
6 / 1 / 6
15,362
569
17,491
36,536
38,448
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
20
7 / 5 / 9
14,419
534
21,128
23,345
15,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
PkmnGamer32
Sylvanus
18
2 / 2 / 16
13,655
506
9,693
21,840
23,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
20
4 / 1 / 8
14,091
522
8,927
21,724
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
moneyXshot360
Danzaburou
20
12 / 1 / 7
17,258
639
25,266
26,445
11,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
13,502
500
21,296
29,196
38,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Jecc95
Thanatos
20
4 / 6 / 2
13,437
498
10,815
18,803
8,074
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Oradon49Bis
Poseidon
20
3 / 9 / 3
13,106
485
19,128
21,736
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TTimaI
Ah Muzen Cab
19
1 / 6 / 3
11,672
432
22,064
27,646
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
8
0 / 8 / 0
7,825
290
1,830
11,005
5,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
31
Kills
10
10
Deaths
31
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AurangeJr
Bellona
6
1
6
9
W
Tiamat
7
5
9
2.3
L
2
2
4
2
L
Thanatos
Jecc95
Thanatos
4
6
2
0.83
L
Poseidon
Oradon49Bis
Poseidon
3
9
3
0.5
W
Sylvanus
PkmnGamer32
Sylvanus
2
2
16
5
W
Thor
4
1
8
8
L
Ah Muzen Cab
TTimaI
Ah Muzen Cab
1
6
3
0.42
W
Danzaburou
moneyXshot360
Danzaburou
12
1
7
15.5
L
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,505
Damage
75,133
129,890
Taken
108,386
96,951
Mitigated
70,520
70,010
Healing
41,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AurangeJr
Bellona
17,491
5,886
0
21,501
36,536
38,448
6,342
10,983
25,465
0
121,729
W
Tiamat
21,128
2,900
649
8,585
23,345
15,032
1,148
13,089
9,869
103,496
0
L
21,296
1,735
1,095
15,299
29,196
38,977
0
6,270
22,926
104,443
0
L
Thanatos
Jecc95
Thanatos
10,815
3,004
0
13,926
18,803
8,074
0
4,135
14,668
0
99,333
L
Poseidon
Oradon49Bis
Poseidon
19,128
1,691
0
1,326
21,736
7,672
497
10,695
11,041
94,460
0
W
Sylvanus
PkmnGamer32
Sylvanus
9,693
2,485
7,320
8,538
21,840
23,090
1,088
4,653
17,051
34,765
0
W
Thor
8,927
2,704
0
8,042
21,724
8,873
384
8,303
13,187
0
100,303
L
Ah Muzen Cab
TTimaI
Ah Muzen Cab
22,064
7,003
0
9,546
27,646
10,092
578
5,179
22,467
0
113,498
W
Danzaburou
moneyXshot360
Danzaburou
25,266
12,410
0
15,375
26,445
11,508
7,284
8,357
17,822
0
130,341
L
Hachiman
1,830
527
99
468
11,005
5,705
285
4,542
6,463
0
14,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
59,542
763
Minions Killed
739
0
Camps Cleared
0
2,567,139
Distance Traveled
2,221,434
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,362
569
214
8
0
544,493
1
W
Tiamat
14,419
534
144
5
0
476,530
0
L
Artio
13,502
500
197
7
0
510,730
1
L
Thanatos
13,437
498
164
6
0
544,107
3
L
Poseidon
13,106
485
190
7
0
430,815
8
W
Sylvanus
13,655
506
51
2
0
486,556
4
W
Thor
14,091
522
136
5
0
546,971
0
L
Ah Muzen Cab
11,672
432
154
6
0
479,694
2
W
Danzaburou
17,258
639
218
8
0
512,589
5
L
Hachiman
7,825
290
34
1
0
256,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role