Player Matchup

Olorun
Olorun
AnimateSilver
Olorun
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
318W - 253L
1,553 Elo+
Party 1
Mercury
Mercury
JMHtown
Mercury
Level 80
God Stats
7W - 11L
1,580 SR
Queue Stats
362W - 280L
1,557 Elo+
Party 1
Odin
Odin
SilverShroud8
Odin
Level 54
God Stats
18W - 8L
1,754 SR
Queue Stats
381W - 305L
1,547 Elo+
Party 1
Team Averages
Level 58
1,611 SR
1,552 Elo+

VS

Team Averages
Level 34
1,629 SR
1,650 Elo+
Ymir
Ymir
BangofHeat
Ymir
Level 23
God Stats
15W - 4L
1,634 SR
Queue Stats
48W - 30L
1,543 Elo+
Solo
Nox
Nox
MesmericX
Nox
Level 15
God Stats
40W - 5L
1,753 SR
Queue Stats
98W - 12L
1,909 Elo+
Party 2
Apollo
Apollo
lokeyl
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
8,757
674
7,420
10,609
4,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
JMHtown
Mercury
12
5 / 3 / 4
9,261
712
7,567
9,688
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 6
9,020
694
5,185
12,931
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
9,869
759
7,129
9,972
10,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 4 / 8
9,532
733
8,533
6,725
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
lokeyl
Apollo
13
3 / 4 / 7
9,763
751
9,856
10,590
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
9
Kills
13
13
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
6
1
5
8.5
L
Mercury
JMHtown
Mercury
5
3
4
2.33
W
4
4
8
2
L
2
5
6
1
W
Apollo
lokeyl
Apollo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
25,518
33,228
Taken
27,287
16,459
Mitigated
18,452
7,608
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,420
3,380
158
3,287
10,609
4,053
0
5,344
5,265
39,067
0
W
7,129
1,364
231
570
9,972
10,533
452
2,731
7,074
18,148
0
L
Mercury
JMHtown
Mercury
7,567
3,905
0
1,693
9,688
3,605
0
3,606
6,082
0
25,600
W
8,533
852
0
982
6,725
3,056
898
1,535
5,069
30,901
0
L
5,185
835
0
2,470
12,931
8,801
19
6,769
6,162
0
20,929
W
Apollo
lokeyl
Apollo
9,856
6,445
0
1,200
10,590
4,863
2,116
3,222
7,276
0
56,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
29,164
119
Minions Killed
146
0
Camps Cleared
0
701,888
Distance Traveled
708,849
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,757
674
54
4
0
213,041
3
W
Ymir
9,869
759
22
2
0
234,223
6
L
Mercury
9,261
712
30
2
0
243,842
2
W
Nox
9,532
733
29
2
0
242,795
1
L
Odin
9,020
694
35
3
0
245,005
2
W
Apollo
9,763
751
95
7
0
231,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role