Player Matchup

Hercules
Hercules
Marckechu
Hercules
Level 65
God Stats
14W - 12L
1,558 SR
Queue Stats
123W - 160L
1,594 Elo+
Party 1
Nox
Nox
TwistedTembo
Nox
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,281 Elo+
Solo
Vamana
Vamana
zundergamer
Vamana
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 31L
1,489 Elo+
Party 1
Team Averages
Level 63
1,519 SR
1,455 Elo+

VS

Team Averages
Level 89
1,500 SR
1,326 Elo+
Persephone
Persephone
RaFfaLL
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
marlucci
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,172 Elo+
Party 2
Zeus
Zeus
sebast2010ene18
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 124L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marckechu
Hercules
14
9 / 1 / 7
10,635
760
8,295
12,092
8,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 16
9,481
677
2,461
6,431
2,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
14
9 / 3 / 11
10,865
776
11,896
13,864
6,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RaFfaLL
Persephone
13
2 / 4 / 2
9,366
669
10,646
6,313
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
marlucci
Neith
10
2 / 10 / 1
8,697
621
5,888
11,525
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
8,746
625
6,560
9,336
2,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
5
5
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Marckechu
Hercules
9
1
7
12.5
L
Persephone
RaFfaLL
Persephone
2
4
2
0.75
W
2
1
16
10
L
Neith
marlucci
Neith
2
10
1
0.25
L
1
6
2
0.33
W
Vamana
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
23,094
32,387
Taken
27,174
17,536
Mitigated
9,215
6,754
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Marckechu
Hercules
8,295
1,695
0
4,177
12,092
8,330
33
6,354
5,334
0
33,678
L
Persephone
RaFfaLL
Persephone
10,646
430
0
523
6,313
2,419
0
144
6,167
33,683
0
W
2,461
656
0
546
6,431
2,739
552
4,184
2,052
23,463
0
L
Neith
marlucci
Neith
5,888
1,228
258
1,438
11,525
3,819
0
1,408
10,117
0
19,536
L
6,560
694
0
332
9,336
2,977
0
969
8,367
26,789
0
W
Vamana
11,896
7,919
0
2,031
13,864
6,467
176
5,920
7,658
0
40,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
26,809
139
Minions Killed
119
0
Camps Cleared
0
792,351
Distance Traveled
677,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,635
760
47
3
0
266,630
0
L
Persephone
9,366
669
57
4
0
231,008
1
W
Nox
9,481
677
36
3
0
252,468
3
L
Neith
8,697
621
25
2
0
232,324
0
L
Zeus
8,746
625
37
3
0
214,442
3
W
Vamana
10,865
776
56
4
0
273,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role