Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CombatLlama
Sun Wukong
Level 67
God Stats
0W - 4L
1,720 SR
Queue Stats
40W - 43L
1,405 Elo+
Party 2
Artemis
Artemis
KaptainKaveKid
Artemis
Level 49
God Stats
14W - 12L
1,549 SR
Queue Stats
79W - 84L
1,415 Elo+
Party 2
Arachne
Arachne
Midknight424
Arachne
Level 26
God Stats
2W - 3L
1,640 SR
Queue Stats
10W - 9L
1,375 Elo+
Party 2
Ares
Ares
Slimdigger
Ares
Level 49
God Stats
7W - 10L
1,490 SR
Queue Stats
62W - 75L
1,360 Elo+
Solo
Team Averages
Level 58
1,580 SR
1,411 Elo+

VS

Team Averages
Level 60
1,473 SR
1,452 Elo+
Scylla
Scylla
OPG_IloveNadia
Scylla
Level 25
God Stats
5W - 8L
1,749 SR
Queue Stats
14W - 28L
1,365 Elo+
Party 1
Khepri
Khepri
Self Pitty
Khepri
Level 84
God Stats
3W - 0L
1,182 SR
Queue Stats
105W - 82L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
UnusuallyVividX
Ah Muzen Cab
Level 44
God Stats
8W - 4L
1,625 SR
Queue Stats
70W - 63L
1,433 Elo+
Party 3
Mercury
Mercury
darkwater1000
Mercury
Level 89
God Stats
3W - 6L
1,387 SR
Queue Stats
40W - 40L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mspatriot03
Cu Chulainn
Level 57
God Stats
8W - 9L
1,424 SR
Queue Stats
46W - 61L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 5 / 1
10,056
529
6,424
9,155
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CombatLlama
Sun Wukong
14
4 / 6 / 4
9,235
486
13,261
17,935
11,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
7,458
393
13,711
12,178
4,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Midknight424
Arachne
12
2 / 7 / 6
8,149
429
5,125
17,098
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 3 / 1
8,807
464
5,577
18,291
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
9,850
518
6,595
8,596
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Self Pitty
Khepri
14
1 / 1 / 5
8,796
463
7,858
15,428
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
UnusuallyVividX
Ah Muzen Cab
14
4 / 1 / 3
8,550
450
10,575
8,766
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
19
11 / 5 / 5
11,517
606
14,671
14,403
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
mspatriot03
Cu Chulainn
15
3 / 5 / 10
9,620
506
13,323
16,991
10,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
26
26
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
1
0.7
L
Sun Wukong
CombatLlama
Sun Wukong
4
6
4
1
L
1
5
2
0.4
L
Arachne
Midknight424
Arachne
2
7
6
0.71
W
7
1
6
10
W
Khepri
Self Pitty
Khepri
1
1
5
3.5
L
3
3
1
1.17
W
Ah Muzen Cab
UnusuallyVividX
Ah Muzen Cab
4
1
3
5.5
W
Mercury
11
5
5
2.7
W
Cu Chulainn
mspatriot03
Cu Chulainn
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
53,022
74,657
Taken
64,184
45,618
Mitigated
40,266
21,613
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,424
464
25
838
9,155
5,178
577
2,491
6,504
50,555
0
L
Sun Wukong
CombatLlama
Sun Wukong
13,261
4,286
0
3,232
17,935
11,257
282
845
16,999
0
52,971
L
13,711
6,451
807
3,009
12,178
4,451
208
3,161
9,011
0
48,953
L
Arachne
Midknight424
Arachne
5,125
4,492
402
7,115
17,098
6,258
0
2,037
14,995
0
27,037
W
6,595
780
0
2,426
8,596
3,113
430
2,822
5,398
43,625
0
W
Khepri
Self Pitty
Khepri
7,858
1,537
0
2,642
15,428
15,412
36
2,950
12,424
39,313
0
L
5,577
628
386
5,799
18,291
18,474
161
5,584
12,644
35,033
0
W
Ah Muzen Cab
UnusuallyVividX
Ah Muzen Cab
10,575
4,857
0
1,744
8,766
5,345
899
3,397
5,364
0
47,352
W
Mercury
14,671
7,833
0
1,597
14,403
6,396
852
1,202
13,125
0
99,590
W
Cu Chulainn
mspatriot03
Cu Chulainn
13,323
2,566
0
4,107
16,991
10,000
1,076
1,047
15,872
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
48,333
378
Minions Killed
443
0
Camps Cleared
0
1,645,700
Distance Traveled
1,818,954
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,056
529
107
6
0
332,747
2
L
Sun Wukong
9,235
486
87
5
0
360,427
5
L
Artemis
7,458
393
72
4
0
305,122
0
L
Arachne
8,149
429
55
3
0
334,682
6
W
Scylla
9,850
518
81
4
0
342,933
1
W
Khepri
8,796
463
43
2
0
340,501
1
L
Ares
8,807
464
57
3
0
312,722
0
W
Ah Muzen Cab
8,550
450
84
4
0
318,159
3
W
Mercury
11,517
606
140
7
0
441,168
1
W
Cu Chulainn
9,620
506
95
5
0
376,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role