Player Matchup

Nike
Nike
Alerianne
Nike
Level 83
God Stats
8W - 5L
1,412 SR
Queue Stats
24W - 24L
1,451 Elo+
Party 2
Kali
Kali
Dattatreya
Kali
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KabuKyTheNooB
Jing Wei
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,496 Elo+
Party 3
Bacchus
Bacchus
NightmareDaShow
Bacchus
Level 103
God Stats
1W - 0L
1,318 SR
Queue Stats
142W - 141L
1,496 Elo+
Party 3
Tiamat
Tiamat
Ordem2409
Tiamat
Level 144
God Stats
28W - 26L
1,717 SR
Queue Stats
369W - 351L
1,584 Elo+
Party 2
Team Averages
Level 113
1,489 SR
1,506 Elo+

VS

Team Averages
Level 116
1,613 SR
1,584 Elo+
Cu Chulainn
Cu Chulainn
Calvo777
Cu Chulainn
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
235W - 205L
1,484 Elo+
Solo
Ares
Ares
StinkyPete69
Ares
Level 120
God Stats
1W - 1L
1,693 SR
Queue Stats
479W - 445L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Sweetish
Hou Yi
Level 153
God Stats
4W - 9L
1,543 SR
Queue Stats
376W - 354L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
punkred16
Erlang Shen
Level 120
God Stats
23W - 25L
1,673 SR
Queue Stats
559W - 531L
1,607 Elo+
Party 1
Janus
Janus
smkl
Janus
Level 104
God Stats
35W - 38L
1,656 SR
Queue Stats
351W - 339L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 0 / 1
7,234
556
1,978
5,688
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 6
8,109
624
5,254
5,863
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
KabuKyTheNooB
Jing Wei
12
7 / 0 / 1
7,481
575
5,627
7,541
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 10
6,841
526
5,688
11,821
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Ordem2409
Tiamat
14
4 / 0 / 4
8,063
620
4,622
4,693
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Calvo777
Cu Chulainn
12
0 / 2 / 0
6,882
529
3,527
5,885
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 1
5,701
439
5,354
9,046
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Sweetish
Hou Yi
9
0 / 7 / 0
5,575
429
5,439
8,788
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
punkred16
Erlang Shen
11
0 / 2 / 1
6,324
486
2,418
8,183
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
smkl
Janus
11
1 / 2 / 0
6,421
494
1,979
4,549
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
1
0
1
1.5
L
Cu Chulainn
Calvo777
Cu Chulainn
0
2
0
0
W
4
0
6
7
W
Jing Wei
KabuKyTheNooB
Jing Wei
7
0
1
7.5
W
1
2
10
3
W
Tiamat
Ordem2409
Tiamat
4
0
4
6
L
1
4
1
0.38
L
Hou Yi
Sweetish
Hou Yi
0
7
0
0
L
Erlang Shen
punkred16
Erlang Shen
0
2
1
0.25
L
Janus
smkl
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
18,717
35,606
Taken
36,451
21,601
Mitigated
14,804
13,894
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,978
163
0
2,458
5,688
3,162
0
0
5,338
2,377
37,591
L
Cu Chulainn
Calvo777
Cu Chulainn
3,527
307
0
1,645
5,885
2,964
0
783
4,791
0
39,117
W
5,254
2,858
0
1,984
5,863
2,912
0
355
5,381
0
44,424
W
Jing Wei
KabuKyTheNooB
Jing Wei
5,627
3,356
0
4,572
7,541
2,386
1,849
2,340
5,193
0
42,549
W
5,688
756
0
2,678
11,821
8,289
25
3,520
8,224
21,585
0
W
Tiamat
Ordem2409
Tiamat
4,622
860
0
2,202
4,693
4,852
211
969
3,712
54,730
0
L
5,354
249
0
1,618
9,046
4,666
0
3,018
6,022
11,617
0
L
Hou Yi
Sweetish
Hou Yi
5,439
2,573
0
715
8,788
2,557
0
2,956
5,792
0
32,818
L
Erlang Shen
punkred16
Erlang Shen
2,418
1,391
0
1,744
8,183
3,438
0
1,408
6,681
0
45,893
L
Janus
smkl
Janus
1,979
86
0
630
4,549
1,179
0
1,855
2,580
33,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
30,903
407
Minions Killed
335
0
Camps Cleared
0
1,276,652
Distance Traveled
1,225,184
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,234
556
94
7
0
208,562
4
L
Cu Chulainn
6,882
529
78
6
0
258,635
1
W
Kali
8,109
624
88
7
0
289,929
5
W
Jing Wei
7,481
575
75
6
0
247,436
3
W
Bacchus
6,841
526
33
3
0
265,874
6
W
Tiamat
8,063
620
117
9
0
264,851
4
L
Ares
5,701
439
22
2
0
258,904
2
L
Hou Yi
5,575
429
58
4
0
195,946
4
L
Erlang Shen
6,324
486
85
7
0
267,290
4
L
Janus
6,421
494
92
7
0
244,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role