Player Matchup

Kukulkan
Kukulkan
Arkus2653
Kukulkan
Level 23
God Stats
0W - 3L
1,256 SR
Queue Stats
16W - 17L
1,570 Elo+
Solo
Nemesis
Nemesis
Bunsworth
Nemesis
Level 10
God Stats
0W - 2L
1,501 SR
Queue Stats
14W - 28L
1,491 Elo+
Solo
Neith
Neith
ElSagod
Neith
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
456W - 438L
1,679 Elo+
Solo
Bellona
Bellona
TyrBlink
Bellona
Level 8
God Stats
2W - 3L
1,740 SR
Queue Stats
160W - 126L
1,622 Elo+
Party 1
Ymir
Ymir
a-mimir016
Ymir
Level 6
God Stats
0W - 3L
1,305 SR
Queue Stats
10W - 4L
1,570 Elo+
Party 1
Team Averages
Level 15
1,460 SR
1,586 Elo+

VS

Team Averages
Level 21
1,619 SR
1,559 Elo+
Jing Wei
Jing Wei
Kreullll
Jing Wei
Level 29
God Stats
25W - 23L
1,800 SR
Queue Stats
206W - 194L
1,545 Elo+
Solo
Sylvanus
Sylvanus
LargePeenguin
Sylvanus
Level 13
God Stats
2W - 0L
1,734 SR
Queue Stats
128W - 117L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mythreindeer
Tsukuyomi
Level 22
God Stats
51W - 37L
1,462 SR
Queue Stats
373W - 451L
1,549 Elo+
Solo
Bellona
Bellona
SaltyYeti
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ppup42
Ra
Level 28
God Stats
3W - 4L
1,601 SR
Queue Stats
263W - 230L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkus2653
Kukulkan
14
2 / 7 / 2
8,933
496
10,587
9,851
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Bunsworth
Nemesis
12
0 / 5 / 0
7,768
432
2,061
14,587
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ElSagod
Neith
15
2 / 4 / 1
9,749
542
13,214
11,723
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TyrBlink
Bellona
15
3 / 5 / 2
9,165
509
9,315
16,535
14,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 5
8,428
468
6,164
15,307
11,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kreullll
Jing Wei
16
1 / 1 / 3
9,471
526
4,596
10,242
3,471
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
LargePeenguin
Sylvanus
12
1 / 3 / 9
8,646
480
3,689
17,383
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Mythreindeer
Tsukuyomi
16
9 / 3 / 7
10,459
581
9,195
14,311
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SaltyYeti
Bellona
17
8 / 1 / 10
10,787
599
12,189
13,849
12,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
17
7 / 3 / 10
10,480
582
12,574
10,931
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
26
28
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arkus2653
Kukulkan
2
7
2
0.43
L
Nemesis
Bunsworth
Nemesis
0
5
0
0
L
Neith
ElSagod
Neith
2
4
1
0.63
W
Jing Wei
Kreullll
Jing Wei
1
1
3
2.5
W
Sylvanus
LargePeenguin
Sylvanus
1
3
9
1.83
W
Tsukuyomi
Mythreindeer
Tsukuyomi
9
3
7
4.17
W
Bellona
SaltyYeti
Bellona
8
1
10
13
L
Bellona
TyrBlink
Bellona
3
5
2
0.8
L
3
7
5
0.79
W
Ra
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,341
Damage
42,243
68,003
Taken
66,716
38,083
Mitigated
40,368
17,775
Healing
26,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arkus2653
Kukulkan
10,587
918
0
336
9,851
3,716
198
3,157
6,694
54,834
0
L
Nemesis
Bunsworth
Nemesis
2,061
490
0
5,467
14,587
4,668
100
1,931
12,656
0
48,830
L
Neith
ElSagod
Neith
13,214
6,845
0
4,646
11,723
4,287
1,156
2,968
8,755
0
67,950
W
Jing Wei
Kreullll
Jing Wei
4,596
4,353
0
4,314
10,242
3,471
0
365
9,877
0
67,031
W
Sylvanus
LargePeenguin
Sylvanus
3,689
1,035
2,711
6,050
17,383
13,650
158
6,556
10,637
18,961
0
W
Tsukuyomi
Mythreindeer
Tsukuyomi
9,195
2,491
0
1,490
14,311
5,908
988
4,069
10,070
0
64,852
W
Bellona
SaltyYeti
Bellona
12,189
4,054
0
4,811
13,849
12,671
974
2,974
10,819
0
60,685
L
Bellona
TyrBlink
Bellona
9,315
2,661
0
5,111
16,535
14,100
578
2,600
13,935
8,118
43,313
L
6,164
400
192
2,023
15,307
11,312
0
7,257
8,050
35,930
0
W
Ra
12,574
1,445
3,471
3,363
10,931
4,668
484
4,490
6,347
73,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
49,843
476
Minions Killed
500
0
Camps Cleared
0
1,665,314
Distance Traveled
1,813,044
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,933
496
116
6
0
315,082
4
L
Nemesis
7,768
432
82
5
0
378,604
4
L
Neith
9,749
542
126
7
0
321,495
0
W
Jing Wei
9,471
526
129
7
0
373,263
11
W
Sylvanus
8,646
480
26
1
0
321,523
4
W
Tsukuyomi
10,459
581
99
6
0
377,704
6
W
Bellona
10,787
599
104
6
0
355,226
3
L
Bellona
9,165
509
105
6
0
333,013
2
L
Ymir
8,428
468
47
3
0
317,120
10
W
Ra
10,480
582
142
8
0
385,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role