Player Matchup

Cupid
Cupid
Brunecx
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,344 Elo+
Party 1
Tiamat
Tiamat
FDF_GIOVANI
Tiamat
Level 77
God Stats
0W - 1L
1,305 SR
Queue Stats
42W - 42L
1,396 Elo+
Party 1
Bakasura
Bakasura
MONKEY_FLIP2077
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,354 Elo+
Party 1
Ares
Ares
Paodoceefrango
Ares
Level 109
God Stats
11W - 18L
1,500 SR
Queue Stats
496W - 511L
1,419 Elo+
Party 3
Osiris
Osiris
SunWukonguei
Osiris
Level 101
God Stats
8W - 14L
1,467 SR
Queue Stats
663W - 675L
1,456 Elo+
Party 3
Team Averages
Level 91
1,454 SR
1,394 Elo+

VS

Team Averages
Level 85
1,655 SR
1,612 Elo+
Tyr
Tyr
ChronicCS
Tyr
Level 69
God Stats
3W - 4L
1,577 SR
Queue Stats
136W - 139L
1,524 Elo+
Solo
Cernunnos
Cernunnos
CojazMito
Cernunnos
Level 68
God Stats
5W - 5L
1,769 SR
Queue Stats
220W - 213L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Loufaz26
Sun Wukong
Level 159
God Stats
2W - 0L
1,749 SR
Queue Stats
52W - 13L
1,817 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MadaraDW
Tsukuyomi
Level 98
God Stats
18W - 9L
1,680 SR
Queue Stats
514W - 289L
1,669 Elo+
Party 2
Chang'e
Chang'e
xBer
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brunecx
Cupid
10
0 / 4 / 2
6,739
355
3,355
10,356
3,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
0 / 4 / 2
7,010
369
2,600
6,388
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
10
1 / 4 / 2
7,279
383
1,968
9,374
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 9 / 2
9,090
478
10,499
23,227
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
14
2 / 7 / 1
8,832
465
7,131
22,303
14,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
10,487
552
6,288
17,234
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
CojazMito
Cernunnos
15
3 / 2 / 4
10,267
540
7,626
16,561
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Loufaz26
Sun Wukong
19
4 / 1 / 5
12,921
680
7,638
10,539
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
MadaraDW
Tsukuyomi
19
17 / 2 / 4
13,303
700
23,549
15,932
10,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
xBer
Chang'e
17
4 / 0 / 12
11,565
609
11,092
14,739
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
5
Kills
28
28
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Brunecx
Cupid
0
4
2
0.25
W
0
3
9
1.5
W
Cernunnos
CojazMito
Cernunnos
3
2
4
2.5
L
Tiamat
0
4
2
0.25
W
Sun Wukong
Loufaz26
Sun Wukong
4
1
5
6.5
L
Bakasura
1
4
2
0.5
W
Tsukuyomi
MadaraDW
Tsukuyomi
17
2
4
9.5
L
2
9
2
0.33
L
Osiris
2
7
1
0.36
W
Chang'e
xBer
Chang'e
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
56,193
71,648
Taken
75,005
42,788
Mitigated
44,270
12,865
Healing
33,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Brunecx
Cupid
3,355
1,739
131
1,942
10,356
3,040
0
791
9,431
0
29,970
W
6,288
1,758
0
6,433
17,234
17,442
2,738
2,664
14,570
0
45,888
W
Cernunnos
CojazMito
Cernunnos
7,626
3,655
0
9,268
16,561
5,774
0
3,815
12,746
0
72,718
L
Tiamat
2,600
195
0
484
6,388
2,679
130
1,122
5,182
25,225
0
W
Sun Wukong
Loufaz26
Sun Wukong
7,638
1,523
0
1,648
10,539
5,473
10,388
1,371
9,168
0
91,929
L
Bakasura
1,968
1,169
0
1,394
9,374
2,991
0
1,257
8,031
0
27,338
W
Tsukuyomi
MadaraDW
Tsukuyomi
23,549
9,965
0
4,293
15,932
10,019
1,256
3,360
12,552
0
98,306
L
10,499
296
123
3,002
23,227
19,318
0
5,013
17,665
43,554
0
L
Osiris
7,131
2,113
0
5,789
22,303
14,760
0
2,110
19,712
0
36,774
W
Chang'e
xBer
Chang'e
11,092
778
3,448
8,201
14,739
5,562
0
1,889
12,819
75,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
58,543
290
Minions Killed
603
0
Camps Cleared
0
1,204,186
Distance Traveled
1,837,552
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,739
355
57
3
0
229,409
5
W
Tyr
10,487
552
86
5
0
361,026
0
W
Cernunnos
10,267
540
79
4
0
279,880
2
L
Tiamat
7,010
369
47
2
0
191,754
3
W
Sun Wukong
12,921
680
192
10
0
392,292
0
L
Bakasura
7,279
383
67
4
0
195,834
4
W
Tsukuyomi
13,303
700
135
7
0
392,988
4
L
Ares
9,090
478
69
4
0
276,995
1
L
Osiris
8,832
465
50
3
0
310,194
4
W
Chang'e
11,565
609
111
6
0
411,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role