Player Matchup

Ymir
Ymir
Enyaltios
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 2
Sol
Sol
Jensen444
Sol
Level 17
God Stats
8W - 12L
1,375 SR
Queue Stats
21W - 27L
1,433 Elo+
Party 3
Achilles
Achilles
Kenrho
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
Qualityn
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 2
Fenrir
Fenrir
saianbeta
Fenrir
Level 22
God Stats
1W - 2L
1,419 SR
Queue Stats
27W - 36L
1,434 Elo+
Party 3
Team Averages
Level 13
1,459 SR
1,341 Elo+

VS

Team Averages
Level 21
1,520 SR
1,492 Elo+
Pele
Pele
BIoodie
Pele
Level 15
God Stats
9W - 7L
1,636 SR
Queue Stats
105W - 115L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
ChanWilder
Aphrodite
Level 28
God Stats
124W - 100L
1,524 SR
Queue Stats
465W - 471L
1,430 Elo+
Party 4
Medusa
Medusa
MrKolarov73
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,742 Elo+
Solo
Tiamat
Tiamat
RoadhogLover
Tiamat
Level 22
God Stats
28W - 42L
1,440 SR
Queue Stats
406W - 407L
1,412 Elo+
Party 4
Serqet
Serqet
Windrex
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 146L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 5 / 5
9,216
485
5,556
15,957
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 1
7,809
411
9,655
12,031
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Kenrho
Achilles
13
1 / 5 / 3
7,466
393
4,149
10,285
7,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Qualityn
Guan Yu
13
3 / 6 / 4
8,738
460
9,447
16,916
16,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
saianbeta
Fenrir
14
3 / 8 / 2
8,806
463
10,340
19,259
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BIoodie
Pele
17
5 / 3 / 7
10,545
555
11,901
15,614
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
ChanWilder
Aphrodite
15
0 / 2 / 18
10,309
543
8,725
8,309
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Medusa
18
10 / 2 / 6
11,778
620
15,943
20,230
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
15
11 / 1 / 5
10,623
559
13,709
9,200
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Windrex
Serqet
17
6 / 3 / 1
10,782
567
5,749
11,574
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
32
32
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Pele
BIoodie
Pele
5
3
7
2.83
W
Aphrodite
ChanWilder
Aphrodite
0
2
18
4.5
L
Ymir
3
5
5
1.1
L
1
8
1
0.19
L
Achilles
Kenrho
Achilles
1
5
3
0.5
W
Medusa
10
2
6
6.5
L
Guan Yu
Qualityn
Guan Yu
3
6
4
0.83
W
Tiamat
11
1
5
13.5
W
Serqet
Windrex
Serqet
6
3
1
2.17
L
Fenrir
saianbeta
Fenrir
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
56,027
74,448
Taken
64,927
48,310
Mitigated
39,904
15,979
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BIoodie
Pele
11,901
2,983
0
5,165
15,614
5,545
69
3,015
12,474
0
71,696
W
Aphrodite
ChanWilder
Aphrodite
8,725
1,336
6,728
4,854
8,309
7,341
512
3,783
4,526
20,754
0
L
Ymir
5,556
1,014
0
563
15,957
13,881
840
6,661
8,943
28,627
0
L
9,655
2,623
0
3,361
12,031
3,116
0
4,757
7,234
45,590
0
L
Achilles
Kenrho
Achilles
4,149
1,171
0
623
10,285
7,191
0
3,323
6,853
0
20,434
W
Medusa
15,943
7,120
0
11,397
20,230
9,062
2,049
4,351
15,829
0
114,140
L
Guan Yu
Qualityn
Guan Yu
9,447
2,069
2,425
3,364
16,916
16,296
210
2,805
13,185
0
36,504
W
Tiamat
13,709
967
0
2,107
9,200
6,099
1,739
2,520
6,655
44,007
0
W
Serqet
Windrex
Serqet
5,749
1,627
0
2,281
11,574
11,857
1,173
1,542
9,661
0
38,961
L
Fenrir
saianbeta
Fenrir
10,340
3,484
0
5,643
19,259
7,826
0
4,227
14,495
0
52,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
54,037
305
Minions Killed
429
0
Camps Cleared
0
1,662,230
Distance Traveled
1,801,937
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,545
555
107
6
0
368,084
0
W
Aphrodite
10,309
543
25
1
0
379,439
7
L
Ymir
9,216
485
42
2
0
356,670
2
L
Sol
7,809
411
88
5
0
298,044
3
L
Achilles
7,466
393
31
2
0
321,624
4
W
Medusa
11,778
620
147
8
0
302,945
5
L
Guan Yu
8,738
460
62
3
0
396,958
2
W
Tiamat
10,623
559
71
4
0
389,270
11
W
Serqet
10,782
567
79
4
0
362,199
1
L
Fenrir
8,806
463
82
4
0
288,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role