Player Matchup

Yemoja
Yemoja
AgressiveSupport
Yemoja
Level 22
God Stats
1W - 1L
1,562 SR
Queue Stats
15W - 11L
1,729 Elo+
Solo
Cupid
Cupid
Alluroe
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,540 Elo+
Solo
Arachne
Arachne
Isele
Arachne
Level 27
God Stats
12W - 10L
1,730 SR
Queue Stats
466W - 430L
1,458 Elo+
Solo
Persephone
Persephone
ZKSDoom
Persephone
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
138W - 93L
1,630 Elo+
Solo
Odin
Odin
barteltc
Odin
Level 17
God Stats
2W - 4L
1,222 SR
Queue Stats
108W - 128L
1,431 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,557 Elo+

VS

Team Averages
Level 22
1,551 SR
1,540 Elo+
Artemis
Artemis
Bury96
Artemis
Level 27
God Stats
12W - 2L
1,754 SR
Queue Stats
140W - 121L
1,501 Elo+
Solo
Chang'e
Chang'e
OmegaChiispa
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 57L
1,549 Elo+
Solo
Mercury
Mercury
Raymhonator
Mercury
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 50L
1,688 Elo+
Solo
Artio
Artio
iLLExistenceZ
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ulanyflorjan
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,317
518
11,308
13,046
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Alluroe
Cupid
13
4 / 4 / 7
8,508
473
7,360
13,684
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Isele
Arachne
12
5 / 5 / 0
8,327
463
6,927
14,086
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ZKSDoom
Persephone
12
2 / 8 / 8
8,126
451
13,064
12,284
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 3 / 1
6,534
363
5,820
10,003
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bury96
Artemis
15
10 / 4 / 2
9,576
532
15,523
11,577
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OmegaChiispa
Chang'e
15
3 / 2 / 7
9,264
515
10,447
11,654
5,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Raymhonator
Mercury
13
4 / 5 / 8
8,914
495
5,930
12,563
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 11
9,764
542
12,349
20,877
23,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 7
7,916
440
3,547
13,045
11,899
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
22
22
Deaths
18
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
2
6
4.5
L
Cupid
Alluroe
Cupid
4
4
7
1.88
W
Artemis
Bury96
Artemis
10
4
2
2.75
L
Arachne
Isele
Arachne
5
5
0
1
W
Chang'e
OmegaChiispa
Chang'e
3
2
7
3.25
W
Mercury
Raymhonator
Mercury
4
5
8
1.6
L
Persephone
ZKSDoom
Persephone
2
8
8
0.75
L
Odin
0
3
1
0.17
W
5
1
11
10.5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
47,796
63,103
Taken
69,716
33,485
Mitigated
48,274
16,127
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,308
1,855
2,584
4,348
13,046
10,978
298
5,061
7,865
29,523
0
L
Cupid
Alluroe
Cupid
7,360
4,922
504
2,341
13,684
4,922
587
4,392
9,292
0
43,475
W
Artemis
Bury96
Artemis
15,523
8,322
0
2,913
11,577
4,061
549
5,459
6,068
0
43,691
L
Arachne
Isele
Arachne
6,927
5,029
0
3,856
14,086
8,063
0
5,854
8,098
0
34,936
W
Chang'e
OmegaChiispa
Chang'e
10,447
391
1,944
6,615
11,654
5,178
1,344
5,470
6,184
54,734
0
W
Mercury
Raymhonator
Mercury
5,930
2,186
0
2,286
12,563
4,005
1,260
2,883
9,655
0
37,395
L
Persephone
ZKSDoom
Persephone
13,064
1,701
0
666
12,284
4,214
229
4,685
7,471
45,150
0
L
Odin
5,820
2,010
0
1,828
10,003
5,308
105
5,970
4,033
0
16,462
W
12,349
1,119
757
9,006
20,877
23,131
330
5,407
14,970
46,821
0
W
3,547
735
0
0
13,045
11,899
1,156
5,153
7,842
23,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
45,434
271
Minions Killed
344
0
Camps Cleared
0
1,430,536
Distance Traveled
1,555,111
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,317
518
23
1
0
293,326
0
L
Cupid
8,508
473
79
4
0
265,163
0
W
Artemis
9,576
532
53
3
0
276,755
2
L
Arachne
8,327
463
67
4
0
326,577
1
W
Chang'e
9,264
515
104
6
0
351,192
7
W
Mercury
8,914
495
61
3
0
374,627
2
L
Persephone
8,126
451
69
4
0
304,737
1
L
Odin
6,534
363
33
2
0
240,733
1
W
Artio
9,764
542
82
5
0
306,424
3
W
Ymir
7,916
440
44
2
0
246,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role