Player Matchup

Hercules
Hercules
KILLXSHINOBI
Hercules
Level 160
God Stats
5W - 4L
1,630 SR
Queue Stats
237W - 161L
1,596 Elo+
Party 1
Tiamat
Tiamat
LongStryShort
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SelfBodhi
Merlin
Level 129
God Stats
0W - 4L
1,232 SR
Queue Stats
54W - 44L
1,416 Elo+
Party 1
Team Averages
Level 145
1,454 SR
1,504 Elo+

VS

Team Averages
Level 121
1,380 SR
1,603 Elo+
Cupid
Cupid
Blackshimmy
Cupid
Level 158
God Stats
2W - 1L
1,493 SR
Queue Stats
42W - 30L
1,686 Elo+
Party 2
Tiamat
Tiamat
MarzEclipze
Tiamat
Level 58
God Stats
21W - 29L
1,146 SR
Queue Stats
190W - 184L
1,594 Elo+
Solo
Chaac
Chaac
meathead22146
Chaac
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KILLXSHINOBI
Hercules
10
4 / 4 / 2
7,209
721
7,997
10,668
7,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 7 / 4
6,863
686
5,987
9,674
5,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SelfBodhi
Merlin
10
1 / 4 / 4
6,819
682
5,056
6,844
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,907
891
7,204
7,255
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
11
3 / 3 / 11
7,974
797
6,780
8,199
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 9
7,909
791
8,327
10,571
6,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Hercules
KILLXSHINOBI
Hercules
4
4
2
1.25
L
1
7
4
0.43
W
Tiamat
3
3
11
2.83
L
Merlin
SelfBodhi
Merlin
1
4
4
0.75
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
22,311
27,186
Taken
26,025
15,354
Mitigated
14,742
6,014
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,204
3,563
310
4,022
7,255
2,436
0
1,957
5,062
0
31,186
L
Hercules
KILLXSHINOBI
Hercules
7,997
2,484
0
2,618
10,668
7,567
0
2,723
7,774
0
14,942
L
5,987
865
0
2,256
9,674
5,629
0
2,858
6,656
17,959
0
W
Tiamat
6,780
1,114
0
2,076
8,199
5,636
672
2,879
5,160
22,996
0
L
Merlin
SelfBodhi
Merlin
5,056
178
0
1,140
6,844
2,158
0
1,244
5,475
24,314
0
W
8,327
1,995
0
3,951
10,571
6,670
719
5,433
4,718
0
19,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,891
Gold Earned
24,790
93
Minions Killed
126
0
Camps Cleared
0
549,815
Distance Traveled
561,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,907
891
66
7
0
167,907
1
L
Hercules
7,209
721
19
2
0
200,879
1
L
Tiamat
6,863
686
41
4
0
173,017
2
W
Tiamat
7,974
797
39
4
0
175,895
0
L
Merlin
6,819
682
33
3
0
175,919
0
W
Chaac
7,909
791
21
2
0
217,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role