Player Matchup

Achilles
Achilles
Almikii
Achilles
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 180L
1,512 Elo+
Party 3
Erlang Shen
Erlang Shen
DonutMFK
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Elenachoss
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artio
Artio
FrenchLooser
Artio
Level 103
God Stats
9W - 9L
1,868 SR
Queue Stats
329W - 291L
1,590 Elo+
Party 3
Janus
Janus
PakiBono
Janus
Level 95
God Stats
10W - 12L
1,608 SR
Queue Stats
270W - 216L
1,598 Elo+
Party 3
Team Averages
Level 74
1,595 SR
1,540 Elo+

VS

Team Averages
Level 44
1,584 SR
1,557 Elo+
Janus
Janus
Dryaden
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Anhur
Anhur
TheCopyHotDog
Anhur
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
6W - 7L
1,539 Elo+
Party 2
Fenrir
Fenrir
alirezaucsm
Fenrir
Level 97
God Stats
9W - 6L
1,734 SR
Queue Stats
89W - 87L
1,495 Elo+
Party 1
Ymir
Ymir
amixrow
Ymir
Level 24
God Stats
7W - 6L
1,597 SR
Queue Stats
195W - 226L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
vlemslinger
Sun Wukong
Level 25
God Stats
8W - 4L
1,842 SR
Queue Stats
22W - 18L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Almikii
Achilles
13
6 / 1 / 8
7,846
560
8,088
11,914
6,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DonutMFK
Erlang Shen
15
9 / 0 / 7
9,389
671
8,958
6,853
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Elenachoss
Bacchus
9
0 / 2 / 9
5,852
418
1,263
6,485
3,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 1 / 5
7,964
569
8,310
11,918
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
PakiBono
Janus
17
9 / 0 / 6
10,009
715
7,723
5,339
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dryaden
Janus
8
0 / 5 / 0
5,546
396
3,250
6,386
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
5,786
413
4,704
7,137
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
11
2 / 7 / 1
6,802
486
4,897
14,202
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
amixrow
Ymir
10
1 / 5 / 2
6,526
466
4,317
10,192
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
vlemslinger
Sun Wukong
12
0 / 4 / 1
6,781
484
6,484
12,668
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
27
Kills
4
4
Deaths
27
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Almikii
Achilles
6
1
8
10
W
Erlang Shen
DonutMFK
Erlang Shen
9
0
7
12.5
L
Janus
Dryaden
Janus
0
5
0
0
W
Bacchus
Elenachoss
Bacchus
0
2
9
2.25
W
3
1
5
5.5
W
Janus
PakiBono
Janus
9
0
6
12
L
1
6
1
0.25
L
Fenrir
2
7
1
0.36
L
Ymir
amixrow
Ymir
1
5
2
0.4
L
Sun Wukong
vlemslinger
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
23,652
42,509
Taken
50,585
26,446
Mitigated
21,827
12,986
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Almikii
Achilles
8,088
1,757
353
1,912
11,914
6,744
292
2,743
9,171
0
40,443
W
Erlang Shen
DonutMFK
Erlang Shen
8,958
5,239
0
981
6,853
3,459
466
1,445
5,385
0
66,800
L
Janus
Dryaden
Janus
3,250
311
0
683
6,386
1,679
0
2,290
4,002
23,571
0
W
Bacchus
Elenachoss
Bacchus
1,263
169
462
360
6,485
3,558
108
1,986
4,499
5,731
0
W
8,310
1,270
386
6,767
11,918
10,850
450
457
10,936
39,823
0
W
Janus
PakiBono
Janus
7,723
1,142
0
1,765
5,339
1,835
174
936
4,378
74,322
0
L
4,704
2,106
0
1,110
7,137
1,674
198
716
6,421
0
22,185
L
Fenrir
4,897
1,192
0
3,080
14,202
4,681
0
3,739
10,235
0
38,911
L
Ymir
amixrow
Ymir
4,317
1,207
0
1,396
10,192
7,176
0
2,247
7,848
21,630
0
L
Sun Wukong
vlemslinger
Sun Wukong
6,484
1,537
0
4,370
12,668
6,617
9
7,254
4,783
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
31,441
406
Minions Killed
274
0
Camps Cleared
0
1,437,675
Distance Traveled
1,223,630
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,846
560
72
5
0
288,937
2
W
Erlang Shen
9,389
671
110
8
0
302,130
1
L
Janus
5,546
396
44
3
0
209,109
0
W
Bacchus
5,852
418
13
1
0
250,627
0
W
Artio
7,964
569
63
5
0
278,788
0
W
Janus
10,009
715
148
11
0
317,193
1
L
Anhur
5,786
413
53
4
0
223,177
2
L
Fenrir
6,802
486
73
5
0
255,902
0
L
Ymir
6,526
466
26
2
0
276,627
4
L
Sun Wukong
6,781
484
78
6
0
258,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role