Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EternalPardon
Tiamat
Level 106
God Stats
1W - 2L
1,232 SR
Queue Stats
11W - 10L
1,204 Elo+
Party 1
Cthulhu
Cthulhu
Peaxh Creme
Cthulhu
Level 68
God Stats
1W - 0L
1,581 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Team Averages
Level 93
1,438 SR
1,303 Elo+

VS

Team Averages
Level 100
1,486 SR
1,401 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CutupJacob
Tiamat
Level 62
God Stats
27W - 25L
1,400 SR
Queue Stats
297W - 307L
1,327 Elo+
Solo
Bellona
Bellona
wargoddessX007
Bellona
Level 116
God Stats
6W - 5L
1,557 SR
Queue Stats
113W - 171L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 3 / 4
8,002
800
7,757
8,798
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 7
8,168
817
5,446
7,245
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Peaxh Creme
Cthulhu
10
2 / 3 / 7
7,168
717
5,322
9,394
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 6 / 3
7,154
715
5,603
8,825
3,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
CutupJacob
Tiamat
11
5 / 1 / 2
7,686
769
9,553
7,357
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 2
6,484
648
4,807
8,376
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
8
8
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
4
2.33
L
Medusa
 
Medusa
2
6
3
0.58
L
Tiamat
CutupJacob
Tiamat
5
1
2
6
W
5
2
7
4.25
W
Cthulhu
Peaxh Creme
Cthulhu
2
3
7
1.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
19,963
25,437
Taken
24,558
11,131
Mitigated
12,296
12,238
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,757
2,082
0
4,450
8,798
2,555
1,275
2,790
6,008
31,202
0
L
Medusa
 
Medusa
5,603
1,806
513
477
8,825
3,011
0
6,765
2,060
0
18,828
L
Tiamat
CutupJacob
Tiamat
9,553
881
0
2,779
7,357
5,460
0
5,799
1,558
29,296
0
W
5,446
1,174
0
3,490
7,245
4,226
347
2,673
4,572
19,188
0
W
Cthulhu
Peaxh Creme
Cthulhu
5,322
608
970
3,328
9,394
4,350
0
4,118
5,276
21,390
0
L
4,807
1,258
429
454
8,376
3,825
0
6,286
2,090
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
21,324
123
Minions Killed
103
0
Camps Cleared
0
500,883
Distance Traveled
499,445
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,002
800
49
5
0
164,251
3
L
Medusa
7,154
715
35
4
0
133,906
3
L
Tiamat
7,686
769
43
4
0
179,196
2
W
Tiamat
8,168
817
33
3
0
155,036
1
W
Cthulhu
7,168
717
41
4
0
181,596
4
L
Bellona
6,484
648
25
3
0
186,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role