Player Matchup

Aphrodite
Aphrodite
Bronze III
Merrita
Aphrodite
Bronze III
Level 49
God Stats
7W - 2L
1,461 SR
Queue Stats
17W - 17L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Saeros5
Thoth
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
caballo1011
Tsukuyomi
Gold IV
Level 160
God Stats
1W - 1L
1,298 SR
Queue Stats
76W - 81L
1,541 MMR
Party 1
Ymir
Ymir
Bronze III
stoptoxicpls
Ymir
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Izanami
Izanami
Gold V
superswitch
Izanami
Gold V
Level 69
God Stats
11W - 5L
1,773 SR
Queue Stats
20W - 19L
1,506 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,506 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,571 SR
1,502 MMR
Nu Wa
Nu Wa
Gold III
ColesHoles
Nu Wa
Gold III
Level 72
God Stats
7W - 7L
1,424 SR
Queue Stats
36W - 41L
1,501 MMR
Party 3
Heimdallr
Heimdallr
Gold III
DadsGettinCigs
Heimdallr
Gold III
Level 100
God Stats
42W - 31L
1,633 SR
Queue Stats
172W - 172L
1,570 MMR
Party 2
Fafnir
Fafnir
Gold V
LFGsweet
Fafnir
Gold V
Level 107
God Stats
2W - 4L
1,727 SR
Queue Stats
131W - 134L
1,422 MMR
Party 2
The Morrigan
The Morrigan
Gold II
Patroclussy
The Morrigan
Gold II
Level 156
God Stats
3W - 5L
1,572 SR
Queue Stats
143W - 146L
1,519 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
dominator0633
Guan Yu
Bronze III
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
190W - 192L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Merrita
Aphrodite
17
6 / 1 / 10
11,188
622
15,261
16,261
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Saeros5
Thoth
19
13 / 0 / 11
12,548
697
17,141
6,892
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
caballo1011
Tsukuyomi
18
7 / 1 / 8
11,017
612
8,578
12,515
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 2 / 16
10,345
575
8,994
17,248
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
superswitch
Izanami
19
1 / 0 / 2
11,860
659
2,991
9,284
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetDanzaburouPersephoneJanusApollo

VS

Bans
ScyllaCu ChulainnGaneshaAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 12 / 2
8,361
465
9,478
14,283
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DadsGettinCigs
Heimdallr
16
0 / 1 / 0
8,825
490
2,160
8,232
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
LFGsweet
Fafnir
10
1 / 6 / 2
7,416
412
4,072
15,001
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Patroclussy
The Morrigan
13
1 / 10 / 1
7,990
444
2,052
16,535
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
13
0 / 6 / 1
7,313
406
3,202
14,065
10,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
35
Kills
4
4
Deaths
35
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
12
2
0.25
L
Heimdallr
DadsGettinCigs
Heimdallr
0
1
0
0
L
Fafnir
LFGsweet
Fafnir
1
6
2
0.33
W
Aphrodite
Merrita
Aphrodite
6
1
10
11
L
The Morrigan
Patroclussy
The Morrigan
1
10
1
0.15
W
Thoth
Saeros5
Thoth
13
0
11
18.5
W
Tsukuyomi
caballo1011
Tsukuyomi
7
1
8
11
L
Guan Yu
0
6
1
0.08
W
8
2
16
8
W
Izanami
superswitch
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,965
Damage
20,964
62,200
Taken
68,116
38,295
Mitigated
34,354
30,630
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,478
1,498
0
430
14,283
3,953
0
10,643
3,264
53,367
0
L
Heimdallr
DadsGettinCigs
Heimdallr
2,160
1,186
0
4,724
8,232
3,795
892
448
7,784
0
73,111
L
Fafnir
LFGsweet
Fafnir
4,072
591
0
2,043
15,001
10,882
0
8,846
5,839
11,973
0
W
Aphrodite
Merrita
Aphrodite
15,261
2,567
6,362
12,265
16,261
7,473
2,016
3,663
12,408
81,322
0
L
The Morrigan
Patroclussy
The Morrigan
2,052
168
0
760
16,535
5,243
0
11,118
5,160
48,919
939
W
Thoth
Saeros5
Thoth
17,141
1,170
0
3,019
6,892
2,776
1,876
2,435
4,291
97,287
0
W
Tsukuyomi
caballo1011
Tsukuyomi
8,578
2,133
0
1,741
12,515
5,750
990
3,309
9,034
0
76,131
L
Guan Yu
3,202
707
210
3,840
14,065
10,481
0
9,355
4,614
203
32,930
W
8,994
2,214
0
1,018
17,248
18,544
483
4,109
12,947
30,034
0
W
Izanami
superswitch
Izanami
2,991
1,874
0
6,225
9,284
3,752
2,803
1,613
7,597
0
103,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
39,905
639
Minions Killed
427
0
Camps Cleared
0
1,774,335
Distance Traveled
1,513,886
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,361
465
106
6
0
277,059
0
L
Heimdallr
8,825
490
124
7
0
316,014
0
L
Fafnir
7,416
412
14
1
0
329,817
8
W
Aphrodite
11,188
622
123
7
0
327,545
1
L
The Morrigan
7,990
444
109
6
0
250,254
2
W
Thoth
12,548
697
161
9
0
379,436
9
W
Tsukuyomi
11,017
612
126
7
0
388,417
1
L
Guan Yu
7,313
406
74
4
0
340,742
5
W
Ymir
10,345
575
24
1
0
358,478
2
W
Izanami
11,860
659
205
11
0
320,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role