Player Matchup

Bellona
Bellona
CitronJueux
Bellona
Level 24
God Stats
2W - 2L
1,657 SR
Queue Stats
14W - 16L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PabloAlja26
Tsukuyomi
Level 29
God Stats
16W - 15L
1,670 SR
Queue Stats
44W - 54L
1,484 Elo+
Party 3
Scylla
Scylla
alexma
Scylla
Level 80
God Stats
5W - 1L
1,796 SR
Queue Stats
113W - 107L
1,492 Elo+
Party 3
Anhur
Anhur
hivoryypowa
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,355 Elo+
Party 2
Ymir
Ymir
tupac-shakur-57
Ymir
Level 80
God Stats
2W - 1L
1,841 SR
Queue Stats
46W - 62L
1,421 Elo+
Party 2
Team Averages
Level 48
1,693 SR
1,442 Elo+

VS

Team Averages
Level 71
1,711 SR
1,535 Elo+
Tyr
Tyr
CaptainRifRaf1
Tyr
Level 116
God Stats
17W - 8L
1,843 SR
Queue Stats
140W - 129L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
ClownSmasher
Danzaburou
Level 20
God Stats
8W - 5L
1,773 SR
Queue Stats
26W - 30L
1,468 Elo+
Party 1
King Arthur
King Arthur
HiWell
King Arthur
Level 24
God Stats
7W - 5L
1,653 SR
Queue Stats
53W - 59L
1,506 Elo+
Party 1
Janus
Janus
sortusritus
Janus
Level 144
God Stats
3W - 10L
1,410 SR
Queue Stats
448W - 432L
1,528 Elo+
Solo
Khepri
Khepri
thehedgehogguy
Khepri
Level 51
God Stats
5W - 4L
1,875 SR
Queue Stats
90W - 82L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CitronJueux
Bellona
9
0 / 0 / 0
5,322
484
5,525
6,803
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
PabloAlja26
Tsukuyomi
9
1 / 3 / 1
5,500
500
2,652
7,006
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
alexma
Scylla
11
1 / 1 / 1
6,002
546
4,520
3,918
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,711
428
2,212
7,270
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 1
4,684
426
2,014
6,839
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,486
499
2,635
6,211
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ClownSmasher
Danzaburou
11
8 / 0 / 3
7,250
659
8,827
5,071
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
HiWell
King Arthur
10
0 / 0 / 0
5,468
497
3,146
5,995
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,782
526
4,236
6,731
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 1 / 5
6,118
556
3,200
3,716
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Bellona
CitronJueux
Bellona
0
0
0
0
W
Danzaburou
ClownSmasher
Danzaburou
8
0
3
9.5
W
King Arthur
HiWell
King Arthur
0
0
0
0
L
Tsukuyomi
PabloAlja26
Tsukuyomi
1
3
1
0.5
L
Scylla
alexma
Scylla
1
1
1
1.5
L
0
5
0
0
W
1
1
1
1.5
W
4
1
5
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
22,044
31,836
Taken
27,724
12,459
Mitigated
11,324
7,903
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,635
320
0
3,369
6,211
3,293
0
554
5,493
0
25,239
L
Bellona
CitronJueux
Bellona
5,525
1,072
0
3,044
6,803
4,799
0
340
5,988
0
23,858
W
Danzaburou
ClownSmasher
Danzaburou
8,827
5,006
0
3,343
5,071
1,646
619
1,730
3,297
0
43,568
W
King Arthur
HiWell
King Arthur
3,146
433
0
3,159
5,995
2,975
0
0
5,553
0
23,137
L
Tsukuyomi
PabloAlja26
Tsukuyomi
2,652
694
0
890
7,006
2,258
0
1,721
5,257
0
31,083
L
Scylla
alexma
Scylla
4,520
142
0
1,060
3,918
1,325
0
3,034
650
31,347
0
L
2,212
1,261
0
1,944
7,270
1,533
43
922
6,316
0
20,017
W
4,236
677
0
2,509
6,731
1,876
0
3,247
3,204
30,058
0
W
3,200
549
0
636
3,716
1,534
245
561
3,145
12,266
0
L
2,014
32
0
965
6,839
2,544
0
1,125
5,714
13,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
30,104
237
Minions Killed
280
0
Camps Cleared
0
986,664
Distance Traveled
1,056,098
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,486
499
57
5
0
217,158
3
L
Bellona
5,322
484
49
4
0
190,853
2
W
Danzaburou
7,250
659
72
7
0
187,464
2
W
King Arthur
5,468
497
56
5
0
228,810
2
L
Tsukuyomi
5,500
500
58
5
0
216,938
0
L
Scylla
6,002
546
64
6
0
207,380
1
L
Anhur
4,711
428
42
4
0
169,379
1
W
Janus
5,782
526
70
6
0
198,240
0
W
Khepri
6,118
556
25
2
0
224,426
5
L
Ymir
4,684
426
24
2
0
202,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role