Player Matchup

Danzaburou
Danzaburou
Deathj3zter
Danzaburou
Level 24
God Stats
3W - 8L
1,425 SR
Queue Stats
15W - 28L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Inariz
Cthulhu
Level 144
God Stats
1W - 3L
1,328 SR
Queue Stats
12W - 19L
1,170 Elo+
Party 2
Tiamat
Tiamat
Nixklas
Tiamat
Level 117
God Stats
1W - 5L
1,612 SR
Queue Stats
15W - 17L
1,587 Elo+
Party 2
Team Averages
Level 95
1,455 SR
1,383 Elo+

VS

Team Averages
Level 45
1,616 SR
1,561 Elo+
Osiris
Osiris
Lennartfromindia
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
PedoBearDk
Danzaburou
Level 21
God Stats
17W - 9L
1,683 SR
Queue Stats
20W - 16L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
hammathias
Kukulkan
Level 87
God Stats
12W - 10L
1,666 SR
Queue Stats
53W - 49L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathj3zter
Danzaburou
14
7 / 1 / 8
10,702
713
7,139
8,643
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Inariz
Cthulhu
14
1 / 2 / 19
11,025
735
6,925
13,232
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Nixklas
Tiamat
17
14 / 0 / 7
12,592
839
17,547
9,948
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
9,123
608
4,154
12,104
11,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PedoBearDk
Danzaburou
11
0 / 10 / 3
8,523
568
7,893
14,595
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
hammathias
Kukulkan
13
2 / 8 / 1
9,285
619
12,644
10,610
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
3
3
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deathj3zter
Danzaburou
7
1
8
11
W
Cthulhu
Inariz
Cthulhu
1
2
19
5.25
L
1
4
2
0.5
W
Tiamat
Nixklas
Tiamat
14
0
7
17.5
L
Danzaburou
PedoBearDk
Danzaburou
0
10
3
0.15
L
Kukulkan
hammathias
Kukulkan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
24,691
31,823
Taken
37,309
24,384
Mitigated
19,886
6,408
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deathj3zter
Danzaburou
7,139
2,866
0
1,874
8,643
3,050
0
4,866
3,593
0
31,732
W
Cthulhu
Inariz
Cthulhu
6,925
468
140
1,389
13,232
11,327
495
5,910
6,999
26,846
0
L
4,154
1,218
0
1,452
12,104
11,334
0
7,694
4,219
0
25,001
W
Tiamat
Nixklas
Tiamat
17,547
2,449
0
3,005
9,948
10,007
1,577
1,337
8,522
77,014
0
L
Danzaburou
PedoBearDk
Danzaburou
7,893
2,136
0
1,860
14,595
5,057
0
8,626
5,815
0
34,954
L
Kukulkan
hammathias
Kukulkan
12,644
78
0
250
10,610
3,495
0
7,501
2,755
47,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
26,931
218
Minions Killed
174
0
Camps Cleared
0
870,110
Distance Traveled
730,337
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,702
713
49
3
0
266,889
0
W
Cthulhu
11,025
735
32
2
0
291,009
1
L
Osiris
9,123
608
30
2
0
266,230
4
W
Tiamat
12,592
839
137
9
0
312,212
4
L
Danzaburou
8,523
568
53
4
0
222,725
4
L
Kukulkan
9,285
619
91
6
0
241,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role