Player Matchup

Da Ji
Da Ji
CRISTHOR1
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MorTe72O8
Tiamat
Level 114
God Stats
3W - 1L
1,484 SR
Queue Stats
162W - 153L
1,533 Elo+
Party 1
Fafnir
Fafnir
PhoenixMike
Fafnir
Level 108
God Stats
20W - 15L
1,460 SR
Queue Stats
133W - 126L
1,542 Elo+
Party 1
Team Averages
Level 112
1,481 SR
1,525 Elo+

VS

Team Averages
Level 90
1,548 SR
1,349 Elo+
Artemis
Artemis
BeeruusL1L2Gvng
Artemis
Level 46
God Stats
0W - 1L
1,878 SR
Queue Stats
23W - 23L
1,421 Elo+
Solo
Sol
Sol
ratatata000
Sol
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 82L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Ähäkutti
Cthulhu
Level 124
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CRISTHOR1
Da Ji
15
2 / 10 / 4
14,174
591
5,602
19,306
6,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MorTe72O8
Tiamat
20
6 / 4 / 4
15,467
644
24,869
22,490
17,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
20
5 / 4 / 7
17,472
728
15,722
26,333
38,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 8
15,205
634
24,120
25,940
9,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 9
13,288
554
4,346
8,442
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Ähäkutti
Cthulhu
20
10 / 3 / 6
15,554
648
27,069
24,533
31,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
18
18
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
W
Da Ji
CRISTHOR1
Da Ji
2
10
4
0.4
W
Tiamat
MorTe72O8
Tiamat
6
4
4
2
W
Fafnir
5
4
7
2.13
L
1
3
9
1.83
L
Cthulhu
Ähäkutti
Cthulhu
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,193
Damage
55,535
68,129
Taken
58,915
63,122
Mitigated
42,784
20,992
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,120
13,971
958
8,425
25,940
9,204
485
19,893
6,047
0
72,906
W
Da Ji
CRISTHOR1
Da Ji
5,602
905
588
1,246
19,306
6,928
552
7,149
12,095
0
42,246
W
Tiamat
MorTe72O8
Tiamat
24,869
922
538
11,107
22,490
17,827
1,108
12,891
9,427
129,930
0
W
Fafnir
15,722
3,606
0
7,513
26,333
38,367
748
11,227
14,908
47,508
0
L
4,346
524
0
2,558
8,442
2,532
274
6,103
2,339
34,480
0
L
Cthulhu
Ähäkutti
Cthulhu
27,069
1,291
288
2,550
24,533
31,048
0
14,649
9,884
98,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
44,047
229
Minions Killed
276
0
Camps Cleared
0
1,150,903
Distance Traveled
1,039,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,205
634
94
4
0
334,242
5
W
Da Ji
14,174
591
49
2
0
328,972
4
W
Tiamat
15,467
644
153
6
0
427,171
1
W
Fafnir
17,472
728
27
1
0
394,760
0
L
Sol
13,288
554
59
2
0
271,002
0
L
Cthulhu
15,554
648
123
5
0
434,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role