Player Matchup

Tiamat
Tiamat
BIGGYBIZZY
Tiamat
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 19L
1,603 Elo+
Solo
Nemesis
Nemesis
Camcola
Nemesis
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 125L
1,604 Elo+
Party 2
Izanami
Izanami
Dalki409
Izanami
Level 29
God Stats
8W - 1L
1,729 SR
Queue Stats
73W - 60L
1,600 Elo+
Solo
Tyr
Tyr
Uprise Prodigy
Tyr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,512 Elo+
Party 2
Cupid
Cupid
bigducktape6 9
Cupid
Level 6
God Stats
3W - 1L
1,495 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 2
Team Averages
Level 37
1,545 SR
1,570 Elo+

VS

Team Averages
Level 17
1,543 SR
1,539 Elo+
Achilles
Achilles
ChestyBro
Achilles
Level 6
God Stats
15W - 22L
1,448 SR
Queue Stats
129W - 157L
1,534 Elo+
Solo
Discordia
Discordia
Edward_1024
Discordia
Level 16
God Stats
1W - 1L
1,503 SR
Queue Stats
12W - 10L
1,596 Elo+
Party 1
Arachne
Arachne
TheGoodWolf_
Arachne
Level 26
God Stats
2W - 5L
1,645 SR
Queue Stats
52W - 94L
1,421 Elo+
Solo
Sylvanus
Sylvanus
danielcastro0612
Sylvanus
Level 17
God Stats
2W - 2L
1,621 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 1
Medusa
Medusa
metal tricky
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIGGYBIZZY
Tiamat
20
8 / 4 / 7
12,863
613
13,261
12,676
9,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Camcola
Nemesis
20
16 / 2 / 9
13,915
663
24,749
17,403
8,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Dalki409
Izanami
16
1 / 6 / 5
10,084
480
6,928
14,687
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 4
11,518
548
11,629
14,801
16,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 4
8,875
423
5,040
9,528
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChestyBro
Achilles
15
1 / 7 / 3
9,771
465
7,740
17,904
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Edward_1024
Discordia
16
2 / 6 / 1
9,406
448
8,152
12,933
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TheGoodWolf_
Arachne
16
4 / 7 / 3
10,540
502
8,195
15,002
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 10
9,127
435
6,808
19,166
19,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
9 / 5 / 5
11,089
528
14,626
13,073
5,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
29
Kills
19
19
Deaths
29
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BIGGYBIZZY
Tiamat
8
4
7
2.88
W
Nemesis
Camcola
Nemesis
16
2
9
10.25
L
Achilles
ChestyBro
Achilles
1
7
3
0.36
W
Izanami
Dalki409
Izanami
1
6
5
0.58
L
Discordia
Edward_1024
Discordia
2
6
1
0.42
L
Arachne
TheGoodWolf_
Arachne
4
7
3
0.79
W
4
2
4
3
W
0
5
4
0.4
L
3
4
10
2
L
Medusa
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
45,521
69,095
Taken
78,078
43,358
Mitigated
57,368
17,542
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BIGGYBIZZY
Tiamat
13,261
1,214
142
4,584
12,676
9,507
828
4,427
8,214
75,899
0
W
Nemesis
Camcola
Nemesis
24,749
15,248
0
2,134
17,403
8,742
56
3,148
14,130
0
122,088
L
Achilles
ChestyBro
Achilles
7,740
2,550
0
3,098
17,904
18,838
274
1,602
16,204
0
35,037
W
Izanami
Dalki409
Izanami
6,928
3,181
0
3,387
14,687
5,040
4,504
3,924
10,738
0
68,715
L
Discordia
Edward_1024
Discordia
8,152
514
58
1,932
12,933
5,181
649
4,391
8,148
66,579
0
L
Arachne
TheGoodWolf_
Arachne
8,195
5,826
561
3,728
15,002
9,012
181
1,266
13,669
0
36,093
W
11,629
2,149
0
4,525
14,801
16,930
2,150
1,397
12,904
0
72,542
W
5,040
2,839
968
1,802
9,528
3,139
798
2,064
7,439
0
34,312
L
6,808
853
1,619
5,194
19,166
19,185
512
1,238
17,812
21,635
0
L
Medusa
14,626
6,507
0
3,207
13,073
5,152
570
3,919
8,984
0
52,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
49,933
681
Minions Killed
345
0
Camps Cleared
0
1,974,598
Distance Traveled
1,787,207
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,863
613
161
8
0
363,811
3
W
Nemesis
13,915
663
191
9
0
457,564
5
L
Achilles
9,771
465
72
3
0
339,647
0
W
Izanami
10,084
480
140
7
0
355,916
2
L
Discordia
9,406
448
104
5
0
340,224
0
L
Arachne
10,540
502
64
3
0
365,963
0
W
Tyr
11,518
548
127
6
0
421,974
4
W
Cupid
8,875
423
62
3
0
375,333
5
L
Sylvanus
9,127
435
32
2
0
372,566
1
L
Medusa
11,089
528
73
3
0
368,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role