Player Matchup

Cupid
Cupid
Albebusito
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,702 Elo+
Solo
Fenrir
Fenrir
BlodSvett
Fenrir
Level 27
God Stats
16W - 21L
1,498 SR
Queue Stats
80W - 88L
1,498 Elo+
Solo
Tiamat
Tiamat
Maarkoh
Tiamat
Level 7
God Stats
2W - 1L
1,784 SR
Queue Stats
148W - 109L
1,782 Elo+
Party 1
Vamana
Vamana
amirramsis
Vamana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,813 Elo+
Solo
He Bo
He Bo
xDoomDaY
He Bo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 131L
1,658 Elo+
Party 1
Team Averages
Level 42
1,556 SR
1,691 Elo+

VS

Team Averages
Level 20
1,562 SR
1,707 Elo+
Danzaburou
Danzaburou
HadesOW
Danzaburou
Level 27
God Stats
10W - 20L
1,500 SR
Queue Stats
323W - 267L
1,684 Elo+
Solo
Susano
Susano
MarcoIIX
Susano
Level 29
God Stats
20W - 19L
1,647 SR
Queue Stats
118W - 61L
1,712 Elo+
Solo
Ao Kuang
Ao Kuang
YaTvoyBoh
Ao Kuang
Level 10
God Stats
17W - 12L
1,814 SR
Queue Stats
70W - 70L
1,957 Elo+
Solo
Guan Yu
Guan Yu
envygotclapped
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,595 Elo+
Solo
Anubis
Anubis
libertariansnake
Anubis
Level 28
God Stats
50W - 55L
1,349 SR
Queue Stats
233W - 232L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 2 / 4
9,677
645
8,494
12,075
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
BlodSvett
Fenrir
17
7 / 1 / 3
10,206
680
5,132
13,448
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Maarkoh
Tiamat
13
2 / 2 / 6
8,187
546
4,626
5,629
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
amirramsis
Vamana
9
0 / 8 / 2
6,380
425
995
10,382
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
xDoomDaY
He Bo
16
6 / 0 / 5
10,152
677
6,587
6,039
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HadesOW
Danzaburou
10
1 / 3 / 2
6,287
419
3,095
8,049
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Susano
MarcoIIX
Susano
8
1 / 3 / 0
5,760
384
3,046
4,991
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
YaTvoyBoh
Ao Kuang
15
4 / 1 / 3
8,334
556
3,342
8,855
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 6 / 1
8,152
543
4,771
10,675
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 1
7,157
477
6,746
9,059
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
11
13
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
2
4
2.5
W
Fenrir
BlodSvett
Fenrir
7
1
3
8.5
L
Danzaburou
HadesOW
Danzaburou
1
3
2
0.67
W
Tiamat
Maarkoh
Tiamat
2
2
6
2.5
L
Susano
MarcoIIX
Susano
1
3
0
0.33
L
Ao Kuang
YaTvoyBoh
Ao Kuang
4
1
3
5.5
W
Vamana
amirramsis
Vamana
0
8
2
0.13
L
3
6
1
0.58
L
2
6
1
0.42
W
He Bo
xDoomDaY
He Bo
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
21,000
47,573
Taken
41,629
18,331
Mitigated
21,152
22,516
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,494
4,030
0
7,627
12,075
3,608
4,003
4,685
7,340
0
65,497
W
Fenrir
BlodSvett
Fenrir
5,132
728
0
9,440
13,448
5,413
774
2,385
11,013
0
72,131
L
Danzaburou
HadesOW
Danzaburou
3,095
1,538
0
1,446
8,049
2,369
595
1,912
6,084
0
14,628
W
Tiamat
Maarkoh
Tiamat
4,626
610
0
1,836
5,629
2,332
1,028
677
4,952
35,656
0
L
Susano
MarcoIIX
Susano
3,046
1,025
0
476
4,991
1,413
0
1,636
3,117
0
16,641
L
Ao Kuang
YaTvoyBoh
Ao Kuang
3,342
841
0
2,248
8,855
3,098
0
3,148
5,512
49,041
0
W
Vamana
amirramsis
Vamana
995
658
0
1,473
10,382
5,120
648
2,178
8,054
0
8,887
L
4,771
1,312
0
904
10,675
10,745
1,396
2,421
8,179
0
44,485
L
6,746
113
0
2,433
9,059
3,527
493
1,614
7,349
39,522
0
W
He Bo
xDoomDaY
He Bo
6,587
402
0
2,140
6,039
1,858
666
163
5,776
57,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
35,690
441
Minions Killed
310
0
Camps Cleared
0
1,319,766
Distance Traveled
1,102,325
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,677
645
130
9
0
257,374
2
W
Fenrir
10,206
680
122
8
0
317,355
6
L
Danzaburou
6,287
419
28
2
0
202,168
1
W
Tiamat
8,187
546
74
5
0
230,255
1
L
Susano
5,760
384
33
2
0
138,425
1
L
Ao Kuang
8,334
556
85
6
0
290,899
0
W
Vamana
6,380
425
17
1
0
222,142
0
L
Guan Yu
8,152
543
89
6
0
262,867
0
L
Anubis
7,157
477
75
5
0
207,966
1
W
He Bo
10,152
677
98
7
0
292,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role