Player Matchup

Artio
Artio
CoalaMaldito19
Artio
Level 129
God Stats
8W - 4L
1,736 SR
Queue Stats
63W - 55L
1,603 Elo+
Party 2
Awilix
Awilix
DDRCapiroto
Awilix
Level 148
God Stats
0W - 2L
1,442 SR
Queue Stats
99W - 91L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Flavio Saldanha
Cu Chulainn
Level 143
God Stats
8W - 8L
1,526 SR
Queue Stats
93W - 88L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
REIDELLAS
Danzaburou
Level 80
God Stats
8W - 5L
1,816 SR
Queue Stats
10W - 6L
1,720 Elo+
Party 2
Scylla
Scylla
gianluca080199
Scylla
Level 117
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2
Team Averages
Level 123
1,602 SR
1,549 Elo+

VS

Team Averages
Level 111
1,602 SR
1,631 Elo+
Tiamat
Tiamat
LethalDamage
Tiamat
Level 112
God Stats
31W - 25L
1,734 SR
Queue Stats
726W - 669L
1,601 Elo+
Solo
Chang'e
Chang'e
TheLegendSkip
Chang'e
Level 129
God Stats
3W - 1L
1,613 SR
Queue Stats
60W - 54L
1,661 Elo+
Party 1
Serqet
Serqet
jaystylez
Serqet
Level 111
God Stats
6W - 1L
2,024 SR
Queue Stats
108W - 107L
1,499 Elo+
Solo
Zeus
Zeus
madmonkey54
Zeus
Level 80
God Stats
6W - 5L
1,354 SR
Queue Stats
145W - 131L
1,682 Elo+
Party 1
Chaac
Chaac
reeeelololol
Chaac
Level 123
God Stats
4W - 1L
1,281 SR
Queue Stats
55W - 35L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,784
649
2,530
12,110
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
13
1 / 4 / 2
7,398
617
3,381
8,107
3,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Flavio Saldanha
Cu Chulainn
14
1 / 5 / 2
7,639
637
5,414
11,252
7,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
REIDELLAS
Danzaburou
15
3 / 1 / 1
8,596
716
7,075
5,994
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 1
8,018
668
9,364
7,979
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 1 / 8
9,750
813
7,660
5,449
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
15
1 / 0 / 9
8,639
720
4,483
7,106
5,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
jaystylez
Serqet
15
1 / 1 / 4
8,362
697
2,226
8,561
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 6
8,761
730
17,541
7,141
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 8
10,607
884
9,033
12,992
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
16
16
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Awilix
1
4
2
0.5
L
Cu Chulainn
Flavio Saldanha
Cu Chulainn
1
5
2
0.4
W
Tiamat
4
1
8
8
L
Danzaburou
REIDELLAS
Danzaburou
3
1
1
3.5
W
Chang'e
1
0
9
5.5
L
1
2
1
0.75
W
Serqet
jaystylez
Serqet
1
1
4
3
W
3
4
6
1.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
40,943
45,442
Taken
41,249
25,071
Mitigated
29,329
8,599
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,530
339
186
1,937
12,110
8,674
0
7,889
3,686
11,364
0
L
Awilix
3,381
971
0
875
8,107
3,079
0
5,094
2,755
0
16,447
L
Cu Chulainn
Flavio Saldanha
Cu Chulainn
5,414
642
0
785
11,252
7,840
0
6,575
3,794
0
22,831
W
Tiamat
7,660
1,098
260
2,162
5,449
3,531
1,206
2,022
3,295
33,715
0
L
Danzaburou
REIDELLAS
Danzaburou
7,075
1,543
1,286
1,250
5,994
2,572
156
3,141
2,361
0
31,338
W
Chang'e
4,483
393
2,779
3,686
7,106
5,667
2,070
2,534
4,460
26,984
0
L
9,364
1,043
0
2,280
7,979
2,906
0
6,132
1,560
41,551
0
W
Serqet
jaystylez
Serqet
2,226
563
0
2,110
8,561
6,365
81
2,453
6,038
0
18,043
W
17,541
506
0
111
7,141
2,592
247
1,977
5,108
26,962
0
W
9,033
1,460
0
4,076
12,992
11,174
675
2,760
10,102
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
46,119
284
Minions Killed
275
9
Camps Cleared
8
1,086,777
Distance Traveled
1,120,777
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,784
649
19
2
1
218,930
2
L
Awilix
7,398
617
42
4
4
236,185
1
L
Cu Chulainn
7,639
637
43
4
1
210,286
2
W
Tiamat
9,750
813
72
6
3
229,781
5
L
Danzaburou
8,596
716
70
6
0
222,822
5
W
Chang'e
8,639
720
64
5
0
226,024
0
L
Scylla
8,018
668
110
9
3
198,554
5
W
Serqet
8,362
697
38
3
2
237,528
3
W
Zeus
8,761
730
40
3
1
199,898
1
W
Chaac
10,607
884
61
5
2
227,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role