Player Matchup

Tsukuyomi
Tsukuyomi
EllCuh
Tsukuyomi
Level 21
God Stats
13W - 17L
1,406 SR
Queue Stats
39W - 44L
1,498 Elo+
Party 3
Anubis
Anubis
TylerAkbar
Anubis
Level 21
God Stats
36W - 22L
1,534 SR
Queue Stats
165W - 133L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
XzX666Xxz
Cthulhu
Level 6
God Stats
45W - 64L
1,283 SR
Queue Stats
88W - 109L
1,444 Elo+
Party 2
Bellona
Bellona
cacahuetepocho
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 39L
1,127 Elo+
Party 2
Neith
Neith
casamicasamii
Neith
Level 4
God Stats
1W - 2L
1,254 SR
Queue Stats
29W - 43L
1,085 Elo+
Party 2
Team Averages
Level 11
1,395 SR
1,320 Elo+

VS

Team Averages
Level 24
1,553 SR
1,433 Elo+
Poseidon
Poseidon
Asberger4
Poseidon
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 21L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Bigi01
Sun Wukong
Level 59
God Stats
3W - 7L
1,433 SR
Queue Stats
166W - 162L
1,485 Elo+
Party 1
Hachiman
Hachiman
KentTheKent
Hachiman
Level 15
God Stats
2W - 5L
1,599 SR
Queue Stats
92W - 96L
1,524 Elo+
Party 1
Ares
Ares
TCB1122
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Fenrir
Fenrir
TheMadHatterUS
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EllCuh
Tsukuyomi
20
11 / 4 / 5
13,976
559
17,014
20,717
9,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TylerAkbar
Anubis
20
14 / 1 / 4
15,492
620
20,887
14,102
9,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
XzX666Xxz
Cthulhu
17
1 / 6 / 5
11,484
459
7,027
19,163
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 4 / 3
12,460
498
6,595
16,923
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 3
11,322
453
5,909
13,587
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asberger4
Poseidon
18
1 / 8 / 2
11,905
476
7,336
12,253
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Bigi01
Sun Wukong
16
5 / 5 / 1
10,719
429
7,808
16,646
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
KentTheKent
Hachiman
20
6 / 5 / 8
12,876
515
22,920
20,253
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
TCB1122
Ares
9
0 / 9 / 2
7,715
309
1,332
11,153
4,057
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
9 / 4 / 6
13,316
533
13,129
22,200
13,916
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
31
Kills
21
21
Deaths
31
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Asberger4
Poseidon
1
8
2
0.25
L
Sun Wukong
Bigi01
Sun Wukong
5
5
1
1.1
W
Tsukuyomi
EllCuh
Tsukuyomi
11
4
5
3.38
L
Hachiman
KentTheKent
Hachiman
6
5
8
2
L
Ares
TCB1122
Ares
0
9
2
0.11
L
9
4
6
3
W
Anubis
TylerAkbar
Anubis
14
1
4
16
W
Cthulhu
XzX666Xxz
Cthulhu
1
6
5
0.58
W
1
4
3
0.63
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,432
Damage
52,525
84,492
Taken
82,505
58,223
Mitigated
43,183
22,421
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Asberger4
Poseidon
7,336
1,012
0
229
12,253
3,735
22
4,802
7,426
79,609
0
L
Sun Wukong
Bigi01
Sun Wukong
7,808
2,171
0
2,473
16,646
14,133
910
5,655
10,691
0
43,806
W
Tsukuyomi
EllCuh
Tsukuyomi
17,014
4,617
0
8,256
20,717
9,677
51
1,745
18,847
0
128,113
L
Hachiman
KentTheKent
Hachiman
22,920
13,990
0
9,619
20,253
7,342
1,004
7,144
13,109
0
95,294
L
Ares
TCB1122
Ares
1,332
376
0
456
11,153
4,057
0
3,052
8,076
3,706
0
L
13,129
4,834
0
6,849
22,200
13,916
537
9,161
12,864
0
87,782
W
Anubis
TylerAkbar
Anubis
20,887
969
0
8,629
14,102
9,355
4,110
2,937
11,065
101,958
0
W
Cthulhu
XzX666Xxz
Cthulhu
7,027
824
0
1,031
19,163
17,457
609
456
18,682
45,653
0
W
6,595
1,094
0
981
16,923
16,211
1,436
2,533
13,833
15,705
51,351
W
5,909
3,301
0
3,524
13,587
5,523
570
847
12,740
0
70,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,734
Gold Earned
56,531
646
Minions Killed
503
0
Camps Cleared
0
2,388,044
Distance Traveled
1,927,124
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,905
476
157
6
0
388,481
1
L
Sun Wukong
10,719
429
83
3
0
428,249
3
W
Tsukuyomi
13,976
559
166
7
0
492,484
5
L
Hachiman
12,876
515
141
6
0
367,631
3
L
Ares
7,715
309
5
0
0
250,754
1
L
Fenrir
13,316
533
117
5
0
492,009
0
W
Anubis
15,492
620
167
7
0
440,457
3
W
Cthulhu
11,484
459
85
3
0
502,788
2
W
Bellona
12,460
498
128
5
0
497,991
0
W
Neith
11,322
453
100
4
0
454,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role