Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Almost-Elise
Poseidon
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
421W - 424L
1,405 Elo+
Solo
Osiris
Osiris
SuperAnimeNerd
Osiris
Level 58
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 8L
1,178 Elo+
Solo
Set
Set
megaGAMER_123
Set
Level 91
God Stats
11W - 16L
1,500 SR
Queue Stats
127W - 116L
1,535 Elo+
Party 2
Team Averages
Level 74
1,453 SR
1,424 Elo+

VS

Team Averages
Level 68
1,476 SR
1,482 Elo+
Bacchus
Bacchus
Poco_Loco_456_
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,448 Elo+
Solo
Tiamat
Tiamat
Scary_JMC
Tiamat
Level 78
God Stats
5W - 4L
1,794 SR
Queue Stats
78W - 70L
1,623 Elo+
Solo
Guan Yu
Guan Yu
VOYAGER 886
Guan Yu
Level 68
God Stats
3W - 2L
1,226 SR
Queue Stats
360W - 351L
1,465 Elo+
Party 1
Bakasura
Bakasura
WorkExpert221
Bakasura
Level 66
God Stats
73W - 51L
1,652 SR
Queue Stats
328W - 350L
1,438 Elo+
Party 1
Cupid
Cupid
fuzzball2003
Cupid
Level 64
God Stats
7W - 4L
1,210 SR
Queue Stats
59W - 55L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 5 / 5
9,631
419
9,705
17,102
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
13
0 / 3 / 3
8,730
380
5,134
19,438
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Almost-Elise
Poseidon
16
9 / 8 / 0
10,744
467
13,930
16,568
6,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 2
9,722
423
11,342
20,828
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 5 / 7
10,408
453
10,674
21,183
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 16
11,012
479
15,329
23,570
27,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Scary_JMC
Tiamat
17
5 / 4 / 12
11,319
492
15,572
13,339
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
VOYAGER 886
Guan Yu
19
10 / 0 / 7
12,784
556
16,679
22,043
25,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
WorkExpert221
Bakasura
17
3 / 3 / 9
11,027
479
10,679
17,518
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 5
11,934
519
15,678
15,008
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
27
27
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
5
0.7
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Poseidon
Almost-Elise
Poseidon
9
8
0
1.13
W
3
5
16
2.2
W
Tiamat
Scary_JMC
Tiamat
5
4
12
2.75
L
1
6
2
0.33
W
Guan Yu
VOYAGER 886
Guan Yu
10
0
7
13.5
W
Bakasura
WorkExpert221
Bakasura
3
3
9
2.5
W
6
2
5
4.25
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,785
Damage
73,937
95,119
Taken
91,478
55,493
Mitigated
73,816
20,031
Healing
34,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,705
5,246
608
1,926
17,102
5,248
2,470
3,627
12,881
0
58,025
L
Yemoja
 
Yemoja
5,134
1,540
3,812
4,057
19,438
17,781
502
7,494
11,175
22,526
0
L
Poseidon
Almost-Elise
Poseidon
13,930
2,417
0
1,475
16,568
6,179
610
7,433
8,548
60,578
0
W
15,329
2,072
856
3,197
23,570
27,285
111
4,658
18,750
45,594
0
W
Tiamat
Scary_JMC
Tiamat
15,572
1,221
1,224
4,871
13,339
8,678
974
2,653
10,661
58,159
0
L
11,342
4,009
0
691
20,828
16,321
970
5,015
15,671
242
56,955
W
Guan Yu
VOYAGER 886
Guan Yu
16,679
3,248
4,267
10,064
22,043
25,143
1,888
4,321
17,072
0
70,913
W
Bakasura
WorkExpert221
Bakasura
10,679
7,395
0
2,915
17,518
6,793
1,611
4,219
13,197
0
63,196
W
15,678
7,917
860
5,976
15,008
5,917
3,704
3,394
11,614
0
86,487
L
10,674
3,716
0
7,462
21,183
9,964
0
6,290
14,567
0
79,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
58,076
458
Minions Killed
492
0
Camps Cleared
0
2,079,857
Distance Traveled
2,185,998
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,631
419
115
5
0
410,442
1
L
Yemoja
8,730
380
27
1
0
389,849
4
L
Poseidon
10,744
467
85
4
0
405,550
2
W
Bacchus
11,012
479
43
2
0
415,862
13
W
Tiamat
11,319
492
96
4
0
410,900
5
L
Osiris
9,722
423
114
5
0
425,869
2
W
Guan Yu
12,784
556
115
5
0
442,551
3
W
Bakasura
11,027
479
105
5
0
510,971
4
W
Cupid
11,934
519
133
6
0
405,714
5
L
Set
10,408
453
117
5
0
448,147
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role