Player Matchup

Danzaburou
Danzaburou
BfmvSlayer
Danzaburou
Level 102
God Stats
0W - 1L
1,435 SR
Queue Stats
52W - 44L
1,726 Elo+
Solo
Nu Wa
Nu Wa
METALLICA x09x
Nu Wa
Level 127
God Stats
11W - 5L
1,542 SR
Queue Stats
14W - 9L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
MarinesRule007
Sun Wukong
Level 127
God Stats
4W - 3L
1,631 SR
Queue Stats
170W - 135L
1,575 Elo+
Party 2
Cerberus
Cerberus
PkmnLovar
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 123L
1,592 Elo+
Party 2
Susano
Susano
iDringus oG
Susano
Level 144
God Stats
1W - 3L
1,522 SR
Queue Stats
28W - 29L
1,535 Elo+
Party 3
Team Averages
Level 126
1,526 SR
1,552 Elo+

VS

Team Averages
Level 105
1,610 SR
1,512 Elo+
Hercules
Hercules
BlackColorZ
Hercules
Level 147
God Stats
4W - 7L
1,540 SR
Queue Stats
185W - 185L
1,558 Elo+
Solo
Tiamat
Tiamat
Kugakki
Tiamat
Level 101
God Stats
21W - 20L
1,530 SR
Queue Stats
39W - 32L
1,511 Elo+
Party 1
Discordia
Discordia
Silver VoiiDz
Discordia
Level 56
God Stats
6W - 1L
1,842 SR
Queue Stats
24W - 15L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
SirRocketer
Danzaburou
Level 125
God Stats
4W - 3L
1,637 SR
Queue Stats
186W - 165L
1,289 Elo+
Solo
Nemesis
Nemesis
Tainted Victory
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BfmvSlayer
Danzaburou
16
0 / 7 / 4
9,347
623
8,607
14,916
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 4 / 5
11,204
747
17,985
8,915
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MarinesRule007
Sun Wukong
18
3 / 8 / 2
10,837
722
10,139
24,273
15,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
PkmnLovar
Cerberus
17
3 / 7 / 3
10,175
678
9,061
21,023
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
16
3 / 4 / 1
9,761
651
10,255
15,933
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackColorZ
Hercules
17
1 / 2 / 13
10,385
692
6,301
19,203
20,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Kugakki
Tiamat
20
11 / 0 / 10
13,722
915
28,503
16,567
10,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Silver VoiiDz
Discordia
17
2 / 5 / 12
10,741
716
11,961
10,124
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SirRocketer
Danzaburou
20
7 / 1 / 14
13,435
896
14,321
13,223
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 3 / 9
14,004
934
14,207
15,820
9,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
10
Kills
30
30
Deaths
11
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BfmvSlayer
Danzaburou
0
7
4
0.29
W
Hercules
BlackColorZ
Hercules
1
2
13
3.75
W
Tiamat
Kugakki
Tiamat
11
0
10
16
L
1
4
5
0.88
L
Sun Wukong
MarinesRule007
Sun Wukong
3
8
2
0.5
L
Cerberus
PkmnLovar
Cerberus
3
7
3
0.64
W
Discordia
Silver VoiiDz
Discordia
2
5
12
1.6
W
Danzaburou
SirRocketer
Danzaburou
7
1
14
14
W
9
3
9
4.5
L
Susano
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,047
Damage
75,293
85,060
Taken
74,937
42,734
Mitigated
49,687
10,553
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BfmvSlayer
Danzaburou
8,607
2,634
0
2,793
14,916
5,578
1
6,051
8,285
0
33,905
W
Hercules
BlackColorZ
Hercules
6,301
1,829
0
8,116
19,203
20,594
694
6,279
12,550
0
34,657
W
Tiamat
Kugakki
Tiamat
28,503
1,557
768
6,662
16,567
10,833
505
6,713
9,669
67,977
0
L
17,985
6,511
196
655
8,915
3,511
825
2,325
6,361
56,117
0
L
Sun Wukong
MarinesRule007
Sun Wukong
10,139
922
0
2,782
24,273
15,961
0
11,091
12,244
82
37,241
L
Cerberus
PkmnLovar
Cerberus
9,061
342
0
4,002
21,023
11,764
0
9,699
10,733
31,701
0
W
Discordia
Silver VoiiDz
Discordia
11,961
40
0
1,295
10,124
3,066
1,467
5,002
4,944
35,601
0
W
Danzaburou
SirRocketer
Danzaburou
14,321
2,761
207
2,956
13,223
5,550
2,414
3,643
9,420
0
66,921
W
14,207
5,742
0
5,075
15,820
9,644
651
4,857
10,719
0
37,548
L
Susano
10,255
692
0
125
15,933
5,920
0
9,239
6,169
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
62,287
386
Minions Killed
403
9
Camps Cleared
5
1,273,907
Distance Traveled
1,449,859
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,347
623
62
4
1
246,295
3
W
Hercules
10,385
692
73
5
0
290,444
5
W
Tiamat
13,722
915
97
6
2
308,039
3
L
Nu Wa
11,204
747
105
7
1
225,873
1
L
Sun Wukong
10,837
722
78
5
2
278,743
2
L
Cerberus
10,175
678
96
6
2
240,355
3
W
Discordia
10,741
716
66
4
0
248,936
1
W
Danzaburou
13,435
896
127
8
3
293,677
2
W
Nemesis
14,004
934
40
3
0
308,763
4
L
Susano
9,761
651
45
3
3
282,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role