Player Matchup

Erlang Shen
Erlang Shen
Dreamzy92320
Erlang Shen
Level 22
God Stats
13W - 14L
1,559 SR
Queue Stats
21W - 39L
1,313 Elo+
Party 1
Janus
Janus
KEVICE92
Janus
Level 82
God Stats
6W - 7L
1,511 SR
Queue Stats
42W - 48L
1,454 Elo+
Party 1
Thor
Thor
PoPey92320
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,496 Elo+
Party 1
Ymir
Ymir
ankletaker92
Ymir
Level 31
God Stats
9W - 6L
1,732 SR
Queue Stats
32W - 42L
1,430 Elo+
Party 1
Medusa
Medusa
cooper34
Medusa
Level 79
God Stats
15W - 16L
1,540 SR
Queue Stats
30W - 39L
1,431 Elo+
Party 1
Team Averages
Level 60
1,569 SR
1,425 Elo+

VS

Team Averages
Level 58
1,497 SR
1,469 Elo+
Persephone
Persephone
A-Greekgod-A
Persephone
Level 48
God Stats
18W - 15L
1,567 SR
Queue Stats
100W - 99L
1,573 Elo+
Solo
Mercury
Mercury
AstaMamadisimo
Mercury
Level 29
God Stats
114W - 96L
1,540 SR
Queue Stats
358W - 393L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
OrateDarwix
Cthulhu
Level 25
God Stats
86W - 102L
1,437 SR
Queue Stats
100W - 129L
1,387 Elo+
Party 2
Achilles
Achilles
aitorcete91
Achilles
Level 88
God Stats
57W - 71L
1,432 SR
Queue Stats
184W - 197L
1,421 Elo+
Party 2
Izanami
Izanami
superin_nono226
Izanami
Level 99
God Stats
61W - 43L
1,510 SR
Queue Stats
124W - 111L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dreamzy92320
Erlang Shen
16
2 / 8 / 3
10,465
419
8,233
25,834
23,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
KEVICE92
Janus
18
6 / 7 / 1
11,956
478
17,326
16,302
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 8
9,571
383
6,265
22,687
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 11
11,142
446
9,217
22,742
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
cooper34
Medusa
18
9 / 6 / 2
11,771
471
16,536
18,637
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A-Greekgod-A
Persephone
20
6 / 1 / 15
13,996
560
19,872
13,129
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 4 / 10
15,934
637
24,340
18,422
9,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OrateDarwix
Cthulhu
17
4 / 6 / 13
11,107
444
6,896
16,747
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
aitorcete91
Achilles
19
4 / 2 / 18
13,212
528
14,671
20,018
12,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 5 / 15
13,335
533
15,153
18,380
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
18
Kills
35
36
Deaths
18
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Persephone
A-Greekgod-A
Persephone
6
1
15
13.5
W
15
4
10
5
L
Erlang Shen
Dreamzy92320
Erlang Shen
2
8
3
0.44
L
Janus
KEVICE92
Janus
6
7
1
0.93
W
Cthulhu
OrateDarwix
Cthulhu
4
6
13
1.75
L
0
9
8
0.44
W
Achilles
aitorcete91
Achilles
4
2
18
6.5
L
1
6
11
1.08
L
Medusa
cooper34
Medusa
9
6
2
1.67
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
80,932
106,202
Taken
86,696
75,082
Mitigated
45,032
24,416
Healing
28,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A-Greekgod-A
Persephone
19,872
1,051
291
4,416
13,129
5,207
786
3,703
9,175
96,190
0
W
24,340
16,126
0
268
18,422
9,038
4,500
4,466
13,842
0
149,005
L
Erlang Shen
Dreamzy92320
Erlang Shen
8,233
2,932
0
6,989
25,834
23,844
441
4,446
21,164
0
37,539
L
Janus
KEVICE92
Janus
17,326
768
0
750
16,302
6,198
481
6,739
9,202
63,728
0
W
Cthulhu
OrateDarwix
Cthulhu
6,896
187
1,294
4,295
16,747
11,042
527
7,321
9,212
21,705
0
L
6,265
1,798
1,379
5,860
22,687
8,740
864
6,033
16,326
0
48,544
W
Achilles
aitorcete91
Achilles
14,671
4,882
1,422
5,758
20,018
12,488
2,232
5,720
14,162
0
65,883
L
9,217
1,053
441
2,381
22,742
27,305
36
3,465
18,886
41,403
0
L
Medusa
cooper34
Medusa
16,536
6,797
1,456
5,160
18,637
8,995
885
4,505
13,856
0
89,624
W
15,153
11,129
1,749
8,974
18,380
7,257
3,688
4,542
13,762
0
112,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
67,584
459
Minions Killed
637
0
Camps Cleared
0
2,214,830
Distance Traveled
2,481,964
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,996
560
120
5
0
506,849
13
W
Mercury
15,934
637
201
8
0
566,720
4
L
Erlang Shen
10,465
419
69
3
0
426,989
6
L
Janus
11,956
478
120
5
0
473,418
0
W
Cthulhu
11,107
444
29
1
0
488,878
1
L
Thor
9,571
383
72
3
0
444,701
2
W
Achilles
13,212
528
113
5
0
496,806
4
L
Ymir
11,142
446
76
3
0
444,046
0
L
Medusa
11,771
471
122
5
0
425,676
2
W
Izanami
13,335
533
174
7
0
422,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role