Player Matchup

Rama
Rama
ItsPaddyTheDude
Rama
Level 129
God Stats
1W - 2L
1,438 SR
Queue Stats
57W - 61L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
Lollimaster
Heimdallr
Level 91
God Stats
6W - 4L
1,628 SR
Queue Stats
102W - 106L
1,615 Elo+
Party 2
Bacchus
Bacchus
TeodorusAltiniu
Bacchus
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 27L
1,414 Elo+
Solo
Tiamat
Tiamat
sheepspeeps
Tiamat
Level 69
God Stats
9W - 8L
1,302 SR
Queue Stats
340W - 345L
1,500 Elo+
Party 1
Anubis
Anubis
xThorminatorx
Anubis
Level 15
God Stats
12W - 6L
1,500 SR
Queue Stats
20W - 21L
1,550 Elo+
Party 2
Team Averages
Level 72
1,474 SR
1,472 Elo+

VS

Team Averages
Level 39
1,503 SR
1,448 Elo+
Anubis
Anubis
Planaxis
Anubis
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 113L
1,393 Elo+
Solo
Hun Batz
Hun Batz
Raeuberpfanne
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,568 Elo+
Party 3
Ymir
Ymir
Slur3p
Ymir
Level 18
God Stats
41W - 32L
1,556 SR
Queue Stats
79W - 84L
1,468 Elo+
Party 4
Scylla
Scylla
SouthHoss
Scylla
Level 64
God Stats
15W - 22L
1,457 SR
Queue Stats
90W - 103L
1,476 Elo+
Party 4
Thanatos
Thanatos
Velox420
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 18
11,237
1,124
13,432
6,160
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Lollimaster
Heimdallr
18
14 / 1 / 17
12,422
1,242
20,797
11,295
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 25
10,347
1,035
10,452
8,708
10,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
17
1 / 2 / 22
9,926
993
11,095
6,799
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 17
10,677
1,068
6,316
8,383
4,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Planaxis
Anubis
15
1 / 8 / 4
9,173
917
9,685
13,548
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Raeuberpfanne
Hun Batz
15
1 / 9 / 4
9,106
911
8,182
14,054
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Slur3p
Ymir
14
1 / 7 / 1
8,488
849
6,486
13,429
10,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
SouthHoss
Scylla
15
4 / 3 / 2
10,286
1,029
8,126
9,517
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Velox420
Thanatos
16
0 / 7 / 6
9,480
948
5,378
16,341
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
34
Kills
7
7
Deaths
34
99
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
1
18
20
W
Heimdallr
Lollimaster
Heimdallr
14
1
17
22.5
L
Anubis
Planaxis
Anubis
1
8
4
0.38
L
Hun Batz
Raeuberpfanne
Hun Batz
1
9
4
0.33
L
Ymir
Slur3p
Ymir
1
7
1
0.21
L
Scylla
SouthHoss
Scylla
4
3
2
1.67
W
2
0
25
14.5
L
Thanatos
Velox420
Thanatos
0
7
6
0.43
W
Tiamat
1
2
22
6
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,092
Damage
37,857
41,345
Taken
66,889
26,193
Mitigated
29,215
9,381
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,432
10,082
0
3,404
6,160
1,821
0
2,820
3,340
0
24,447
W
Heimdallr
Lollimaster
Heimdallr
20,797
11,389
0
3,234
11,295
3,991
0
5,663
5,632
0
35,578
L
Anubis
Planaxis
Anubis
9,685
548
0
1,754
13,548
5,639
0
3,772
9,656
23,249
0
L
Hun Batz
Raeuberpfanne
Hun Batz
8,182
2,603
0
0
14,054
4,635
0
4,998
8,871
0
16,125
L
Ymir
Slur3p
Ymir
6,486
999
476
318
13,429
10,517
0
6,055
7,276
16,748
0
L
Scylla
SouthHoss
Scylla
8,126
421
0
1,424
9,517
2,788
0
4,540
4,885
40,440
0
W
10,452
1,530
0
80
8,708
10,841
0
5,175
3,533
21,093
0
L
Thanatos
Velox420
Thanatos
5,378
789
92
4,853
16,341
5,636
0
7,735
8,334
0
23,353
W
Tiamat
11,095
1,226
120
1,290
6,799
5,432
0
3,150
3,649
31,497
0
W
6,316
173
0
1,253
8,383
4,108
0
7,489
894
21,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,609
Gold Earned
46,533
177
Minions Killed
178
6
Camps Cleared
7
934,254
Distance Traveled
875,467
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,237
1,124
34
3
1
190,913
0
W
Heimdallr
12,422
1,242
30
3
3
198,906
0
L
Anubis
9,173
917
31
3
1
155,887
2
L
Hun Batz
9,106
911
12
1
2
164,875
0
L
Ymir
8,488
849
17
2
0
140,457
0
L
Scylla
10,286
1,029
77
8
1
184,183
0
W
Bacchus
10,347
1,035
19
2
0
220,670
0
L
Thanatos
9,480
948
41
4
3
230,065
2
W
Tiamat
9,926
993
54
5
1
183,234
0
W
Anubis
10,677
1,068
40
4
1
140,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role