Player Matchup

Anhur
Anhur
LGH-KloZz
Anhur
Level 24
God Stats
13W - 47L
1,157 SR
Queue Stats
97W - 187L
1,178 Elo+
Party 2
Yemoja
Yemoja
MuhGuerra
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,668 Elo+
Solo
Tiamat
Tiamat
RafaMeia3
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,427 Elo+
Party 1
Thoth
Thoth
TheZeWarMachine
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Chaac
Chaac
Xstefano-leonX
Chaac
Level 26
God Stats
19W - 25L
1,479 SR
Queue Stats
69W - 121L
1,314 Elo+
Party 2
Team Averages
Level 23
1,427 SR
1,403 Elo+

VS

Team Averages
Level 20
1,471 SR
1,446 Elo+
Cthulhu
Cthulhu
Biel_Araujo747
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Choco8931
Tiamat
Level 30
God Stats
6W - 7L
1,272 SR
Queue Stats
83W - 88L
1,206 Elo+
Solo
Baron Samedi
Baron Samedi
FaZe KeY6112
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 180L
1,455 Elo+
Solo
Anhur
Anhur
Snersax55
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
kuramayoukobr
Ratatoskr
Level 11
God Stats
2W - 1L
1,581 SR
Queue Stats
231W - 243L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LGH-KloZz
Anhur
9
2 / 5 / 0
6,339
396
3,648
9,775
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
MuhGuerra
Yemoja
9
2 / 5 / 3
6,792
425
4,419
9,778
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
RafaMeia3
Tiamat
11
0 / 4 / 2
7,049
441
3,991
9,445
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 9 / 0
5,610
351
2,475
8,622
1,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
7,505
469
10,307
17,743
11,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,683
480
5,981
9,350
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Choco8931
Tiamat
12
2 / 4 / 3
7,609
476
6,940
10,019
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
FaZe KeY6112
Baron Samedi
15
3 / 0 / 4
9,212
576
5,848
6,602
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Snersax55
Anhur
18
12 / 0 / 0
10,700
669
13,765
13,998
5,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
kuramayoukobr
Ratatoskr
16
10 / 0 / 3
10,067
629
8,847
11,059
3,988
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
28
29
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Tiamat
Choco8931
Tiamat
2
4
3
0.88
W
Baron Samedi
FaZe KeY6112
Baron Samedi
3
0
4
5
L
Anhur
LGH-KloZz
Anhur
2
5
0
0.4
L
Yemoja
MuhGuerra
Yemoja
2
5
3
0.7
L
Tiamat
RafaMeia3
Tiamat
0
4
2
0.25
W
Anhur
Snersax55
Anhur
12
0
0
12
L
0
9
0
0
L
3
6
1
0.58
W
Ratatoskr
kuramayoukobr
Ratatoskr
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
41,381
55,363
Taken
51,028
24,285
Mitigated
24,244
11,244
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,981
407
0
756
9,350
4,702
216
1,634
7,596
22,298
0
W
Tiamat
Choco8931
Tiamat
6,940
956
0
3,342
10,019
7,071
8
2,606
7,158
27,382
0
W
Baron Samedi
FaZe KeY6112
Baron Samedi
5,848
435
72
1,075
6,602
3,193
104
2,617
3,985
47,621
0
L
Anhur
LGH-KloZz
Anhur
3,648
633
0
2,182
9,775
1,344
542
801
8,974
0
22,090
L
Yemoja
MuhGuerra
Yemoja
4,419
1,262
739
666
9,778
5,176
436
2,956
6,622
21,517
0
L
Tiamat
RafaMeia3
Tiamat
3,991
462
207
2,259
9,445
4,611
384
6,085
3,320
31,912
0
W
Anhur
Snersax55
Anhur
13,765
8,609
0
11,648
13,998
5,290
1,923
1,986
11,987
0
99,504
L
2,475
299
81
1,101
8,622
1,250
657
1,416
7,196
16,896
0
L
10,307
1,924
0
4,009
17,743
11,904
472
6,725
10,482
0
36,603
W
Ratatoskr
kuramayoukobr
Ratatoskr
8,847
3,544
0
2,748
11,059
3,988
562
2,042
8,967
0
72,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
45,271
233
Minions Killed
439
0
Camps Cleared
0
1,193,359
Distance Traveled
1,535,578
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,683
480
41
3
0
342,552
2
W
Tiamat
7,609
476
45
3
0
243,713
2
W
Baron Samedi
9,212
576
99
6
0
373,191
2
L
Anhur
6,339
396
36
2
0
212,894
1
L
Yemoja
6,792
425
48
3
0
233,036
0
L
Tiamat
7,049
441
66
4
0
214,637
2
W
Anhur
10,700
669
149
9
0
240,500
0
L
Thoth
5,610
351
30
2
0
245,531
0
L
Chaac
7,505
469
53
3
0
287,261
3
W
Ratatoskr
10,067
629
105
7
0
335,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role