Player Matchup

Bakasura
Bakasura
Ashton25
Bakasura
Level 102
God Stats
2W - 0L
1,737 SR
Queue Stats
42W - 34L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
MagnetKSA
Sun Wukong
Level 28
God Stats
18W - 15L
1,518 SR
Queue Stats
72W - 78L
1,406 Elo+
Solo
Chiron
Chiron
THE_wee_CELT
Chiron
Level 22
God Stats
3W - 3L
1,306 SR
Queue Stats
30W - 46L
1,405 Elo+
Solo
Anubis
Anubis
gabriii28
Anubis
Level 5
God Stats
2W - 3L
1,464 SR
Queue Stats
10W - 15L
1,274 Elo+
Solo
Yemoja
Yemoja
squambo6
Yemoja
Level 11
God Stats
1W - 2L
1,736 SR
Queue Stats
19W - 32L
1,171 Elo+
Party 2
Team Averages
Level 34
1,553 SR
1,374 Elo+

VS

Team Averages
Level 19
1,429 SR
1,324 Elo+
Cupid
Cupid
BENTICIUS
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Hercules
Hercules
KarasuKami224
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Michael_YT7
Cthulhu
Level 8
God Stats
2W - 6L
1,324 SR
Queue Stats
4W - 15L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
PitterPatter8
Heimdallr
Level 29
God Stats
4W - 5L
1,455 SR
Queue Stats
4W - 5L
1,364 Elo+
Solo
Ra
Ra
pretend-land
Ra
Level 28
God Stats
14W - 33L
1,368 SR
Queue Stats
157W - 229L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashton25
Bakasura
17
20 / 4 / 6
11,829
623
23,840
14,689
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
MagnetKSA
Sun Wukong
15
2 / 1 / 4
10,145
534
9,643
18,467
9,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
16
9 / 2 / 11
11,088
584
25,674
15,739
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
gabriii28
Anubis
14
6 / 8 / 7
9,696
510
10,480
13,228
6,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
squambo6
Yemoja
14
3 / 3 / 14
10,450
550
7,119
10,198
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BENTICIUS
Cupid
12
1 / 11 / 3
7,678
404
3,403
15,500
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
KarasuKami224
Hercules
14
7 / 6 / 3
9,124
480
11,637
23,039
20,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Michael_YT7
Cthulhu
12
1 / 12 / 1
7,552
397
3,960
25,874
10,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
PitterPatter8
Heimdallr
12
2 / 7 / 2
8,018
422
8,315
14,694
5,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 4 / 7
10,258
540
13,312
21,335
7,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
40
Kills
17
18
Deaths
40
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ashton25
Bakasura
20
4
6
5.75
L
Cupid
BENTICIUS
Cupid
1
11
3
0.23
L
Hercules
KarasuKami224
Hercules
7
6
3
1.42
W
Sun Wukong
MagnetKSA
Sun Wukong
2
1
4
4
L
Cthulhu
Michael_YT7
Cthulhu
1
12
1
0.13
L
Heimdallr
PitterPatter8
Heimdallr
2
7
2
0.43
W
Chiron
9
2
11
7.25
W
Anubis
gabriii28
Anubis
6
8
7
1.19
L
6
4
7
2.38
W
Yemoja
squambo6
Yemoja
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
40,627
72,321
Taken
100,442
39,669
Mitigated
48,119
27,688
Healing
27,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ashton25
Bakasura
23,840
17,039
0
4,120
14,689
9,368
2,370
3,153
11,536
0
57,584
L
Cupid
BENTICIUS
Cupid
3,403
2,987
197
3,242
15,500
4,419
252
3,103
11,467
0
20,894
L
Hercules
KarasuKami224
Hercules
11,637
3,602
0
8,300
23,039
20,574
236
6,825
16,054
0
33,272
W
Sun Wukong
MagnetKSA
Sun Wukong
9,643
2,383
255
7,745
18,467
9,113
2,830
705
16,586
0
56,582
L
Cthulhu
Michael_YT7
Cthulhu
3,960
432
0
3,169
25,874
10,208
272
2,943
21,891
34,514
0
L
Heimdallr
PitterPatter8
Heimdallr
8,315
3,691
0
2,433
14,694
5,387
0
378
13,534
0
28,647
W
Chiron
25,674
14,426
1,330
7,648
15,739
6,998
5,708
4,872
10,867
0
85,129
W
Anubis
gabriii28
Anubis
10,480
2,689
0
4,183
13,228
6,139
1,216
3,910
9,318
37,418
0
L
13,312
2,394
1,565
8,939
21,335
7,531
380
4,350
16,344
55,078
0
W
Yemoja
squambo6
Yemoja
7,119
1,594
1,121
1,286
10,198
8,051
1,153
4,632
5,566
27,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
42,630
433
Minions Killed
284
0
Camps Cleared
0
1,739,460
Distance Traveled
1,403,769
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,829
623
96
5
0
400,851
1
L
Cupid
7,678
404
39
2
0
255,897
0
L
Hercules
9,124
480
47
2
0
296,682
0
W
Sun Wukong
10,145
534
104
5
0
391,031
2
L
Cthulhu
7,552
397
68
4
0
293,779
0
L
Heimdallr
8,018
422
47
2
0
223,234
0
W
Chiron
11,088
584
122
6
0
312,462
0
W
Anubis
9,696
510
68
4
0
294,353
1
L
Ra
10,258
540
83
4
0
334,177
0
W
Yemoja
10,450
550
43
2
0
340,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role