Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 18
God Stats
40W - 51L
1,442 SR
Queue Stats
150W - 175L
1,426 Elo+
Solo
Nemesis
Nemesis
Doinks by Moose
Nemesis
Level 28
God Stats
12W - 14L
1,573 SR
Queue Stats
603W - 642L
1,463 Elo+
Party 2
Apollo
Apollo
UncleRuggles
Apollo
Level 19
God Stats
0W - 4L
1,175 SR
Queue Stats
558W - 552L
1,430 Elo+
Party 2
Terra
Terra
endebolt
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
525W - 546L
1,507 Elo+
Party 2
Bellona
Bellona
meatwad024
Bellona
Level 28
God Stats
2W - 5L
1,219 SR
Queue Stats
12W - 18L
1,370 Elo+
Solo
Team Averages
Level 24
1,382 SR
1,439 Elo+

VS

Team Averages
Level 23
1,521 SR
1,457 Elo+
Zeus
Zeus
Accelerator678
Zeus
Level 7
God Stats
3W - 0L
1,751 SR
Queue Stats
3W - 2L
1,413 Elo+
Solo
Ullr
Ullr
Cruusqul
Ullr
Level 26
God Stats
9W - 7L
1,558 SR
Queue Stats
123W - 114L
1,443 Elo+
Party 3
Nox
Nox
LionSatiric
Nox
Level 28
God Stats
20W - 12L
1,380 SR
Queue Stats
138W - 111L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lucasriveramora
Cu Chulainn
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 102L
1,493 Elo+
Party 1
Arachne
Arachne
Tato_RS
Arachne
Level 28
God Stats
19W - 8L
1,413 SR
Queue Stats
95W - 105L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
16
4 / 1 / 2
9,298
489
6,566
10,237
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,667
456
9,302
15,842
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
12
1 / 5 / 4
7,502
395
8,033
14,039
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
endebolt
Terra
10
4 / 5 / 1
7,322
385
3,776
17,204
9,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
meatwad024
Bellona
12
1 / 7 / 0
7,828
412
4,929
10,757
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,080
425
5,629
5,078
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
5 / 1 / 4
9,295
489
15,620
10,465
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 0
10,387
547
5,831
7,159
2,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Lucasriveramora
Cu Chulainn
18
8 / 1 / 2
11,169
588
12,588
15,623
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Tato_RS
Arachne
14
2 / 1 / 3
9,035
476
6,845
12,610
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
21
21
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Thoth
Acro XI
Thoth
4
1
2
5
W
Ullr
5
1
4
7
L
0
3
2
0.33
W
2
3
0
0.67
W
Cu Chulainn
Lucasriveramora
Cu Chulainn
8
1
2
9
W
Arachne
Tato_RS
Arachne
2
1
3
3.5
L
Apollo
1
5
4
0.6
L
Terra
endebolt
Terra
4
5
1
0.9
L
Bellona
meatwad024
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
46,513
68,079
Taken
50,935
34,258
Mitigated
22,606
20,727
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,629
651
0
348
5,078
1,028
0
891
4,187
17,704
0
L
Thoth
Acro XI
Thoth
6,566
406
0
2,936
10,237
3,682
0
5,080
5,107
57,899
0
W
Ullr
15,620
9,485
612
3,875
10,465
3,699
795
3,140
7,243
0
49,704
L
9,302
4,180
0
4,914
15,842
6,742
0
1,021
14,675
0
71,506
W
5,831
264
0
1,303
7,159
2,129
2,074
3,196
3,443
60,246
0
W
Cu Chulainn
Lucasriveramora
Cu Chulainn
12,588
3,764
0
4,585
15,623
11,106
1,542
1,050
14,084
95
64,097
W
Arachne
Tato_RS
Arachne
6,845
4,571
0
5,696
12,610
4,644
275
1,259
11,267
0
53,176
L
Apollo
8,033
3,940
393
4,078
14,039
5,386
722
3,178
10,861
0
43,435
L
Terra
endebolt
Terra
3,776
1,632
2,482
5,324
17,204
9,190
424
2,276
14,928
14,925
0
L
Bellona
meatwad024
Bellona
4,929
2,413
0
600
10,757
9,258
0
0
10,307
0
19,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
47,966
376
Minions Killed
449
0
Camps Cleared
0
1,582,332
Distance Traveled
1,743,825
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,080
425
27
1
0
270,643
3
L
Thoth
9,298
489
104
5
0
367,917
2
W
Ullr
9,295
489
84
4
0
330,357
3
L
Nemesis
8,667
456
136
7
0
361,359
1
W
Nox
10,387
547
130
7
0
344,651
4
W
Cu Chulainn
11,169
588
116
6
0
364,728
1
W
Arachne
9,035
476
92
5
0
433,446
2
L
Apollo
7,502
395
74
4
0
288,790
0
L
Terra
7,322
385
24
1
0
312,564
5
L
Bellona
7,828
412
38
2
0
251,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role