Player Matchup

Izanami
Izanami
Elmeilleur
Izanami
Level 29
God Stats
20W - 8L
1,584 SR
Queue Stats
93W - 119L
1,403 Elo+
Party 1
Chaac
Chaac
ModernLOCKE
Chaac
Level 27
God Stats
1W - 4L
1,289 SR
Queue Stats
56W - 56L
1,410 Elo+
Solo
Amaterasu
Amaterasu
XxKEINOBOSSxX
Amaterasu
Level 26
God Stats
17W - 19L
1,547 SR
Queue Stats
436W - 500L
1,368 Elo+
Solo
Set
Set
baconaterso
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
undoublefan
Scylla
Level 33
God Stats
15W - 26L
1,402 SR
Queue Stats
176W - 198L
1,382 Elo+
Party 1
Team Averages
Level 28
1,464 SR
1,412 Elo+

VS

Team Averages
Level 12
1,495 SR
1,201 Elo+
Odin
Odin
ASALTECRAB
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,083 Elo+
Party 2
Heimdallr
Heimdallr
AWildCresselia
Heimdallr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,322 Elo+
Party 3
Yemoja
Yemoja
AWildRaikou
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,198 Elo+
Party 3
Bastet
Bastet
DryerSheetaDude
Bastet
Level 16
God Stats
2W - 3L
1,733 SR
Queue Stats
11W - 15L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
FreshButters
Baron Samedi
Level 6
God Stats
3W - 6L
1,241 SR
Queue Stats
14W - 20L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmeilleur
Izanami
14
1 / 0 / 4
8,302
519
7,627
6,193
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 1
8,227
514
6,037
10,274
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
XxKEINOBOSSxX
Amaterasu
13
2 / 1 / 1
7,360
460
2,408
5,669
4,576
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 2
8,027
502
7,387
8,581
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
6 / 1 / 1
9,537
596
10,490
7,412
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,148
384
3,311
9,216
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
AWildCresselia
Heimdallr
8
1 / 2 / 3
6,235
390
3,498
6,386
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
7
0 / 4 / 0
5,677
355
2,508
10,340
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 0
7,745
484
2,607
10,414
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FreshButters
Baron Samedi
13
2 / 5 / 0
7,883
493
3,550
9,589
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
6
6
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Heimdallr
AWildCresselia
Heimdallr
1
2
3
1.25
L
Yemoja
0
4
0
0
L
3
2
0
1.5
W
Izanami
Elmeilleur
Izanami
1
0
4
3
L
Baron Samedi
FreshButters
Baron Samedi
2
5
0
0.4
W
3
2
1
1.75
W
Amaterasu
XxKEINOBOSSxX
Amaterasu
2
1
1
2.5
W
4
2
2
2.5
W
Scylla
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
15,474
38,129
Taken
45,945
17,937
Mitigated
19,281
19,522
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,311
1,030
0
325
9,216
6,978
0
716
8,488
0
23,277
L
Heimdallr
AWildCresselia
Heimdallr
3,498
1,950
0
1,001
6,386
1,691
444
0
6,386
0
14,448
L
Yemoja
2,508
775
509
1,222
10,340
4,132
0
1,817
8,474
12,847
0
L
2,607
545
0
3,433
10,414
3,143
0
804
9,570
0
33,816
W
Izanami
Elmeilleur
Izanami
7,627
5,381
0
4,540
6,193
2,059
2,290
442
5,576
0
61,022
L
Baron Samedi
FreshButters
Baron Samedi
3,550
543
0
649
9,589
3,337
574
6,594
2,537
41,022
0
W
6,037
684
0
5,328
10,274
5,432
0
1,418
8,856
0
46,592
W
Amaterasu
XxKEINOBOSSxX
Amaterasu
2,408
820
0
1,093
5,669
4,576
150
0
5,544
0
29,768
W
7,387
3,303
0
4,440
8,581
3,340
41
727
7,854
0
43,935
W
Scylla
10,490
847
0
4,121
7,412
2,530
437
3,471
3,866
54,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
33,688
465
Minions Killed
254
0
Camps Cleared
0
1,622,948
Distance Traveled
1,321,761
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,148
384
50
3
0
275,593
1
L
Heimdallr
6,235
390
30
2
0
237,035
0
L
Yemoja
5,677
355
13
1
0
264,290
1
L
Bastet
7,745
484
74
5
0
295,677
1
W
Izanami
8,302
519
131
8
0
278,524
0
L
Baron Samedi
7,883
493
87
5
0
249,166
0
W
Chaac
8,227
514
97
6
0
357,058
1
W
Amaterasu
7,360
460
51
3
0
327,775
0
W
Set
8,027
502
73
5
0
353,727
2
W
Scylla
9,537
596
113
7
0
305,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role