Player Matchup

Arachne
Arachne
Brian_khalifa23
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
DandyLeopard5665
Khepri
Level 28
God Stats
9W - 10L
1,603 SR
Queue Stats
94W - 113L
1,325 Elo+
Solo
Medusa
Medusa
MYRONTHEDOG
Medusa
Level 28
God Stats
3W - 1L
1,445 SR
Queue Stats
21W - 25L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Tacoman990
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artio
Artio
Towser102906
Artio
Level 25
God Stats
2W - 0L
1,847 SR
Queue Stats
107W - 112L
1,500 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,421 Elo+

VS

Team Averages
Level 9
1,361 SR
1,394 Elo+
Cerberus
Cerberus
AccentCrew
Cerberus
Level 17
God Stats
2W - 8L
1,160 SR
Queue Stats
8W - 20L
1,163 Elo+
Solo
Bellona
Bellona
camila123
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
lucianocesar2512
Medusa
Level 17
God Stats
1W - 6L
1,146 SR
Queue Stats
285W - 345L
1,305 Elo+
Solo
Kukulkan
Kukulkan
masnkjk1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
sx_thui
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
11,132
484
6,357
12,836
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 5 / 3
11,654
507
5,547
19,625
24,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
6
1 / 1 / 1
7,516
327
1,745
1,975
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Tacoman990
Cthulhu
15
5 / 9 / 7
10,600
461
7,158
24,512
19,354
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 1 / 1
12,543
545
7,841
19,435
27,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AccentCrew
Cerberus
5
2 / 2 / 2
7,141
310
661
2,900
873
Bellona
camila123
Bellona
3
0 / 0 / 1
4,671
203
0
0
0
18
9 / 8 / 2
11,513
501
17,674
17,883
7,665
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
masnkjk1
Kukulkan
14
3 / 13 / 4
9,532
414
5,302
13,291
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
sx_thui
Thor
9
1 / 9 / 1
7,379
321
1,000
9,309
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
25
Kills
15
20
Deaths
32
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AccentCrew
Cerberus
2
2
2
1.5
W
6
4
3
1.88
W
5
5
3
1.3
W
Medusa
1
1
1
1.5
W
Cthulhu
Tacoman990
Cthulhu
5
9
7
0.94
W
8
1
1
8.5
L
Bellona
camila123
Bellona
0
0
1
0.5
L
9
8
2
1.25
L
Kukulkan
masnkjk1
Kukulkan
3
13
4
0.38
L
Thor
sx_thui
Thor
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
24,637
78,383
Taken
43,383
77,738
Mitigated
16,532
18,937
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AccentCrew
Cerberus
661
81
0
133
2,900
873
0
1,098
1,802
4,257
0
W
6,357
5,053
0
4,410
12,836
6,052
1,946
803
12,033
0
42,591
W
5,547
1,345
0
2,775
19,625
24,553
2,464
243
19,382
48,207
0
W
Medusa
1,745
884
0
855
1,975
492
425
141
1,834
0
8,868
W
Cthulhu
Tacoman990
Cthulhu
7,158
1,186
0
5,206
24,512
19,354
1,570
3,746
20,766
37,449
0
W
7,841
1,606
294
5,397
19,435
27,287
1,502
1,030
18,405
63,043
0
L
Bellona
camila123
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
17,674
10,258
0
1,766
17,883
7,665
674
10,338
7,545
0
53,984
L
Kukulkan
masnkjk1
Kukulkan
5,302
767
0
0
13,291
5,047
0
6,109
7,182
27,889
0
L
Thor
sx_thui
Thor
1,000
566
0
0
9,309
2,947
82
3,001
6,308
0
12,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,445
Gold Earned
40,236
327
Minions Killed
166
0
Camps Cleared
0
1,634,622
Distance Traveled
967,545
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,141
310
11
0
0
123,992
0
W
Arachne
11,132
484
65
3
0
403,146
0
W
Khepri
11,654
507
76
3
0
384,807
0
W
Medusa
7,516
327
21
1
0
53,641
0
W
Cthulhu
10,600
461
52
2
0
363,524
2
W
Artio
12,543
545
113
5
0
429,504
1
L
Bellona
4,671
203
0
0
0
0
0
L
Medusa
11,513
501
73
3
0
271,070
0
L
Kukulkan
9,532
414
52
2
0
335,664
3
L
Thor
7,379
321
30
1
0
236,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role