Player Matchup

Kuzenbo
Kuzenbo
CANNA2015
Kuzenbo
Level 88
God Stats
2W - 2L
1,643 SR
Queue Stats
71W - 75L
1,477 Elo+
Party 2
Set
Set
NyeS_WoT
Set
Level 103
God Stats
6W - 10L
1,493 SR
Queue Stats
360W - 326L
1,462 Elo+
Party 2
Neith
Neith
Ulfhand
Neith
Level 102
God Stats
21W - 13L
1,767 SR
Queue Stats
381W - 371L
1,547 Elo+
Solo
Scylla
Scylla
fslimjim
Scylla
Level 92
God Stats
3W - 9L
1,520 SR
Queue Stats
152W - 136L
1,448 Elo+
Party 2
Cerberus
Cerberus
mad4games_
Cerberus
Level 92
God Stats
15W - 15L
1,520 SR
Queue Stats
295W - 266L
1,441 Elo+
Party 2
Team Averages
Level 95
1,589 SR
1,475 Elo+

VS

Team Averages
Level 51
1,555 SR
1,521 Elo+
Fenrir
Fenrir
andreujose
Fenrir
Level 29
God Stats
3W - 3L
1,428 SR
Queue Stats
79W - 76L
1,591 Elo+
Party 1
Poseidon
Poseidon
bofadhelq8
Poseidon
Level 41
God Stats
258W - 185L
1,460 SR
Queue Stats
430W - 416L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
bojasoome
Cthulhu
Level 89
God Stats
53W - 36L
1,587 SR
Queue Stats
647W - 599L
1,493 Elo+
Party 3
Horus
Horus
nbo123
Horus
Level 28
God Stats
4W - 7L
1,369 SR
Queue Stats
569W - 563L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
pablillo22
Danzaburou
Level 68
God Stats
9W - 1L
1,931 SR
Queue Stats
66W - 61L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CANNA2015
Kuzenbo
11
0 / 9 / 0
8,020
382
4,014
14,912
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 3
10,162
484
5,149
12,743
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Ulfhand
Neith
15
1 / 8 / 0
9,355
445
8,670
15,941
5,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
fslimjim
Scylla
16
2 / 4 / 2
9,884
471
8,827
10,307
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
mad4games_
Cerberus
18
2 / 4 / 1
10,786
514
8,436
17,667
14,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
andreujose
Fenrir
20
6 / 2 / 8
12,531
597
11,697
17,847
11,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
bofadhelq8
Poseidon
19
7 / 2 / 3
12,210
581
11,406
7,164
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
bojasoome
Cthulhu
17
5 / 2 / 2
11,134
530
10,525
13,689
10,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
nbo123
Horus
16
1 / 1 / 13
11,068
527
4,639
15,241
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
pablillo22
Danzaburou
20
10 / 0 / 3
14,900
710
16,515
17,831
7,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
29
29
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CANNA2015
Kuzenbo
0
9
0
0
L
2
4
3
0.88
L
Neith
Ulfhand
Neith
1
8
0
0.13
W
Fenrir
andreujose
Fenrir
6
2
8
5
W
Poseidon
bofadhelq8
Poseidon
7
2
3
4.25
W
Cthulhu
bojasoome
Cthulhu
5
2
2
3
L
Scylla
fslimjim
Scylla
2
4
2
0.75
L
Cerberus
mad4games_
Cerberus
2
4
1
0.63
W
Horus
nbo123
Horus
1
1
13
7.5
W
Danzaburou
pablillo22
Danzaburou
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
54,782
71,570
Taken
71,772
44,153
Mitigated
44,926
17,687
Healing
32,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CANNA2015
Kuzenbo
4,014
1,702
0
1,228
14,912
13,657
140
3,702
11,141
27,650
0
L
5,149
2,751
0
4,184
12,743
6,245
0
2,664
10,004
0
70,994
L
Neith
Ulfhand
Neith
8,670
2,699
0
4,864
15,941
5,985
832
171
15,770
0
66,913
W
Fenrir
andreujose
Fenrir
11,697
3,668
0
8,709
17,847
11,769
22
4,900
12,719
0
117,887
W
Poseidon
bofadhelq8
Poseidon
11,406
1,538
0
1,614
7,164
2,659
1,632
3,023
4,010
90,633
0
W
Cthulhu
bojasoome
Cthulhu
10,525
893
445
3,845
13,689
10,885
1,217
4,552
8,692
56,508
0
L
Scylla
fslimjim
Scylla
8,827
164
0
986
10,307
3,696
0
6,468
3,786
62,204
0
L
Cerberus
mad4games_
Cerberus
8,436
480
0
6,425
17,667
14,570
190
8,254
8,938
64,774
0
W
Horus
nbo123
Horus
4,639
2,227
1,488
7,455
15,241
11,759
522
5,717
9,257
0
18,737
W
Danzaburou
pablillo22
Danzaburou
16,515
9,107
0
8,704
17,831
7,854
2,786
1,989
15,817
0
146,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
61,843
603
Minions Killed
685
0
Camps Cleared
0
1,937,352
Distance Traveled
2,138,239
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,020
382
38
2
0
364,169
0
L
Set
10,162
484
128
6
0
408,794
3
L
Neith
9,355
445
125
6
0
359,485
1
W
Fenrir
12,531
597
165
8
0
434,967
1
W
Poseidon
12,210
581
171
8
0
456,201
2
W
Cthulhu
11,134
530
104
5
0
413,231
1
L
Scylla
9,884
471
151
7
0
427,477
4
L
Cerberus
10,786
514
161
8
0
377,427
2
W
Horus
11,068
527
30
1
0
423,899
2
W
Danzaburou
14,900
710
215
10
0
409,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role