Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CaptainChronixx
Geb
Level 105
God Stats
5W - 0L
1,899 SR
Queue Stats
276W - 244L
1,492 Elo+
Solo
Horus
Horus
Namffuh
Horus
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
247W - 254L
1,505 Elo+
Solo
He Bo
He Bo
NyxRamen
He Bo
Level 42
God Stats
5W - 8L
1,161 SR
Queue Stats
443W - 420L
1,456 Elo+
Solo
Ares
Ares
TheGuitar_Jedi
Ares
Level 128
God Stats
11W - 10L
1,723 SR
Queue Stats
600W - 609L
1,495 Elo+
Solo
Team Averages
Level 92
1,557 SR
1,490 Elo+

VS

Team Averages
Level 107
1,491 SR
1,530 Elo+
Osiris
Osiris
ArticGolf
Osiris
Level 129
God Stats
5W - 5L
1,734 SR
Queue Stats
261W - 240L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
DG Chubs DG
Jormungandr
Level 86
God Stats
11W - 7L
1,673 SR
Queue Stats
373W - 339L
1,524 Elo+
Party 1
Thor
Thor
Jack_XD_26
Thor
Level 152
God Stats
6W - 18L
1,046 SR
Queue Stats
769W - 778L
1,515 Elo+
Solo
Da Ji
Da Ji
Palomino0101
Da Ji
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 183L
1,579 Elo+
Solo
Terra
Terra
ThiccNCreamy
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 5 / 13
11,858
791
22,588
17,217
9,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 1 / 20
11,104
740
12,845
21,582
23,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Namffuh
Horus
18
3 / 2 / 18
12,071
805
13,691
19,118
22,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
NyxRamen
He Bo
19
8 / 7 / 9
11,660
777
21,712
16,167
8,726
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 16
12,032
802
20,285
23,874
34,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArticGolf
Osiris
17
4 / 5 / 12
11,530
769
14,288
33,661
33,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
DG Chubs DG
Jormungandr
18
2 / 2 / 15
11,610
774
29,537
24,284
27,070
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 11
9,542
636
16,545
16,591
7,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
10 / 6 / 6
11,035
736
18,259
15,894
11,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 7 / 10
9,612
641
5,880
21,423
16,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
73
25
Kills
19
19
Deaths
26
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
5
13
2.3
L
Osiris
ArticGolf
Osiris
4
5
12
2
W
2
1
20
12
L
Jormungandr
DG Chubs DG
Jormungandr
2
2
15
4.75
L
2
6
11
1.25
W
Horus
Namffuh
Horus
3
2
18
6
W
He Bo
NyxRamen
He Bo
8
7
9
1.79
L
10
6
6
2.17
W
7
4
16
3.75
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,121
Damage
84,509
97,958
Taken
111,853
98,637
Mitigated
96,532
44,123
Healing
50,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,588
1,090
2,515
3,655
17,217
9,536
1,217
4,906
12,211
43,934
0
L
Osiris
ArticGolf
Osiris
14,288
5,215
4,974
12,020
33,661
33,665
8
22,186
10,924
0
18,196
W
12,845
1,839
2,239
5,618
21,582
23,700
791
9,991
11,566
23,219
0
L
Jormungandr
DG Chubs DG
Jormungandr
29,537
4,300
3,492
9,243
24,284
27,070
147
15,267
8,598
61,468
0
L
16,545
2,674
2,997
1,164
16,591
7,955
225
10,042
6,342
0
30,467
W
Horus
Namffuh
Horus
13,691
6,244
12,499
8,877
19,118
22,453
1,593
7,763
11,180
0
23,613
W
He Bo
NyxRamen
He Bo
21,712
2,032
2,548
3,402
16,167
8,726
822
5,419
10,573
39,040
0
L
18,259
4,432
1,317
1,575
15,894
11,057
615
12,249
3,479
0
25,178
W
20,285
1,512
830
1,940
23,874
34,222
677
7,338
16,335
31,261
0
L
5,880
1,396
8,535
5,226
21,423
16,785
0
15,967
5,080
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,725
Gold Earned
53,329
148
Minions Killed
122
0
Camps Cleared
0
1,309,775
Distance Traveled
1,198,922
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,858
791
55
4
0
265,314
0
L
Osiris
11,530
769
9
1
0
254,558
5
W
Geb
11,104
740
16
1
0
310,418
1
L
Jormungandr
11,610
774
40
3
0
255,292
0
L
Thor
9,542
636
30
2
0
230,801
0
W
Horus
12,071
805
19
1
0
232,156
0
W
He Bo
11,660
777
42
3
0
241,360
0
L
Da Ji
11,035
736
30
2
0
222,273
0
W
Ares
12,032
802
16
1
0
260,527
2
L
Terra
9,612
641
13
1
0
235,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role