Player Matchup

Cu Chulainn
Cu Chulainn
BEBL
Cu Chulainn
Level 28
God Stats
5W - 15L
1,424 SR
Queue Stats
340W - 369L
1,503 Elo+
Solo
Neith
Neith
LORDJOSEPH01
Neith
Level 7
God Stats
4W - 10L
1,280 SR
Queue Stats
270W - 350L
1,356 Elo+
Solo
Yemoja
Yemoja
NoctisCaelum420
Yemoja
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Synatiqsss
Tsukuyomi
Level 28
God Stats
10W - 7L
1,757 SR
Queue Stats
231W - 168L
1,565 Elo+
Party 1
Tiamat
Tiamat
Verak989
Tiamat
Level 16
God Stats
13W - 5L
1,893 SR
Queue Stats
37W - 31L
1,505 Elo+
Party 1
Team Averages
Level 16
1,571 SR
1,486 Elo+

VS

Team Averages
Level 30
1,507 SR
1,556 Elo+
Rama
Rama
BraveSirRobin55
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,547 Elo+
Party 2
Vamana
Vamana
Crunch420
Vamana
Level 24
God Stats
19W - 7L
1,801 SR
Queue Stats
153W - 121L
1,666 Elo+
Party 2
Thoth
Thoth
Dripp01
Thoth
Level 30
God Stats
28W - 20L
1,500 SR
Queue Stats
216W - 219L
1,667 Elo+
Solo
Ymir
Ymir
Fivestarman560
Ymir
Level 10
God Stats
13W - 16L
1,577 SR
Queue Stats
27W - 27L
1,536 Elo+
Party 2
Nemesis
Nemesis
Juggereggnog
Nemesis
Level 4
God Stats
1W - 1L
1,156 SR
Queue Stats
2W - 1L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEBL
Cu Chulainn
10
0 / 1 / 0
5,617
511
2,355
8,834
3,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 1
5,451
496
4,138
6,115
1,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 6 / 0
4,276
389
1,054
6,528
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Synatiqsss
Tsukuyomi
9
2 / 2 / 1
5,825
530
4,288
7,921
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Verak989
Tiamat
10
1 / 3 / 1
5,503
500
2,544
5,546
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,723
611
7,587
6,208
1,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Crunch420
Vamana
14
2 / 0 / 1
7,651
696
5,569
6,675
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Dripp01
Thoth
11
3 / 1 / 1
6,685
608
3,873
4,273
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 5
6,469
588
1,685
4,904
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Juggereggnog
Nemesis
8
0 / 1 / 2
5,258
478
1,228
6,457
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BEBL
Cu Chulainn
0
1
0
0
W
7
1
2
8
W
Vamana
Crunch420
Vamana
2
0
1
2.5
W
Thoth
Dripp01
Thoth
3
1
1
3.5
W
2
0
5
4.5
W
Nemesis
Juggereggnog
Nemesis
0
1
2
1
L
0
2
1
0.25
L
0
6
0
0
L
Tsukuyomi
Synatiqsss
Tsukuyomi
2
2
1
1.25
L
Tiamat
Verak989
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,379
Damage
19,942
34,944
Taken
28,517
13,687
Mitigated
10,130
10,607
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BEBL
Cu Chulainn
2,355
743
0
3,667
8,834
3,102
556
0
8,834
0
29,070
W
7,587
6,439
0
2,202
6,208
1,793
2,173
731
5,477
0
32,163
W
Vamana
Crunch420
Vamana
5,569
3,249
0
1,966
6,675
3,000
0
0
6,675
0
54,601
W
Thoth
Dripp01
Thoth
3,873
94
0
838
4,273
1,234
369
1,775
2,154
29,591
0
W
1,685
538
0
756
4,904
2,468
596
323
4,581
12,597
0
W
Nemesis
Juggereggnog
Nemesis
1,228
351
0
2,804
6,457
1,635
0
411
6,032
0
23,590
L
4,138
2,085
0
2,285
6,115
1,794
0
466
5,649
0
30,840
L
1,054
1,054
51
160
6,528
4,457
0
1,219
5,309
2,783
0
L
Tsukuyomi
Synatiqsss
Tsukuyomi
4,288
1,013
0
2,688
7,921
2,295
0
1,147
6,606
0
21,745
L
Tiamat
Verak989
Tiamat
2,544
662
0
1,756
5,546
2,039
117
2,272
2,988
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
32,786
193
Minions Killed
285
0
Camps Cleared
0
955,096
Distance Traveled
938,724
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,617
511
57
5
0
176,081
4
W
Rama
6,723
611
53
5
0
195,657
6
W
Vamana
7,651
696
110
10
0
220,207
4
W
Thoth
6,685
608
57
5
0
182,703
0
W
Ymir
6,469
588
27
2
0
188,251
3
W
Nemesis
5,258
478
38
3
0
151,906
0
L
Neith
5,451
496
48
4
0
185,618
4
L
Yemoja
4,276
389
4
0
0
130,145
1
L
Tsukuyomi
5,825
530
36
3
0
250,419
4
L
Tiamat
5,503
500
48
4
0
212,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role