Player Matchup

Athena
Athena
Alerianne
Athena
Level 83
God Stats
8W - 4L
1,689 SR
Queue Stats
24W - 24L
1,426 Elo+
Party 2
Tyr
Tyr
Dattatreya
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
MissKiara
Arachne
Level 155
God Stats
106W - 73L
1,562 SR
Queue Stats
327W - 300L
1,512 Elo+
Party 2
Tiamat
Tiamat
Ordem2409
Tiamat
Level 144
God Stats
28W - 26L
1,698 SR
Queue Stats
369W - 351L
1,575 Elo+
Party 2
Xbalanque
Xbalanque
cheetaraa
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,699 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,542 Elo+

VS

Team Averages
Level 107
1,457 SR
1,530 Elo+
Ravana
Ravana
Awua
Ravana
Level 120
God Stats
2W - 2L
1,525 SR
Queue Stats
190W - 165L
1,580 Elo+
Party 1
Set
Set
Eddiearna1998
Set
Level 102
God Stats
1W - 1L
1,724 SR
Queue Stats
116W - 100L
1,573 Elo+
Party 1
Neith
Neith
Harzark
Neith
Level 146
God Stats
8W - 12L
1,192 SR
Queue Stats
206W - 185L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
SnogPipe
Heimdallr
Level 119
God Stats
10W - 11L
1,345 SR
Queue Stats
131W - 107L
1,594 Elo+
Party 1
Bacchus
Bacchus
victorr31
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alerianne
Athena
15
0 / 3 / 10
9,737
464
5,840
13,118
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 1 / 8
12,133
578
12,292
18,516
21,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
MissKiara
Arachne
18
8 / 1 / 11
11,737
559
12,743
14,323
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Ordem2409
Tiamat
20
10 / 3 / 3
12,987
618
24,184
14,953
21,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
cheetaraa
Xbalanque
16
4 / 7 / 9
10,567
503
13,056
16,498
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Awua
Ravana
17
3 / 4 / 0
10,478
499
5,221
12,801
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 1
8,456
403
7,941
17,495
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Harzark
Neith
17
5 / 3 / 5
10,768
513
16,830
17,678
6,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SnogPipe
Heimdallr
16
1 / 5 / 0
9,828
468
5,617
15,156
5,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
victorr31
Bacchus
14
6 / 8 / 4
10,118
482
9,300
20,125
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
26
Kills
15
15
Deaths
26
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Alerianne
Athena
0
3
10
1.67
L
Ravana
Awua
Ravana
3
4
0
0.75
W
4
1
8
8
L
0
6
1
0.08
L
Neith
Harzark
Neith
5
3
5
2.5
W
Arachne
MissKiara
Arachne
8
1
11
13.5
W
Tiamat
Ordem2409
Tiamat
10
3
3
3.83
L
Heimdallr
SnogPipe
Heimdallr
1
5
0
0.2
W
Xbalanque
cheetaraa
Xbalanque
4
7
9
1.21
L
Bacchus
victorr31
Bacchus
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,115
Damage
44,909
77,408
Taken
83,255
69,384
Mitigated
54,563
24,648
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alerianne
Athena
5,840
1,598
0
2,642
13,118
11,689
269
2,078
11,015
32,470
0
L
Ravana
Awua
Ravana
5,221
1,244
0
4,038
12,801
6,268
0
3,613
9,103
0
68,822
W
12,292
2,282
0
5,546
18,516
21,281
1,819
744
17,397
0
87,126
L
7,941
2,361
0
4,330
17,495
14,886
0
3,246
14,183
0
48,679
L
Neith
Harzark
Neith
16,830
10,875
0
9,704
17,678
6,538
974
4,306
13,307
0
97,173
W
Arachne
MissKiara
Arachne
12,743
8,388
0
5,751
14,323
8,559
799
889
13,302
0
74,214
W
Tiamat
Ordem2409
Tiamat
24,184
2,340
202
4,739
14,953
21,837
121
2,388
12,555
102,068
0
L
Heimdallr
SnogPipe
Heimdallr
5,617
1,940
0
1,770
15,156
5,757
0
8,429
6,139
0
60,782
W
Xbalanque
cheetaraa
Xbalanque
13,056
6,920
0
5,768
16,498
6,018
1,550
3,201
13,272
0
71,548
L
Bacchus
victorr31
Bacchus
9,300
1,585
0
1,123
20,125
21,114
108
9,373
10,499
22,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
49,648
585
Minions Killed
561
0
Camps Cleared
0
2,052,114
Distance Traveled
1,856,665
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,737
464
60
3
0
388,419
7
L
Ravana
10,478
499
135
6
0
400,028
4
W
Tyr
12,133
578
162
8
0
465,307
3
L
Set
8,456
403
96
5
0
364,418
3
L
Neith
10,768
513
170
8
0
341,173
0
W
Arachne
11,737
559
103
5
0
408,447
5
W
Tiamat
12,987
618
175
8
0
424,809
7
L
Heimdallr
9,828
468
147
7
0
354,096
2
W
Xbalanque
10,567
503
85
4
0
365,132
0
L
Bacchus
10,118
482
13
1
0
396,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role