Player Matchup

Yemoja
Yemoja
DeathRow_Killa9
Yemoja
Level 16
God Stats
1W - 4L
1,099 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 1
Izanami
Izanami
EndLeZzAmbitiOnZ
Izanami
Level 17
God Stats
21W - 47L
1,179 SR
Queue Stats
143W - 208L
1,281 Elo+
Party 1
Rama
Rama
IronSide7x
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NinoSwuave
Cthulhu
Level 64
God Stats
115W - 113L
1,250 SR
Queue Stats
1,022W - 1,233L
1,337 Elo+
Party 1
Cupid
Cupid
steezybun
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,017 Elo+
Solo
Team Averages
Level 24
1,306 SR
1,245 Elo+

VS

Team Averages
Level 22
1,461 SR
1,340 Elo+
Tiamat
Tiamat
Candy wendigo
Tiamat
Level 26
God Stats
15W - 11L
1,500 SR
Queue Stats
40W - 37L
1,342 Elo+
Party 2
Fenrir
Fenrir
CheckYoWifii
Fenrir
Level 25
God Stats
4W - 9L
1,419 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Thor
Thor
Psylent77
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 172L
1,275 Elo+
Solo
Heimdallr
Heimdallr
TopIceWolf9791
Heimdallr
Level 16
God Stats
11W - 3L
1,647 SR
Queue Stats
14W - 8L
1,491 Elo+
Party 2
Merlin
Merlin
wild_iggy
Merlin
Level 16
God Stats
2W - 3L
1,237 SR
Queue Stats
8W - 22L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
14,184
946
8,607
9,202
10,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 3 / 8
14,277
952
27,196
11,337
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 15
14,008
934
15,744
14,931
7,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
NinoSwuave
Cthulhu
20
11 / 1 / 8
15,477
1,032
23,418
14,093
14,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
steezybun
Cupid
19
2 / 1 / 10
13,393
893
1,976
7,994
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 7
13,574
905
8,336
14,664
22,997
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
19
6 / 8 / 2
14,148
943
20,751
21,047
9,081
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
18
2 / 8 / 5
12,408
827
9,767
21,411
8,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TopIceWolf9791
Heimdallr
20
1 / 3 / 9
13,283
886
12,471
18,551
9,958
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
wild_iggy
Merlin
18
0 / 10 / 1
11,802
787
874
14,920
5,712

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
30
Kills
11
11
Deaths
31
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
Fenrir
6
8
2
0.88
W
4
1
12
10
W
10
3
8
4.67
W
3
5
15
2.1
W
Cthulhu
NinoSwuave
Cthulhu
11
1
8
15
L
Thor
2
8
5
0.56
L
Heimdallr
TopIceWolf9791
Heimdallr
1
3
9
1.83
W
Cupid
steezybun
Cupid
2
1
10
7
L
Merlin
wild_iggy
Merlin
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,941
Damage
52,199
57,557
Taken
90,593
42,612
Mitigated
56,529
7,596
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,336
1,253
0
3,214
14,664
22,997
0
5,292
9,372
25,356
0
L
Fenrir
20,751
8,983
0
1,989
21,047
9,081
0
8,024
11,671
0
53,445
W
8,607
1,754
1,628
43
9,202
10,801
0
2,895
6,307
32,902
0
W
27,196
23,956
0
0
11,337
5,362
0
1,826
9,511
0
42,779
W
15,744
9,513
549
2,996
14,931
7,399
0
1,892
13,039
0
44,030
W
Cthulhu
NinoSwuave
Cthulhu
23,418
695
352
1,145
14,093
14,917
0
1,659
12,434
36,135
0
L
Thor
9,767
1,772
331
904
21,411
8,781
0
7,313
14,098
0
20,470
L
Heimdallr
TopIceWolf9791
Heimdallr
12,471
9,340
186
322
18,551
9,958
0
5,344
13,207
0
23,550
W
Cupid
steezybun
Cupid
1,976
298
100
783
7,994
4,133
0
938
7,056
0
5,470
L
Merlin
wild_iggy
Merlin
874
263
0
0
14,920
5,712
0
6,052
8,868
14,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
65,215
253
Minions Killed
157
5
Camps Cleared
10
1,231,151
Distance Traveled
1,117,908
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,574
905
39
3
1
247,526
0
L
Fenrir
14,148
943
79
5
3
260,573
2
W
Yemoja
14,184
946
74
5
1
238,282
0
W
Izanami
14,277
952
40
3
0
240,700
0
W
Rama
14,008
934
86
6
1
239,430
0
W
Cthulhu
15,477
1,032
49
3
2
279,003
0
L
Thor
12,408
827
16
1
2
212,616
0
L
Heimdallr
13,283
886
10
1
0
187,304
0
W
Cupid
13,393
893
4
0
1
233,736
0
L
Merlin
11,802
787
13
1
4
209,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role