Player Matchup

Chaac
Chaac
combatwombat_cw
Chaac
Level 63
God Stats
28W - 25L
1,681 SR
Queue Stats
261W - 280L
1,517 Elo+
Solo
Tiamat
Tiamat
llamasentience
Tiamat
Level 84
God Stats
2W - 2L
1,277 SR
Queue Stats
9W - 16L
1,325 Elo+
Solo
Chang'e
Chang'e
zeroxx3800
Chang'e
Level 76
God Stats
23W - 13L
1,518 SR
Queue Stats
156W - 135L
1,584 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,476 Elo+

VS

Team Averages
Level 72
1,522 SR
1,448 Elo+
Ares
Ares
LSD-TheMagic
Ares
Level 79
God Stats
1W - 2L
1,835 SR
Queue Stats
15W - 16L
1,317 Elo+
Party 1
Olorun
Olorun
Tramp Stamp115
Olorun
Level 70
God Stats
2W - 9L
1,230 SR
Queue Stats
238W - 224L
1,487 Elo+
Solo
Apollo
Apollo
toxicwolf_TLT
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 9
8,566
779
9,885
13,740
8,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 11
8,562
778
6,057
7,796
5,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
zeroxx3800
Chang'e
14
10 / 1 / 6
9,647
877
12,362
8,178
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,843
622
3,114
13,487
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 6
7,111
646
6,227
10,809
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 5 / 1
8,435
767
5,983
11,796
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
5
6
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
0
6
6
0.5
W
4
4
9
2.13
W
2
1
11
7.5
L
5
5
1
1.1
W
Chang'e
zeroxx3800
Chang'e
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
15,324
29,714
Taken
36,092
16,903
Mitigated
21,769
14,282
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,114
490
0
275
13,487
11,210
23
7,102
6,385
13,735
0
L
6,227
3,110
1,519
3,198
10,809
5,850
567
5,411
5,398
24,955
1,676
W
9,885
1,337
669
5,097
13,740
8,903
1,751
3,796
9,783
0
31,468
W
6,057
454
0
836
7,796
5,285
176
2,754
4,987
21,830
0
L
5,983
4,180
540
3,530
11,796
4,709
744
5,914
5,882
0
24,784
W
Chang'e
zeroxx3800
Chang'e
12,362
547
2,587
5,093
8,178
2,715
1,011
2,058
6,020
34,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
22,389
119
Minions Killed
84
0
Camps Cleared
0
631,714
Distance Traveled
543,093
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,843
622
16
1
0
198,756
1
L
Olorun
7,111
646
39
4
0
167,462
1
W
Chaac
8,566
779
53
5
0
185,151
2
W
Tiamat
8,562
778
24
2
0
231,567
1
L
Apollo
8,435
767
29
3
0
176,875
0
W
Chang'e
9,647
877
42
4
0
214,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role