Player Matchup

Izanami
Izanami
AnbuVirgo
Izanami
Level 16
God Stats
24W - 16L
1,680 SR
Queue Stats
406W - 366L
1,428 Elo+
Party 4
Arachne
Arachne
HonestlyWhoElse
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,507 Elo+
Party 3
Cabrakan
Cabrakan
LaxParke
Cabrakan
Level 56
God Stats
6W - 5L
1,738 SR
Queue Stats
117W - 100L
1,598 Elo+
Party 4
Erlang Shen
Erlang Shen
OkIvy
Erlang Shen
Level 106
God Stats
2W - 5L
1,718 SR
Queue Stats
407W - 342L
1,575 Elo+
Party 4
Chronos
Chronos
UnOrthodoxy
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,552 Elo+
Party 3
Team Averages
Level 71
1,627 SR
1,532 Elo+

VS

Team Averages
Level 57
1,579 SR
1,639 Elo+
Jing Wei
Jing Wei
KOMODO_mOoSe
Jing Wei
Level 150
God Stats
8W - 2L
1,695 SR
Queue Stats
376W - 292L
1,716 Elo+
Party 2
Bellona
Bellona
Niktamair101
Bellona
Level 37
God Stats
6W - 5L
1,322 SR
Queue Stats
239W - 192L
1,591 Elo+
Solo
Fafnir
Fafnir
SubtiltyChef
Fafnir
Level 28
God Stats
13W - 4L
1,745 SR
Queue Stats
239W - 165L
1,703 Elo+
Party 2
Agni
Agni
Typer750LI
Agni
Level 27
God Stats
4W - 2L
1,631 SR
Queue Stats
192W - 141L
1,687 Elo+
Party 1
Mercury
Mercury
XlgndXrussi4n
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnbuVirgo
Izanami
6
0 / 5 / 0
4,148
415
3,129
6,887
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 0
5,241
524
3,993
8,394
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
LaxParke
Cabrakan
7
0 / 3 / 0
4,612
461
2,409
6,558
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
OkIvy
Erlang Shen
10
2 / 3 / 0
6,095
610
4,978
7,865
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
UnOrthodoxy
Chronos
9
0 / 4 / 0
5,097
510
1,820
4,677
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KOMODO_mOoSe
Jing Wei
10
5 / 0 / 1
5,950
595
6,630
6,607
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Niktamair101
Bellona
11
3 / 2 / 0
5,999
600
5,920
6,472
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
1 / 0 / 7
6,104
610
3,337
3,944
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 1 / 5
6,890
689
5,517
4,371
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
5 / 0 / 4
6,399
640
4,398
6,009
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
19
19
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnbuVirgo
Izanami
0
5
0
0
L
1
4
0
0.25
W
Jing Wei
KOMODO_mOoSe
Jing Wei
5
0
1
5.5
L
Cabrakan
LaxParke
Cabrakan
0
3
0
0
W
Bellona
Niktamair101
Bellona
3
2
0
1.5
L
Erlang Shen
OkIvy
Erlang Shen
2
3
0
0.67
W
Fafnir
1
0
7
4.5
W
5
1
5
7.5
L
Chronos
UnOrthodoxy
Chronos
0
4
0
0
W
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,329
Damage
25,802
34,381
Taken
27,403
14,709
Mitigated
11,870
6,006
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnbuVirgo
Izanami
3,129
2,480
0
584
6,887
1,445
280
1,713
5,174
0
15,511
L
3,993
2,554
0
2,194
8,394
2,593
0
1,418
6,868
0
29,333
W
Jing Wei
KOMODO_mOoSe
Jing Wei
6,630
4,722
0
5,350
6,607
1,856
780
1,417
5,190
0
39,555
L
Cabrakan
LaxParke
Cabrakan
2,409
428
0
1,611
6,558
4,364
132
2,244
4,260
11,964
0
W
Bellona
Niktamair101
Bellona
5,920
2,529
0
2,482
6,472
4,223
157
0
6,472
0
24,073
L
Erlang Shen
OkIvy
Erlang Shen
4,978
2,551
0
1,260
7,865
4,784
0
0
7,865
0
29,849
W
Fafnir
3,337
351
0
1,453
3,944
2,622
182
992
2,952
8,253
0
W
5,517
1,056
137
1,991
4,371
1,274
106
1,307
2,838
35,217
0
L
Chronos
UnOrthodoxy
Chronos
1,820
284
0
357
4,677
1,523
108
3,123
1,360
19,022
0
W
Mercury
4,398
2,368
0
2,485
6,009
1,895
0
263
5,722
0
30,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
31,342
215
Minions Killed
283
0
Camps Cleared
0
952,434
Distance Traveled
969,254
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,148
415
29
3
0
174,868
1
L
Arachne
5,241
524
48
5
0
223,024
4
W
Jing Wei
5,950
595
72
7
0
160,933
4
L
Cabrakan
4,612
461
27
3
0
193,743
0
W
Bellona
5,999
600
55
6
0
180,697
2
L
Erlang Shen
6,095
610
63
6
0
183,473
4
W
Fafnir
6,104
610
10
1
0
199,114
1
W
Agni
6,890
689
86
9
0
188,958
5
L
Chronos
5,097
510
48
5
0
177,326
0
W
Mercury
6,399
640
60
6
0
239,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role