Player Matchup

Zhong Kui
Zhong Kui
Eduardo790
Zhong Kui
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,614 Elo+
Solo
Tiamat
Tiamat
Jakkco
Tiamat
Level 117
God Stats
8W - 9L
1,625 SR
Queue Stats
23W - 27L
1,785 Elo+
Solo
Xbalanque
Xbalanque
Kuzenboss
Xbalanque
Level 152
God Stats
2W - 1L
1,803 SR
Queue Stats
98W - 67L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
Natestar
Kukulkan
Level 109
God Stats
2W - 3L
2,011 SR
Queue Stats
72W - 83L
1,489 Elo+
Solo
Serqet
Serqet
PrimalGrizzly
Serqet
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,643 Elo+
Party 1
Team Averages
Level 121
1,688 SR
1,632 Elo+

VS

Team Averages
Level 143
1,699 SR
1,592 Elo+
Vamana
Vamana
CaII Me KinKy
Vamana
Level 160
God Stats
0W - 2L
1,718 SR
Queue Stats
93W - 111L
1,454 Elo+
Solo
Fenrir
Fenrir
Cheetcode
Fenrir
Level 126
God Stats
4W - 8L
1,261 SR
Queue Stats
246W - 206L
1,571 Elo+
Solo
Medusa
Medusa
Kakaroooot
Medusa
Level 124
God Stats
7W - 2L
1,695 SR
Queue Stats
56W - 38L
1,603 Elo+
Solo
Artio
Artio
SilverHD
Artio
Level 159
God Stats
0W - 1L
1,995 SR
Queue Stats
165W - 162L
1,633 Elo+
Solo
Ah Puch
Ah Puch
Suspenders113
Ah Puch
Level 147
God Stats
6W - 4L
1,829 SR
Queue Stats
66W - 62L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eduardo790
Zhong Kui
18
3 / 3 / 5
12,175
716
10,559
12,002
10,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Jakkco
Tiamat
19
1 / 2 / 9
11,578
681
12,121
10,198
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Kuzenboss
Xbalanque
20
8 / 1 / 7
14,079
828
16,608
13,652
7,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Natestar
Kukulkan
19
0 / 4 / 12
11,687
687
11,791
12,026
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 7
12,668
745
12,950
12,874
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
9,673
569
5,119
9,797
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Cheetcode
Fenrir
18
3 / 8 / 4
11,457
674
8,355
19,927
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Medusa
Kakaroooot
Medusa
20
5 / 2 / 6
13,021
766
15,533
13,464
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
SilverHD
Artio
17
2 / 5 / 4
10,312
607
6,911
22,175
19,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
20
1 / 3 / 4
11,766
692
11,837
12,278
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
18
Kills
14
14
Deaths
18
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
0
3
4.5
L
Fenrir
Cheetcode
Fenrir
3
8
4
0.63
W
Zhong Kui
Eduardo790
Zhong Kui
3
3
5
1.83
W
Tiamat
Jakkco
Tiamat
1
2
9
2.75
L
Medusa
Kakaroooot
Medusa
5
2
6
4
W
Xbalanque
Kuzenboss
Xbalanque
8
1
7
11.5
W
Kukulkan
Natestar
Kukulkan
0
4
12
1.5
W
6
4
7
2.38
L
Artio
SilverHD
Artio
2
5
4
0.8
L
Ah Puch
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,029
Damage
47,755
60,752
Taken
77,641
33,955
Mitigated
49,641
11,903
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,119
1,667
0
3,846
9,797
6,777
0
3,629
5,879
0
17,344
L
Fenrir
Cheetcode
Fenrir
8,355
2,716
0
4,830
19,927
12,733
0
7,258
12,117
0
33,661
W
Zhong Kui
Eduardo790
Zhong Kui
10,559
1,849
0
2,417
12,002
10,641
1,364
4,661
7,241
43,961
0
W
Tiamat
Jakkco
Tiamat
12,121
1,090
0
5,035
10,198
5,526
1,475
2,653
7,502
46,540
0
L
Medusa
Kakaroooot
Medusa
15,533
5,373
0
1,263
13,464
5,543
2
4,361
8,434
0
64,749
W
Xbalanque
Kuzenboss
Xbalanque
16,608
8,861
0
3,401
13,652
7,353
5,117
4,119
9,489
0
61,757
W
Kukulkan
Natestar
Kukulkan
11,791
1,118
0
293
12,026
5,008
310
6,784
5,167
56,143
0
W
12,950
1,891
0
757
12,874
5,427
645
1,957
10,842
0
26,660
L
Artio
SilverHD
Artio
6,911
186
63
5,023
22,175
19,637
0
13,054
8,661
22,847
0
L
Ah Puch
11,837
208
0
1,374
12,278
4,951
0
5,913
6,044
74,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,187
Gold Earned
56,229
429
Minions Killed
434
9
Camps Cleared
8
1,552,616
Distance Traveled
1,397,124
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,673
569
14
1
2
193,761
0
L
Fenrir
11,457
674
64
4
2
299,027
1
W
Zhong Kui
12,175
716
89
5
0
291,580
0
W
Tiamat
11,578
681
88
5
1
313,076
0
L
Medusa
13,021
766
138
8
2
321,945
1
W
Xbalanque
14,079
828
98
6
3
323,242
3
W
Kukulkan
11,687
687
124
7
3
300,008
2
W
Serqet
12,668
745
30
2
2
324,710
2
L
Artio
10,312
607
39
2
2
284,032
3
L
Ah Puch
11,766
692
179
11
0
298,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role