Player Matchup

Ganesha
Ganesha
aBro Named Beau
Ganesha
Level 114
God Stats
3W - 2L
1,438 SR
Queue Stats
65W - 50L
1,619 Elo+
Party 2
King Arthur
King Arthur
lector07
King Arthur
Level 135
God Stats
34W - 24L
1,441 SR
Queue Stats
1,032W - 692L
1,591 Elo+
Party 2
Tiamat
Tiamat
liquidtoskr
Tiamat
Level 100
God Stats
2W - 0L
1,658 SR
Queue Stats
13W - 10L
1,457 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,556 Elo+

VS

Team Averages
Level 63
1,587 SR
1,468 Elo+
Thanatos
Thanatos
Fest EduEsMejor
Thanatos
Level 49
God Stats
0W - 2L
1,419 SR
Queue Stats
8W - 31L
1,319 Elo+
Party 1
Merlin
Merlin
LegitCubano
Merlin
Level 93
God Stats
21W - 14L
1,608 SR
Queue Stats
338W - 258L
1,584 Elo+
Solo
Bacchus
Bacchus
deAthvviSh
Bacchus
Level 48
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 16
8,297
754
5,274
11,269
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
lector07
King Arthur
12
9 / 2 / 4
9,097
827
6,471
9,137
6,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
13
8 / 0 / 8
9,109
828
7,754
6,130
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 5 / 0
8,156
741
4,809
8,716
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 6 / 5
7,192
654
5,714
7,147
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
deAthvviSh
Bacchus
9
1 / 6 / 3
6,528
593
3,797
9,515
8,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
5
5
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
5
0
0.8
L
Merlin
0
6
5
0.42
W
0
3
16
2.67
L
Bacchus
deAthvviSh
Bacchus
1
6
3
0.42
W
King Arthur
lector07
King Arthur
9
2
4
5.5
W
Tiamat
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
14,320
26,536
Taken
25,378
19,605
Mitigated
12,991
4,696
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,809
595
0
4,497
8,716
3,038
188
4,311
4,205
0
17,223
L
Merlin
5,714
625
0
0
7,147
1,918
0
4,222
2,825
28,484
0
W
5,274
375
280
393
11,269
5,859
0
3,972
7,297
17,886
0
L
Bacchus
deAthvviSh
Bacchus
3,797
350
0
0
9,515
8,035
0
4,021
5,262
10,328
0
W
King Arthur
lector07
King Arthur
6,471
1,011
123
801
9,137
6,096
555
3,473
5,664
0
24,763
W
Tiamat
7,754
1,053
112
2,987
6,130
7,650
271
2,157
3,973
37,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
21,876
119
Minions Killed
111
0
Camps Cleared
0
599,830
Distance Traveled
515,167
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,156
741
33
3
0
197,202
0
L
Merlin
7,192
654
64
6
0
155,348
2
W
Ganesha
8,297
754
9
1
0
200,058
1
L
Bacchus
6,528
593
14
1
0
162,617
0
W
King Arthur
9,097
827
49
4
0
210,296
2
W
Tiamat
9,109
828
61
6
0
189,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role