Player Matchup

Anubis
Anubis
Ironfox02
Anubis
Level 67
God Stats
14W - 5L
1,802 SR
Queue Stats
101W - 76L
1,551 Elo+
Solo
Loki
Loki
PruneDaddy
Loki
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
234W - 228L
1,398 Elo+
Party 2
Bacchus
Bacchus
UncIe Barry
Bacchus
Level 123
God Stats
3W - 4L
1,323 SR
Queue Stats
213W - 203L
1,413 Elo+
Party 2
Hercules
Hercules
VAC2005
Hercules
Level 66
God Stats
24W - 17L
1,567 SR
Queue Stats
206W - 236L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Virescentz
Ao Kuang
Level 85
God Stats
2W - 1L
1,559 SR
Queue Stats
31W - 27L
1,510 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,465 Elo+

VS

Team Averages
Level 83
1,617 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
ForKitsune
Tsukuyomi
Level 89
God Stats
14W - 15L
1,477 SR
Queue Stats
265W - 223L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
ForMiya
Cernunnos
Level 85
God Stats
21W - 15L
1,799 SR
Queue Stats
325W - 292L
1,502 Elo+
Party 1
Janus
Janus
Jukezs
Janus
Level 57
God Stats
15W - 13L
1,527 SR
Queue Stats
146W - 149L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
MVPpsh
Cthulhu
Level 76
God Stats
2W - 5L
1,784 SR
Queue Stats
451W - 441L
1,504 Elo+
Party 3
Osiris
Osiris
Pedrolangas
Osiris
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 114L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ironfox02
Anubis
11
7 / 0 / 3
7,173
717
5,363
2,597
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 3
5,446
545
3,407
5,442
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
UncIe Barry
Bacchus
8
0 / 1 / 3
4,760
476
3,863
5,642
3,536
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
VAC2005
Hercules
10
2 / 2 / 0
5,674
567
5,654
5,952
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Virescentz
Ao Kuang
10
3 / 0 / 2
5,899
590
2,778
4,805
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ForKitsune
Tsukuyomi
10
5 / 2 / 0
5,800
580
2,884
5,698
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ForMiya
Cernunnos
8
0 / 2 / 4
4,781
478
3,470
5,220
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jukezs
Janus
8
0 / 6 / 1
4,495
450
1,229
5,345
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
MVPpsh
Cthulhu
8
0 / 3 / 4
5,012
501
2,161
6,160
1,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
1 / 2 / 1
5,721
572
3,897
7,490
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
6
6
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ForKitsune
Tsukuyomi
5
2
0
2.5
L
Cernunnos
ForMiya
Cernunnos
0
2
4
1
W
Anubis
Ironfox02
Anubis
7
0
3
8.5
L
Janus
Jukezs
Janus
0
6
1
0.08
L
Cthulhu
MVPpsh
Cthulhu
0
3
4
0.67
L
Osiris
1
2
1
0.75
W
3
3
3
1.5
W
Bacchus
UncIe Barry
Bacchus
0
1
3
1.5
W
Hercules
VAC2005
Hercules
2
2
0
1
W
Ao Kuang
Virescentz
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
13,641
24,438
Taken
29,913
11,216
Mitigated
9,589
7,720
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ForKitsune
Tsukuyomi
2,884
766
0
1,828
5,698
1,438
0
2,711
2,806
0
22,471
L
Cernunnos
ForMiya
Cernunnos
3,470
1,265
0
2,325
5,220
1,288
0
2,419
2,676
0
22,245
W
Anubis
Ironfox02
Anubis
5,363
318
0
1,835
2,597
1,036
367
844
1,753
34,453
0
L
Janus
Jukezs
Janus
1,229
176
0
456
5,345
921
0
3,155
1,959
22,805
0
L
Cthulhu
MVPpsh
Cthulhu
2,161
343
0
1,182
6,160
1,799
0
2,955
2,978
17,137
0
L
Osiris
3,897
1,757
0
3,355
7,490
4,143
0
0
7,490
0
28,478
W
3,407
875
0
1,110
5,442
2,438
0
1,113
4,329
0
28,071
W
Bacchus
UncIe Barry
Bacchus
3,863
147
0
1,539
5,642
3,536
0
1,273
4,369
10,115
0
W
Hercules
VAC2005
Hercules
5,654
2,213
36
2,063
5,952
2,870
732
0
5,922
0
27,263
W
Ao Kuang
Virescentz
Ao Kuang
2,778
416
0
1,137
4,805
1,336
53
160
4,645
31,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
25,809
248
Minions Killed
199
0
Camps Cleared
0
972,917
Distance Traveled
931,600
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,800
580
48
5
0
200,468
2
L
Cernunnos
4,781
478
33
3
0
159,194
3
W
Anubis
7,173
717
80
8
0
190,417
2
L
Janus
4,495
450
30
3
0
197,636
2
L
Cthulhu
5,012
501
24
2
0
200,149
3
L
Osiris
5,721
572
64
6
0
174,153
0
W
Loki
5,446
545
44
4
0
193,940
1
W
Bacchus
4,760
476
20
2
0
196,523
3
W
Hercules
5,674
567
46
5
0
188,098
0
W
Ao Kuang
5,899
590
58
6
0
203,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role