Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IllusiveTruth
Amaterasu
Level 89
God Stats
42W - 25L
1,863 SR
Queue Stats
291W - 232L
1,646 Elo+
Party 3
Baba Yaga
Baba Yaga
Kajun96
Baba Yaga
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
478W - 424L
1,597 Elo+
Party 1
Geb
Geb
TheTrueKey
Geb
Level 69
God Stats
14W - 5L
1,833 SR
Queue Stats
74W - 45L
1,756 Elo+
Party 3
Thanatos
Thanatos
VacantSoul
Thanatos
Level 17
God Stats
11W - 3L
1,992 SR
Queue Stats
24W - 10L
1,689 Elo+
Party 3
Team Averages
Level 94
1,738 SR
1,638 Elo+

VS

Team Averages
Level 120
1,485 SR
1,478 Elo+
Awilix
Awilix
BangahRang
Awilix
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,423 Elo+
Party 2
Ares
Ares
JCghosts
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,471 Elo+
Party 2
Chaac
Chaac
Krusher50
Chaac
Level 157
God Stats
9W - 7L
1,543 SR
Queue Stats
170W - 149L
1,509 Elo+
Party 4
Thoth
Thoth
OnlyTrollers
Thoth
Level 32
God Stats
4W - 13L
1,500 SR
Queue Stats
303W - 328L
1,485 Elo+
Solo
Medusa
Medusa
Vekrian
Medusa
Level 144
God Stats
2W - 4L
1,381 SR
Queue Stats
30W - 43L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
9 / 1 / 0
7,435
676
7,120
7,985
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
IllusiveTruth
Amaterasu
12
2 / 1 / 0
6,772
616
6,074
9,345
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Kajun96
Baba Yaga
13
5 / 1 / 2
7,394
672
4,689
5,642
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 11
6,148
559
3,036
5,219
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
VacantSoul
Thanatos
11
4 / 2 / 7
6,794
618
6,987
8,106
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BangahRang
Awilix
9
2 / 3 / 1
5,889
535
3,176
7,267
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 5 / 0
4,596
418
2,868
8,215
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Krusher50
Chaac
11
1 / 2 / 1
6,286
571
6,718
8,690
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
5,408
492
2,441
5,497
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Vekrian
Medusa
8
1 / 4 / 0
5,321
484
3,593
6,689
1,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
4
5
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
0
9
L
Awilix
BangahRang
Awilix
2
3
1
0.83
W
Amaterasu
IllusiveTruth
Amaterasu
2
1
0
2
L
Ares
0
5
0
0
W
Baba Yaga
Kajun96
Baba Yaga
5
1
2
6
L
Chaac
Krusher50
Chaac
1
2
1
0.75
L
0
6
1
0.08
W
0
0
11
5.5
W
Thanatos
VacantSoul
Thanatos
4
2
7
3.75
L
Medusa
Vekrian
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
18,796
36,297
Taken
36,358
14,352
Mitigated
12,943
19,447
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,120
3,434
0
5,457
7,985
2,186
3,959
1,292
6,653
39,475
0
L
Awilix
BangahRang
Awilix
3,176
1,465
0
1,334
7,267
2,146
0
3,147
4,044
0
19,416
W
Amaterasu
IllusiveTruth
Amaterasu
6,074
3,782
0
4,890
9,345
5,155
0
0
9,345
0
34,535
L
Ares
2,868
374
0
413
8,215
3,226
0
5,003
3,160
11,262
0
W
Baba Yaga
Kajun96
Baba Yaga
4,689
167
0
1,440
5,642
2,293
880
1,110
4,306
41,349
0
L
Chaac
Krusher50
Chaac
6,718
1,550
0
4,640
8,690
4,219
0
0
8,690
0
39,514
L
2,441
130
0
449
5,497
1,565
0
3,231
2,124
26,155
0
W
3,036
1,094
0
1,000
5,219
2,107
180
1,873
3,232
11,074
0
W
Thanatos
VacantSoul
Thanatos
6,987
2,194
0
6,660
8,106
2,611
440
618
7,452
0
48,375
L
Medusa
Vekrian
Medusa
3,593
1,502
0
849
6,689
1,787
0
3,194
3,495
0
21,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
27,500
330
Minions Killed
234
0
Camps Cleared
0
1,084,411
Distance Traveled
1,080,987
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,435
676
76
7
0
176,548
1
L
Awilix
5,889
535
43
4
0
226,195
0
W
Amaterasu
6,772
616
75
7
0
234,041
3
L
Ares
4,596
418
26
2
0
230,389
3
W
Baba Yaga
7,394
672
86
8
0
209,615
1
L
Chaac
6,286
571
74
7
0
215,062
3
L
Thoth
5,408
492
65
6
0
192,975
1
W
Geb
6,148
559
9
1
0
216,690
6
W
Thanatos
6,794
618
84
8
0
247,517
1
L
Medusa
5,321
484
26
2
0
216,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role