Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JB_ProFx
Baron Samedi
Level 160
God Stats
13W - 5L
1,945 SR
Queue Stats
172W - 165L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
KMILLER0
Aphrodite
Level 127
God Stats
18W - 16L
1,653 SR
Queue Stats
58W - 51L
1,521 Elo+
Party 1
Fenrir
Fenrir
Th3B1gBadBrad
Fenrir
Level 132
God Stats
17W - 12L
1,669 SR
Queue Stats
164W - 145L
1,523 Elo+
Party 2
Izanami
Izanami
iAuToMaTiiK
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,526 Elo+
Party 1
Team Averages
Level 131
1,653 SR
1,517 Elo+

VS

Team Averages
Level 119
1,579 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FortifiedREX
Cthulhu
Level 112
God Stats
8W - 11L
1,703 SR
Queue Stats
54W - 63L
1,500 Elo+
Solo
Tiamat
Tiamat
JayOWitDaDracoo
Tiamat
Level 97
God Stats
20W - 10L
1,632 SR
Queue Stats
210W - 203L
1,534 Elo+
Party 3
Nemesis
Nemesis
Lopedo24
Nemesis
Level 87
God Stats
9W - 11L
1,559 SR
Queue Stats
107W - 149L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 3 / 7
8,636
508
4,487
11,129
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
JB_ProFx
Baron Samedi
16
5 / 0 / 5
9,794
576
9,049
11,393
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
KMILLER0
Aphrodite
13
2 / 1 / 6
7,875
463
3,810
7,798
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
9 / 0 / 3
9,518
560
8,152
11,261
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
iAuToMaTiiK
Izanami
16
2 / 2 / 2
9,354
550
7,378
10,516
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 0 / 0
7,700
453
3,229
9,390
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
 
Cu Chulainn
11
3 / 4 / 0
7,133
420
6,983
12,140
8,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
FortifiedREX
Cthulhu
13
3 / 5 / 1
8,138
479
11,717
14,548
13,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
7,475
440
4,446
7,652
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lopedo24
Nemesis
12
0 / 5 / 1
7,037
414
2,213
9,701
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
6
6
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
7
1.17
L
Izanami
 
Izanami
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
3
4
0
0.75
L
Cthulhu
FortifiedREX
Cthulhu
3
5
1
0.7
W
Baron Samedi
JB_ProFx
Baron Samedi
5
0
5
7.5
L
0
4
0
0
W
Aphrodite
KMILLER0
Aphrodite
2
1
6
5
L
Nemesis
Lopedo24
Nemesis
0
5
1
0.1
W
9
0
3
10.5
W
Izanami
iAuToMaTiiK
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
28,588
52,097
Taken
53,431
26,435
Mitigated
33,167
30,148
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,487
1,807
0
2,890
11,129
9,639
690
5,570
4,959
0
47,432
L
Izanami
 
Izanami
3,229
1,261
0
4,765
9,390
2,867
0
945
8,421
0
60,721
L
Cu Chulainn
 
Cu Chulainn
6,983
1,898
0
2,120
12,140
8,000
0
2,057
9,902
0
30,755
L
Cthulhu
FortifiedREX
Cthulhu
11,717
853
177
3,222
14,548
13,069
0
3,758
10,214
46,145
0
W
Baron Samedi
JB_ProFx
Baron Samedi
9,049
679
2,102
5,475
11,393
5,260
1,173
3,985
7,408
63,537
0
L
4,446
378
0
1,509
7,652
5,712
1,012
3,391
4,064
45,610
0
W
Aphrodite
KMILLER0
Aphrodite
3,810
611
5,264
4,950
7,798
3,171
770
1,919
5,854
30,395
0
L
Nemesis
Lopedo24
Nemesis
2,213
569
0
760
9,701
3,519
0
2,137
7,460
0
39,225
W
8,152
1,613
0
4,766
11,261
4,642
1,238
3,033
7,978
0
44,974
W
Izanami
iAuToMaTiiK
Izanami
7,378
5,638
0
4,701
10,516
3,723
2,052
781
9,735
0
79,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
37,483
520
Minions Killed
411
0
Camps Cleared
0
1,575,713
Distance Traveled
1,496,519
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,636
508
112
7
0
305,155
1
L
Izanami
7,700
453
114
7
0
300,001
3
L
Cu Chulainn
7,133
420
54
3
0
275,663
3
L
Cthulhu
8,138
479
72
4
0
306,208
0
W
Baron Samedi
9,794
576
132
8
0
305,898
5
L
Tiamat
7,475
440
88
5
0
290,241
3
W
Aphrodite
7,875
463
62
4
0
315,543
6
L
Nemesis
7,037
414
83
5
0
324,406
0
W
Fenrir
9,518
560
73
4
0
357,552
1
W
Izanami
9,354
550
141
8
0
291,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role