Player Matchup

Hun Batz
Hun Batz
ALEXISDLC
Hun Batz
Level 27
God Stats
18W - 23L
1,529 SR
Queue Stats
168W - 165L
1,470 Elo+
Solo
Nu Wa
Nu Wa
DbzCaramel12
Nu Wa
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 273L
1,416 Elo+
Party 1
Athena
Athena
swampbo
Athena
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 126L
1,346 Elo+
Party 1
Team Averages
Level 40
1,510 SR
1,410 Elo+

VS

Team Averages
Level 73
1,281 SR
1,430 Elo+
Medusa
Medusa
Hitman09
Medusa
Level 64
God Stats
13W - 9L
1,312 SR
Queue Stats
119W - 163L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
laquanda5306
Kumbhakarna
Level 69
God Stats
6W - 5L
1,216 SR
Queue Stats
261W - 332L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
xXDrakenGXx6
Kukulkan
Level 86
God Stats
1W - 2L
1,314 SR
Queue Stats
49W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALEXISDLC
Hun Batz
14
2 / 3 / 1
10,852
603
9,395
13,630
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
10,086
560
9,831
10,361
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
swampbo
Athena
12
0 / 3 / 2
10,727
596
6,667
19,350
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hitman09
Medusa
15
4 / 3 / 5
11,752
653
13,747
11,769
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
laquanda5306
Kumbhakarna
15
2 / 0 / 7
12,009
667
6,033
16,907
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
xXDrakenGXx6
Kukulkan
16
3 / 0 / 6
11,680
649
16,895
8,064
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
9
9
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALEXISDLC
Hun Batz
2
3
1
0.83
L
1
3
2
0.67
W
Medusa
Hitman09
Medusa
4
3
5
2.17
W
Kumbhakarna
laquanda5306
Kumbhakarna
2
0
7
5.5
L
Athena
swampbo
Athena
0
3
2
0.33
W
Kukulkan
xXDrakenGXx6
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
36,675
43,341
Taken
36,740
21,244
Mitigated
19,810
10,048
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALEXISDLC
Hun Batz
9,395
1,956
0
3,799
13,630
7,626
0
8,052
5,578
0
59,702
L
9,831
2,002
705
1,716
10,361
3,756
0
4,366
5,995
40,874
0
W
Medusa
Hitman09
Medusa
13,747
6,880
0
2,733
11,769
3,940
2,376
5,182
6,587
0
89,775
W
Kumbhakarna
laquanda5306
Kumbhakarna
6,033
687
1,150
5,871
16,907
12,100
0
8,943
7,964
15,510
0
L
Athena
swampbo
Athena
6,667
1,047
1,149
2,679
19,350
9,862
0
10,600
8,750
27,557
0
W
Kukulkan
xXDrakenGXx6
Kukulkan
16,895
1,420
1,485
2,603
8,064
3,770
190
2,514
5,550
71,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
35,441
180
Minions Killed
248
0
Camps Cleared
0
982,505
Distance Traveled
1,042,058
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,852
603
107
6
0
338,355
3
L
Nu Wa
10,086
560
43
2
0
317,171
1
W
Medusa
11,752
653
119
7
0
316,856
3
W
Kumbhakarna
12,009
667
12
1
0
391,027
2
L
Athena
10,727
596
30
2
0
326,979
0
W
Kukulkan
11,680
649
117
7
0
334,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role