Player Matchup

Ymir
Ymir
Broekn
Ymir
Level 23
God Stats
3W - 6L
1,293 SR
Queue Stats
191W - 224L
1,389 Elo+
Solo
Izanami
Izanami
SrSadi12
Izanami
Level 63
God Stats
8W - 9L
1,259 SR
Queue Stats
66W - 97L
1,291 Elo+
Party 1
Sun Wukong
Sun Wukong
Victitor_09
Sun Wukong
Level 22
God Stats
10W - 11L
1,794 SR
Queue Stats
163W - 211L
1,285 Elo+
Party 1
Anubis
Anubis
Xr1izz_
Anubis
Level 23
God Stats
20W - 25L
1,482 SR
Queue Stats
53W - 107L
1,298 Elo+
Party 1
Da Ji
Da Ji
katyka903
Da Ji
Level 14
God Stats
4W - 1L
1,831 SR
Queue Stats
14W - 28L
1,253 Elo+
Party 1
Team Averages
Level 29
1,532 SR
1,303 Elo+

VS

Team Averages
Level 12
1,490 SR
1,275 Elo+
Ra
Ra
Chokhonelidze
Ra
Level 6
God Stats
1W - 2L
1,336 SR
Queue Stats
289W - 383L
1,187 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 6
God Stats
25W - 38L
1,500 SR
Queue Stats
55W - 67L
1,163 Elo+
Solo
Bellona
Bellona
Habibi_The_Bro
Bellona
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 12L
1,062 Elo+
Solo
Tsukuyomi
Tsukuyomi
PipeJoiz
Tsukuyomi
Level 18
God Stats
6W - 2L
1,854 SR
Queue Stats
25W - 24L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
elgintoki123
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Broekn
Ymir
16
0 / 5 / 7
10,578
441
5,450
17,281
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SrSadi12
Izanami
20
11 / 2 / 5
13,284
554
21,706
16,632
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Victitor_09
Sun Wukong
17
4 / 8 / 8
11,332
472
9,729
17,242
11,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xr1izz_
Anubis
19
9 / 6 / 7
12,373
516
19,381
20,566
13,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
katyka903
Da Ji
15
0 / 5 / 6
9,717
405
2,411
16,473
7,097
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,292
471
15,763
15,961
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ESaucy
Ah Muzen Cab
16
5 / 8 / 6
11,027
459
9,165
17,918
6,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 4 / 2
13,359
557
19,981
22,486
23,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
PipeJoiz
Tsukuyomi
3
0 / 0 / 0
6,599
275
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
elgintoki123
Kuzenbo
16
3 / 4 / 6
10,493
437
9,888
20,182
26,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
24
Kills
26
26
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Broekn
Ymir
0
5
7
0.7
L
3
8
5
0.69
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
5
8
6
1
L
15
4
2
4
L
Tsukuyomi
PipeJoiz
Tsukuyomi
0
0
0
0
W
Izanami
SrSadi12
Izanami
11
2
5
6.75
W
Sun Wukong
Victitor_09
Sun Wukong
4
8
8
1
W
Anubis
Xr1izz_
Anubis
9
6
7
2.08
L
Kuzenbo
elgintoki123
Kuzenbo
3
4
6
1.5
W
Da Ji
katyka903
Da Ji
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
54,797
88,194
Taken
76,547
53,368
Mitigated
61,903
16,489
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Broekn
Ymir
5,450
1,284
0
1,082
17,281
13,642
337
7,094
10,187
45,079
0
L
15,763
2,337
2,396
2,736
15,961
5,415
2,246
6,403
9,558
69,863
0
L
Ah Muzen Cab
ESaucy
Ah Muzen Cab
9,165
4,326
0
4,426
17,918
6,054
1,433
5,964
11,954
0
48,656
L
19,981
7,330
0
4,879
22,486
23,888
1,460
7,577
14,909
0
88,819
L
Tsukuyomi
PipeJoiz
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SrSadi12
Izanami
21,706
15,068
0
7,777
16,632
6,930
1,345
5,720
10,912
0
97,306
W
Sun Wukong
Victitor_09
Sun Wukong
9,729
3,618
0
411
17,242
11,847
306
4,184
13,058
0
45,597
W
Anubis
Xr1izz_
Anubis
19,381
1,073
0
6,572
20,566
13,852
1,481
7,279
13,287
68,977
0
L
Kuzenbo
elgintoki123
Kuzenbo
9,888
3,074
522
2,735
20,182
26,546
711
4,887
15,295
48,961
0
W
Da Ji
katyka903
Da Ji
2,411
419
0
647
16,473
7,097
0
1,374
15,099
0
58,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,284
Gold Earned
52,770
487
Minions Killed
412
0
Camps Cleared
0
1,967,397
Distance Traveled
1,623,937
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,578
441
79
3
0
425,994
0
L
Ra
11,292
471
125
5
0
379,778
1
L
Ah Muzen Cab
11,027
459
75
3
0
375,763
1
L
Bellona
13,359
557
151
6
0
430,276
1
L
Tsukuyomi
6,599
275
0
0
0
0
0
W
Izanami
13,284
554
138
6
0
437,759
0
W
Sun Wukong
11,332
472
76
3
0
383,913
0
W
Anubis
12,373
516
109
5
0
342,422
0
L
Kuzenbo
10,493
437
61
3
0
438,120
5
W
Da Ji
9,717
405
85
4
0
377,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role